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Sonic Triple Trouble 16-bit

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Revision as of 09:38, 4 August 2022 by BSonirachi (talk | contribs)
SonicTripleTrouble16bit Fangame Title.png
Sonic Triple Trouble 16-bit
Latest version: 1.0.2
Latest release date: 2022-08-02
Engine: Game Maker
Credits: Noah N. Copeland
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Sonic Triple Trouble 16-bit is a fan game by Noah N. Copeland. It reimagines the Sega Game Gear game Sonic the Hedgehog Triple Trouble as a hypothetical Mega Drive game. The game was created in Game Maker over five years, for PC and Android. It features altered level design, a 16-bit aesthetic, and the addition of a mechanic letting the player switch between Sonic and Tails during gameplay.

Not found in the original release, the game features a Competition mode that can be played with one or two players.

Story

The game follows the same beats as the original Game Gear game, but expands the story to take place canonically after Sonic & Knuckles.

Gameplay

Controls

 A  - Jump
 S  - Switch
 🡩   🡫   🡨   🡪  - Move
 Enter  - Start
 1 ,  2 ,  3  or  4  - Change screen resolution / window size

The game is programmed to support most common gamepads and controllers.

Levels

Notavailable.svg
Zone Zero*
Number of Acts:
1
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Great Turquoise Zone
Number of Acts:
2
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Sunset Park Zone
Number of Acts:
3
Notavailable.svg
Meta Junglira Zone
Number of Acts:
2
Notavailable.svg
Egg Zeppelin Zone*
Number of Acts:
1
Notavailable.svg
Robotnik Winter Zone
Number of Acts:
2
Notavailable.svg
Tidal Plant Zone
Number of Acts:
3
Notavailable.svg
Atomic Destroyer Zone
Number of Acts:
3
Notavailable.svg
Final Trouble*
Number of Acts:
1

'*' = not found in the original Sonic Triple Trouble.


Gallery

External links

References