Sonic Triple Trouble 16-bit
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Sonic Triple Trouble 16-bit |
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Latest version: 1.0.2 |
Latest release date: 2022-08-02 |
Engine: Game Maker |
Credits: Noah N. Copeland |
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Sonic Triple Trouble 16-bit is a fan game by Noah N. Copeland. It reimagines the Sega Game Gear game Sonic the Hedgehog Triple Trouble as a hypothetical Mega Drive game. The game was created in Game Maker over five years, for PC and Android. It features altered level design, a 16-bit aesthetic, and the addition of a mechanic letting the player switch between Sonic and Tails during gameplay.
Not found in the original release, the game features a Competition mode that can be played with one or two players.
Story
The game follows the same beats as the original Game Gear game, but expands the story to take place canonically after Sonic & Knuckles.
Gameplay
Controls
A - Jump
S - Switch
🡩 🡫 🡨 🡪 - Move
Enter - Start
1 , 2 , 3 or 4 - Change screen resolution / window size
The game is programmed to support most common gamepads and controllers.
Levels
Zone Zero* | |
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Number of Acts: 1 | |
Great Turquoise Zone | |
Number of Acts: 2 | |
Sunset Park Zone | |
Number of Acts: 3 | |
Meta Junglira Zone | |
Number of Acts: 2 | |
Egg Zeppelin Zone* | |
Number of Acts: 1 | |
Robotnik Winter Zone | |
Number of Acts: 2 | |
Tidal Plant Zone | |
Number of Acts: 3 | |
Atomic Destroyer Zone | |
Number of Acts: 3 | |
Final Trouble* | |
Number of Acts: 1 | |
'*' = not found in the original Sonic Triple Trouble.