Difference between revisions of "Sonic Heroes (Xbox E3 version)"
From Sonic Retro
(New page: {{Bob|bobscreen=SHeroesXbE3 Title.jpg|screenwidth=320|publisher=Sega|developer=Sonic Team|system=Xbox|genre=3D Platform}} '''''Sonic Heroes X-Box E3 Demo''''' for the [[Xb...) |
(→General Differences) |
||
Line 13: | Line 13: | ||
*There is no spoken dialogue and the hints given are simply text with a blue backdrop. | *There is no spoken dialogue and the hints given are simply text with a blue backdrop. | ||
*The camera for the end level cutscene goes all wonky at the end of the level, panning away from Team Sonic. | *The camera for the end level cutscene goes all wonky at the end of the level, panning away from Team Sonic. | ||
+ | *After beating the level a "Coming Soon" screen appears and then the game resets. | ||
<gallery> | <gallery> |
Revision as of 14:20, 18 April 2008
Sonic Heroes (Xbox E3 version) |
---|
System(s): Xbox |
Publisher: Sega |
Developer: Sonic Team |
Genre: 3D Platform |
Sonic Heroes X-Box E3 Demo for the X-Box was the first public demo of Sonic Heroes, displayed during E3 2003.
Various Differences
General Differences
- The title screen is very different from final.
- The loading screen with the 3 rings is used throughout the demo and is even used in place of the Title Cards.
- Only team Sonic is available, and a mere two stages (Seaside Hill and Rail Canyon) are playable.
- There are subtle differences in the object layout placed in each level.
- There are no level ups.
- When passing a checkpoint you'll receive an item. For example, if you pass the gate with Sonic, you'll get Speed Boots. If you pass with Knuckles you'll get a shield.
- There is no spoken dialogue and the hints given are simply text with a blue backdrop.
- The camera for the end level cutscene goes all wonky at the end of the level, panning away from Team Sonic.
- After beating the level a "Coming Soon" screen appears and then the game resets.