Difference between revisions of "Sonic Advance 3 (prototype; 2004-03-01)/Comparisons"
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Ravenfreak (talk | contribs) (Created page with "{{back}} ==General comparisons== {{Comparison | image1=Notavailable.svg | image2=Notavailable.svg | game1=prototype | game2=Final game | desc=Tag actions can be used in the...") |
BSonirachi (talk | contribs) m (Text replacement - "Game Over" to "Game Over") |
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− | {{back}} | + | {{back}}[[Category:Comparisons]] |
==General comparisons== | ==General comparisons== | ||
{{Comparison | {{Comparison | ||
− | | image1= | + | | image1=SonicAdvance3Proto GBA Comparison FactoryTagAction.png |
− | | image2= | + | | image2=SonicAdvance3 GBA Comparison FactoryTagAction.png |
− | | game1= | + | | game1=Prototype |
+ | | game2=Final game | ||
+ | | desc=[[Tag Action]]s can be used in the [[Sonic Factory]]. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=SonicAdvance3Proto GBA Comparison MapTitleCard.png | ||
+ | | image2=SonicAdvance3 GBA Comparison MapTitleCard.png | ||
+ | | game1=Prototype | ||
| game2=Final game | | game2=Final game | ||
− | | desc= | + | | desc=When changing [[Zone]]s in the Sonic Factory, the destination Zone's title card is not displayed on screen. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1=Notavailable.svg | + | | image1=Notavailable.svg |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Prototype |
| game2=Final game | | game2=Final game | ||
− | | desc=If | + | | desc=If the player leaves an Act via the Pause menu or gets a [[Game Over]] while holding a [[Special Key]], they will keep the key and they can then use it to enter the [[Special Stage (Sonic Advance 3)|Special Stage]]. In the final, the player must complete the Act to keep the key. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1=Notavailable.svg | + | | image1=Notavailable.svg |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Prototype |
| game2=Final game | | game2=Final game | ||
− | | desc=Occasionally a character will become stuck | + | | desc=Occasionally a character will become stuck inbetween a piece of level and be unable to escape. |
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1=Notavailable.svg | + | | image1=Notavailable.svg |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Prototype |
| game2=Final game | | game2=Final game | ||
| desc=When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes. | | desc=When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes. | ||
}} | }} | ||
{{Comparison | {{Comparison | ||
− | | image1=Notavailable.svg | + | | image1=Notavailable.svg |
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
− | | game1= | + | | game1=Prototype |
| game2=Final game | | game2=Final game | ||
| desc=The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground. | | desc=The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground. | ||
+ | }} | ||
+ | |||
+ | ==Level comparisons== | ||
+ | {{multicol| | ||
+ | *[[{{PAGENAME}}/Route 99|Route 99]] | ||
+ | *[[{{PAGENAME}}/Sunset Hill|Sunset Hill]] | ||
+ | *[[{{PAGENAME}}/Ocean Base|Ocean Base]] | ||
+ | *[[{{PAGENAME}}/Toy Kingdom|Toy Kingdom]] | ||
+ | *[[{{PAGENAME}}/Twinkle Snow|Twinkle Snow]] | ||
+ | *[[{{PAGENAME}}/Cyber Track|Cyber Track]] | ||
+ | *[[{{PAGENAME}}/Chaos Angel|Chaos Angel]] | ||
+ | *[[{{PAGENAME}}/Altar Emerald|Altar Emerald]] | ||
+ | *[[{{PAGENAME}}/Nonaggression|Nonaggression]] | ||
+ | *[[{{PAGENAME}}/Special Stage|Special Stage]] | ||
}} | }} | ||
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{{SAdv3ProtoOmni}} | {{SAdv3ProtoOmni}} | ||
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Latest revision as of 16:58, 14 August 2023
- Back to: Sonic Advance 3 (prototype; 2004-03-01).
General comparisons
Prototype |
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Final game |
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Tag Actions can be used in the Sonic Factory.
Prototype |
---|
Final game |
---|
When changing Zones in the Sonic Factory, the destination Zone's title card is not displayed on screen.
Prototype |
---|
Final game |
---|
If the player leaves an Act via the Pause menu or gets a Game Over while holding a Special Key, they will keep the key and they can then use it to enter the Special Stage. In the final, the player must complete the Act to keep the key.
Prototype |
---|
Final game |
---|
Occasionally a character will become stuck inbetween a piece of level and be unable to escape.
Prototype |
---|
Final game |
---|
When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes.
Prototype |
---|
Final game |
---|
The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground.
Level comparisons
References
Sonic Advance 3 (prototype; 2004-03-01), prototype version of Sonic Advance 3 | |
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Main page | Comparisons | Maps | Hidden content |