Actions

Difference between revisions of "Sonic Advance 3 (prototype; 2004-03-01)/Comparisons"

From Sonic Retro

(Created page with "{{back}} ==General comparisons== {{Comparison | image1=Notavailable.svg | image2=Notavailable.svg | game1=prototype | game2=Final game | desc=Tag actions can be used in the...")
 
m (Text replacement - "Game Over" to "Game Over")
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{back}}
+
{{back}}[[Category:Comparisons]]
  
 
==General comparisons==
 
==General comparisons==
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg
+
| image1=SonicAdvance3Proto GBA Comparison FactoryTagAction.png
| image2=Notavailable.svg
+
| image2=SonicAdvance3 GBA Comparison FactoryTagAction.png
| game1=prototype
+
| game1=Prototype
 +
| game2=Final game
 +
| desc=[[Tag Action]]s can be used in the [[Sonic Factory]].
 +
}}
 +
{{Comparison
 +
| image1=SonicAdvance3Proto GBA Comparison MapTitleCard.png
 +
| image2=SonicAdvance3 GBA Comparison MapTitleCard.png
 +
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
| desc=Tag actions can be used in the [[Sonic Factory]].
+
| desc=When changing [[Zone]]s in the Sonic Factory, the destination Zone's title card is not displayed on screen.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg  
+
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=prototype
+
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
| desc=If you leave an Act via the Pause menu or get a Game Over while holding a Special Key, you keep the key and you can then use it to enter the [[Special Stage (Sonic Advance 3)|Special Stage]]. In the final, you must complete the Act to keep the key.
+
| desc=If the player leaves an Act via the Pause menu or gets a [[Game Over]] while holding a [[Special Key]], they will keep the key and they can then use it to enter the [[Special Stage (Sonic Advance 3)|Special Stage]]. In the final, the player must complete the Act to keep the key.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg  
+
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=prototype
+
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
| desc=Occasionally a character will become stuck in between a piece of level and be unable to escape.
+
| desc=Occasionally a character will become stuck inbetween a piece of level and be unable to escape.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg  
+
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=prototype
+
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes.
 
| desc=When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
| image1=Notavailable.svg  
+
| image1=Notavailable.svg
 
| image2=Notavailable.svg
 
| image2=Notavailable.svg
| game1=prototype
+
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
 
| desc=The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground.
 
| desc=The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground.
 +
}}
 +
 +
==Level comparisons==
 +
{{multicol|
 +
*[[{{PAGENAME}}/Route 99|Route 99]]
 +
*[[{{PAGENAME}}/Sunset Hill|Sunset Hill]]
 +
*[[{{PAGENAME}}/Ocean Base|Ocean Base]]
 +
*[[{{PAGENAME}}/Toy Kingdom|Toy Kingdom]]
 +
*[[{{PAGENAME}}/Twinkle Snow|Twinkle Snow]]
 +
*[[{{PAGENAME}}/Cyber Track|Cyber Track]]
 +
*[[{{PAGENAME}}/Chaos Angel|Chaos Angel]]
 +
*[[{{PAGENAME}}/Altar Emerald|Altar Emerald]]
 +
*[[{{PAGENAME}}/Nonaggression|Nonaggression]]
 +
*[[{{PAGENAME}}/Special Stage|Special Stage]]
 
}}
 
}}
  
Line 42: Line 63:
  
 
{{SAdv3ProtoOmni}}
 
{{SAdv3ProtoOmni}}
[[Category:Prereleases]]
 

Latest revision as of 16:58, 14 August 2023

Back to: Sonic Advance 3 (prototype; 2004-03-01).

General comparisons

SonicAdvance3Proto GBA Comparison FactoryTagAction.png
Prototype
SonicAdvance3 GBA Comparison FactoryTagAction.png
Final game

Tag Actions can be used in the Sonic Factory.

SonicAdvance3Proto GBA Comparison MapTitleCard.png
Prototype
SonicAdvance3 GBA Comparison MapTitleCard.png
Final game

When changing Zones in the Sonic Factory, the destination Zone's title card is not displayed on screen.

Notavailable.svg
Prototype
Notavailable.svg
Final game

If the player leaves an Act via the Pause menu or gets a Game Over while holding a Special Key, they will keep the key and they can then use it to enter the Special Stage. In the final, the player must complete the Act to keep the key.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Occasionally a character will become stuck inbetween a piece of level and be unable to escape.

Notavailable.svg
Prototype
Notavailable.svg
Final game

When finishing some levels, the screen will display a blank red screen until the zooming of the text finishes.

Notavailable.svg
Prototype
Notavailable.svg
Final game

The main character's partner will sometimes levitate. At the end of the stages they will start their finishing pose before they even land on the ground.

Level comparisons

References


Sonic Advance 3 (prototype; 2004-03-01), prototype version of Sonic Advance 3
SonicAdvance3 title.png

Main page | Comparisons | Maps | Hidden content

Part of Sonic Advance 3 development