Difference between revisions of "Sonic 2 Retro Remix"
From Sonic Retro
(+ requirements for unlocking levels) |
(Corrected Zone names, some formatting. Hopefully not stepping on anyone's toes.) |
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{{Hack | {{Hack | ||
|screen=S2built006.png | |screen=S2built006.png | ||
− | |version=[[ | + | |version=[[Sonic the Hedgehog Hacking Contest|Hacking Contest]] / [[Sonic Amateur Games Expo|SAGExpo]] 2010 release|date=30 July 2010 |
|system=[[sega:Sega Mega Drive|Sega Mega Drive / Genesis]] | |system=[[sega:Sega Mega Drive|Sega Mega Drive / Genesis]] | ||
|credits=[[DNXDelta]], [[Thorn]] | |credits=[[DNXDelta]], [[Thorn]] | ||
Line 15: | Line 15: | ||
==Controls== | ==Controls== | ||
While the {{A}} button no longer functions as a jump button, because it has been given new functions, all other controls from ''Sonic the Hedgehog 2'' are available, as well as: | While the {{A}} button no longer functions as a jump button, because it has been given new functions, all other controls from ''Sonic the Hedgehog 2'' are available, as well as: | ||
− | * Curl | + | * '''Curl''': Press {{A}} while in midair and not spinning to curl into a [[Spin Attack]]. |
− | * Jump Dash: Press {{B}} or {{C}} in midair while in a Spin Attack to dash forward. | + | * '''Jump Dash''': Press {{B}} or {{C}} in midair while in a Spin Attack to dash forward. |
− | * Wall Kick: In midair, press {{Left}} or {{Right}} in the direction of a wall while pressing or holding {{A}} to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off. | + | * '''Wall Kick''': In midair, press {{Left}} or {{Right}} in the direction of a wall while pressing or holding {{A}} to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off. (Wall kicking previously appeared officially in ''[[Knuckles' Chaotix]]'' by [[Mighty the Armadillo]], and in several Mario games including ''Super Mario 64'' which inspired the mission system.) |
− | * Mid-air | + | * '''Mid-air Boost''': After being catapulted by a [[spring]], seesaw, or similar device, press {{A}} plus a direction to greatly adjust Sonic's trajectory, in combination with a radial spinning attack if moving horizontally. |
− | * Exit | + | * '''Exit Act''': During a regular Act, pause the game and press {{A}} to exit an act and return to that Zone's overworld. |
==Levels== | ==Levels== | ||
− | As of | + | As of the [[Sonic the Hedgehog Hacking Contest]]/[[Sonic Amateur Games Expo]] 2010 release, ''Sonic 2 Retro Remix'' features the following Zones, each with numerous missions that award [[Chaos Emeralds]] needed to unlock later levels. |
− | *Cascade Valley Zone ''( | + | *'''Cascade Valley Zone''' (edit of [[Emerald Hill Zone]], available immediately) |
**Act 1: 6 emeralds | **Act 1: 6 emeralds | ||
**Act 2: 6 emeralds | **Act 2: 6 emeralds | ||
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**Overworld: 2 emeralds | **Overworld: 2 emeralds | ||
**???: 1 emerald | **???: 1 emerald | ||
− | *Chemical Plant Zone ''( | + | *'''Chemical Plant Zone''' (unlocked after 2 emeralds) |
**Act 1: 6 emeralds | **Act 1: 6 emeralds | ||
**Act 2: 6 emeralds | **Act 2: 6 emeralds | ||
**Overworld: 1 emerald | **Overworld: 1 emerald | ||
**???: 1 emerald | **???: 1 emerald | ||
− | * | + | *'''Frosty Peak Zone''' (winter edit of [[Hill Top Zone]]; unlocked after 8 emeralds) |
**Act 1: 6 emeralds | **Act 1: 6 emeralds | ||
**Act 2: 6 emeralds | **Act 2: 6 emeralds | ||
**Overworld: 1 emerald | **Overworld: 1 emerald | ||
**???: 1 emerald | **???: 1 emerald | ||
− | *Casino Night Zone | + | *'''[[Casino Night Zone]]''' (art replaced with that of the famous [[Sonic the Hedgehog 2 (Simon Wai prototype)|''Sonic 2'' beta]]; unlocked after 13 emeralds) |
**Act 1: 6 emeralds | **Act 1: 6 emeralds | ||
**Act 2: 6 emeralds | **Act 2: 6 emeralds | ||
**Overworld: 2 emeralds | **Overworld: 2 emeralds | ||
− | *Metropolis | + | *'''[[Metropolis Zone]]''' (1 large Act; unlocked after 18 emeralds): 6 emeralds |
*???: 1 emerald | *???: 1 emerald | ||
==Downloads== | ==Downloads== | ||
− | {{Download|version=[[ | + | {{Download|version=[[Sonic the Hedgehog Hacking Contest|Hacking Contest]] / [[Sonic Amateur Games Expo|SAGExpo]] 2010 release|file=Sonic 2 retro remix -- sage 2010.zip|filesize=955 kB}} |
==External links== | ==External links== |
Revision as of 06:29, 3 August 2010
Expression error: Unexpected < operator. | </div>
Sonic 2 Retro Remix |
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Version: Hacking Contest / SAGExpo 2010 release |
Last release: 30 July 2010 |
System: Sega Mega Drive / Genesis |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: DNXDelta, Thorn |
Sonic 2 Retro Remix is a large-scale hack of Sonic the Hedgehog 2 by DNXDelta and Thorn. The game is based around a mission system akin to that of Super Mario 64, with each level containing time attack, score attack, and scavenger hunting missions that award Chaos Emeralds, which in turn allow the player to progress through barricades in the overworld. The hack has been praised for its mission system, layouts, art and new moves, but criticized for its difficulty.
Contents
Controls
While the button no longer functions as a jump button, because it has been given new functions, all other controls from Sonic the Hedgehog 2 are available, as well as:
- Curl: Press while in midair and not spinning to curl into a Spin Attack.
- Jump Dash: Press or in midair while in a Spin Attack to dash forward.
- Wall Kick: In midair, press or in the direction of a wall while pressing or holding to stick to the wall for a second, then jump to kick off of it. You can chain wall kicks together provided that you do not stick to a wall too long and fall off. (Wall kicking previously appeared officially in Knuckles' Chaotix by Mighty the Armadillo, and in several Mario games including Super Mario 64 which inspired the mission system.)
- Mid-air Boost: After being catapulted by a spring, seesaw, or similar device, press plus a direction to greatly adjust Sonic's trajectory, in combination with a radial spinning attack if moving horizontally.
- Exit Act: During a regular Act, pause the game and press to exit an act and return to that Zone's overworld.
Levels
As of the Sonic the Hedgehog Hacking Contest/Sonic Amateur Games Expo 2010 release, Sonic 2 Retro Remix features the following Zones, each with numerous missions that award Chaos Emeralds needed to unlock later levels.
- Cascade Valley Zone (edit of Emerald Hill Zone, available immediately)
- Act 1: 6 emeralds
- Act 2: 6 emeralds
- Act 3: 6 emeralds
- Overworld: 2 emeralds
- ???: 1 emerald
- Chemical Plant Zone (unlocked after 2 emeralds)
- Act 1: 6 emeralds
- Act 2: 6 emeralds
- Overworld: 1 emerald
- ???: 1 emerald
- Frosty Peak Zone (winter edit of Hill Top Zone; unlocked after 8 emeralds)
- Act 1: 6 emeralds
- Act 2: 6 emeralds
- Overworld: 1 emerald
- ???: 1 emerald
- Casino Night Zone (art replaced with that of the famous Sonic 2 beta; unlocked after 13 emeralds)
- Act 1: 6 emeralds
- Act 2: 6 emeralds
- Overworld: 2 emeralds
- Metropolis Zone (1 large Act; unlocked after 18 emeralds): 6 emeralds
- ???: 1 emerald
Downloads
Download Sonic 2 Retro Remix
File: Sonic 2 retro remix -- sage 2010.zip (953 kB) (info)
Current version: Hacking Contest / SAGExpo 2010 release |
External links
Main thread at Sonic Retro- Video walkthrough on YouTube