Difference between revisions of "Prototype Zones/Death Egg"
From Sonic Retro
The editor (talk | contribs) |
PicklePower (talk | contribs) (Undo revision 162096 by The editor (talk)) |
||
Line 12: | Line 12: | ||
Both acts are empty, and our heroes fall to their deaths. | Both acts are empty, and our heroes fall to their deaths. | ||
− | |||
[[Category:The Sonic 2 Beta Wiki - Prototype Zones]] | [[Category:The Sonic 2 Beta Wiki - Prototype Zones]] |
Revision as of 21:40, 6 November 2010
Death Egg Zone
According to the level select, Death Egg has two acts. It's possible that Sega originally planned to make Death Egg a two-act ordinary zone, but the second act was cut due to time constraint.
Why are tiles from Aquatic Ruin Zone loaded into the RAM?
“ | ARZ tiles were defaulted for use by the programmers. | „ |
Acts 1 & 2
Both acts are empty, and our heroes fall to their deaths.