Actions

S2Beta

Difference between revisions of "False Alarms/Sonic Does Not Lose Rings Twice"

From Sonic Retro

m (Fixing category for sorting purposes)
m (Re-fixing category for sorting purposes)
Line 20: Line 20:
 
Like the prototype we have, Sonic does not become invincible for 2 seconds when landing on spikes. However he does become temporarily invincible when landing on the ground, as illustrated by the [[S2Beta:Mean Machines Sega VHS/Hill Top Zone|Hill Top clip]].
 
Like the prototype we have, Sonic does not become invincible for 2 seconds when landing on spikes. However he does become temporarily invincible when landing on the ground, as illustrated by the [[S2Beta:Mean Machines Sega VHS/Hill Top Zone|Hill Top clip]].
  
[[Category:The Sonic 2 Beta Wiki|F]]
+
[[Category:The Sonic 2 Beta Wiki|False Alarms/Sonic Does Not Lose Rings Twice]]

Revision as of 07:22, 28 September 2008

S2beta logo.png
The Sonic 2 Beta Wiki

Origin | Downloads | Cheats | Comparisons | Prototype Zones | Music | Concept Art Sketches | Magazine Previews | Video Previews | Timeline | Lost Sprites and Tiles | Savestates | False Alarms | Summary | Sonic 2 Algorithms & Specs Patents


Return to parent page


Sonic Does Not Lose His Rings Twice

The s2b-3.avi video clip of the Mean Machines Sega VHS gives an impression that in this prototype Sonic can loose his rings more than once, like in Sonic Crackers.

Tv us5.jpg

Sonic getting hurt from a coconut thrown by a monkey...

Tv us6.jpg

...and again by landing on spikes. Or so it seems.

Tv us7.jpg

The above shot is taken between the first two. Notice Sonic suddenly has 1 ring instead of 0. Explanation? Tails (off screen) grabs a ring after Sonic is first hit. Therefore Sonic can afford to land on the spikes without dying.

Like the prototype we have, Sonic does not become invincible for 2 seconds when landing on spikes. However he does become temporarily invincible when landing on the ground, as illustrated by the Hill Top clip.