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Difference between revisions of "Route 101"

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{{SA2Level|screenshot=route101.jpg|Mission1=Chase the President's limousine!
 
{{SA2Level|screenshot=route101.jpg|Mission1=Chase the President's limousine!
|ARank1=2:45|Mission2=Collect 100 rings!|ARank2=1:30|Mission3=Don't hit other cars!|ARank3=3:00|Mission4=Don't hit the walls!|ARank4=3:00|Mission5=Clear Hard Mode!|ARank5=2:50}}
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|ARank1=2:45|MaxRings1=[[Image:DCicon.png]] 270; [[Image:GCicon.png]] 000|Mission2=Collect 100 rings!|ARank2=1:30|Mission3=Don't hit other cars!|ARank3=3:00|Mission4=Don't hit the walls!|ARank4=3:00|Mission5=Clear Hard Mode!|ARank5=2:50||MaxRings5=[[Image:DCicon.png]] 000; [[Image:GCicon.png]] 000}}
'''Route 101''' is the ninth stage of the Hero storyline of ''[[Sonic Adventure 2]]'' and played by [[Miles "Tails" Prower]]. Back in [[Station Square]], Amy and Tails are on the phone to Sonic. Tails reckons that the stolen [[Chaos Emeralds]] have been taken into space for use on the ARK by Robotnik and Shadow. Suddenly, Knuckles climbs out of a manhole right next to  
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them, saying he must have gotten lost in the [[Aquatic Mine|mines]]. Tails then tells Sonic he wants to catch up with the President's limo; he transforms the [[Cyclone (Sonic Adventure 2)|Cyclone]] into a racing car, the Whirlwind S7, to do so!
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'''Route 101''' is the ninth stage of the Hero storyline of ''[[Sonic Adventure 2]]'' and the third stage playable with [[Miles "Tails" Prower]].
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==Purpose==
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Back in [[Station Square]], Amy and Tails are on the phone to Sonic. Tails reckons that the stolen [[Chaos Emeralds]] have been taken into space for use on the ARK by Robotnik and Shadow. Suddenly, Knuckles climbs out of a manhole right next to them, saying he must have gotten lost in the [[Aquatic Mine|mines]]. Tails then tells Sonic he wants to catch up with the President's limo; he transforms the [[Cyclone (Sonic Adventure 2)|Cyclone]] into a racing car, the Whirlwind S7, to do so!
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===Gameplay===
  
 
The controls for the stage are straightforward. Use {{A}} to accelerate; when turning, tap {{A}} then hold it down to start a powerslide, which is useful on corners. You can stop sliding by releasing the analog stick for a second. {{Y}} activates a 5-second boost, which is received for every twenty rings collected. The course consists of three laps with a 90-second extension after each lap.
 
The controls for the stage are straightforward. Use {{A}} to accelerate; when turning, tap {{A}} then hold it down to start a powerslide, which is useful on corners. You can stop sliding by releasing the analog stick for a second. {{Y}} activates a 5-second boost, which is received for every twenty rings collected. The course consists of three laps with a 90-second extension after each lap.
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==Appearance==
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==Check point requirements==
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{|border="1" class="prettytable"
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!Checkpoint
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!Time (s)
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!Rings
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|-
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|#1
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|60
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|88
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|-
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|#2
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|80
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|104
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|-
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|#3
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|80
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|78
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|}
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==Unlockables==
  
 
If this level is beaten before [[Route 280]], the Kart Race minigame will become available; if it is beaten after Route 280 the 2P Kart Race minigame will become available.
 
If this level is beaten before [[Route 280]], the Kart Race minigame will become available; if it is beaten after Route 280 the 2P Kart Race minigame will become available.

Revision as of 13:35, 2 June 2009

Template:SA2Level

Route 101 is the ninth stage of the Hero storyline of Sonic Adventure 2 and the third stage playable with Miles "Tails" Prower.

Purpose

Back in Station Square, Amy and Tails are on the phone to Sonic. Tails reckons that the stolen Chaos Emeralds have been taken into space for use on the ARK by Robotnik and Shadow. Suddenly, Knuckles climbs out of a manhole right next to them, saying he must have gotten lost in the mines. Tails then tells Sonic he wants to catch up with the President's limo; he transforms the Cyclone into a racing car, the Whirlwind S7, to do so!

Gameplay

The controls for the stage are straightforward. Use A to accelerate; when turning, tap A then hold it down to start a powerslide, which is useful on corners. You can stop sliding by releasing the analog stick for a second. Y activates a 5-second boost, which is received for every twenty rings collected. The course consists of three laps with a 90-second extension after each lap.

Appearance

Check point requirements

Checkpoint Time (s) Rings
#1 60 88
#2 80 104
#3 80 78

Unlockables

If this level is beaten before Route 280, the Kart Race minigame will become available; if it is beaten after Route 280 the 2P Kart Race minigame will become available.

Template:SA2Levels