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Difference between revisions of "Mushroom Hill Zone"

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[[Image:Mushroomhillzone.png|frame|right|Knuckles relaxing in Mushroom Hill]]'''Mushroom Hill Zone''' is the first zone in ''[[Sonic and Knuckles]]'' and the seventh zone in ''[[Sonic 3 and Knuckles]]''.
 
[[Image:Mushroomhillzone.png|frame|right|Knuckles relaxing in Mushroom Hill]]'''Mushroom Hill Zone''' is the first zone in ''[[Sonic and Knuckles]]'' and the seventh zone in ''[[Sonic 3 and Knuckles]]''.
  
This is the first 1 Player zone ever in which [[Knuckles the Echidna]] is a playable character.  You see a small scene where he is attacked by one of [[Dr. Robotnik's]] [[Eggrobos]].  Note that this scene is only shown in ''Sonic & Knuckles'', not in ''Sonic 3 & Knuckles''.
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This is the first 1 Player zone ever in which [[Knuckles the Echidna]] is a playable character.  You see a small scene where he is attacked by one of [[Dr. Robotnik]]'s [[Eggrobos]].  Note that this scene is only shown in ''Sonic & Knuckles'', not in ''Sonic 3 & Knuckles''.
  
 
The zone is known for the many mushroom types that you find.  There are some that you can bounce off of, a seesaw-type mushroom that you use to jump to a higher elevation, ones that act as falling platforms, and parachute-type mushrooms you hold onto to float into the air.  There are also vines that stick you to the ground until you [[spindash]] your way out of it and a lift that you crank down from to move higher up.
 
The zone is known for the many mushroom types that you find.  There are some that you can bounce off of, a seesaw-type mushroom that you use to jump to a higher elevation, ones that act as falling platforms, and parachute-type mushrooms you hold onto to float into the air.  There are also vines that stick you to the ground until you [[spindash]] your way out of it and a lift that you crank down from to move higher up.
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At the end of Act 2, Dr. Robotnik flees in the [[Flying Battery Zone]], but your character runs after it and catches a ride.
 
At the end of Act 2, Dr. Robotnik flees in the [[Flying Battery Zone]], but your character runs after it and catches a ride.
 
{{SKLevels}}
 
{{SKLevels}}
[[Category: Levels]]
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[[Category:Sonic 3 and Knuckles Levels]]

Revision as of 01:51, 10 August 2006

Knuckles relaxing in Mushroom Hill
Mushroom Hill Zone is the first zone in Sonic and Knuckles and the seventh zone in Sonic 3 and Knuckles.

This is the first 1 Player zone ever in which Knuckles the Echidna is a playable character. You see a small scene where he is attacked by one of Dr. Robotnik's Eggrobos. Note that this scene is only shown in Sonic & Knuckles, not in Sonic 3 & Knuckles.

The zone is known for the many mushroom types that you find. There are some that you can bounce off of, a seesaw-type mushroom that you use to jump to a higher elevation, ones that act as falling platforms, and parachute-type mushrooms you hold onto to float into the air. There are also vines that stick you to the ground until you spindash your way out of it and a lift that you crank down from to move higher up.

Many badniks include a butterfly robot, a rooster robot that blows a gust of wind to blow your character away, a mole robot that throws mushrooms at you from a hole, and a robot that covers its head with a mushroom that you knock off in order to defeat it.

Another unique feature about this zone is that in the second act, Dr. Robotik is using a satellite to change the climate, causing Act 2 to be played in different seasons. Thus, the palette changes from a summer green scenery to a autumn brown to a winter gray. This changes when the character you play as gets to the boss.

At the end of Act 2, Dr. Robotnik flees in the Flying Battery Zone, but your character runs after it and catches a ride. Template:SKLevels