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Difference between revisions of "S1Howtos"

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! class="bottomtemphead" | Miscellaneous
 
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|class="bottomtemptext" align="center"| [[SCHG How-to:Convert the Hivebrain 2005 disassembly to ASM68K|Convert the Hivebrain 2005 Disassembly to ASM68K]]
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|class="bottomtemptext" style="text-align:center"| [[SCHG How-to:Convert the Hivebrain 2005 disassembly to ASM68K|Convert the Hivebrain 2005 Disassembly to ASM68K]]
 
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! class="bottomtemphead" | Split Disassembly Guides
 
! class="bottomtemphead" | Split Disassembly Guides
 
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|class="bottomtemptext" align="center"| [[SCHG How-to:Set up a Sonic 1 split disassembly|Set Up a Split Disassembly]] | [[SCHG How-to:S1 Split Guides/Basic Level Editing|Basic Level Editing]] | [[SCHG How-to:S1 Split Guides/Basic Art Editing|Basic Art Editing]] | [[SCHG How-to:S1 Split Guides/Basic ASM Editing (Spin Dash)|Basic ASM Editing (Spin Dash)]]
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|class="bottomtemptext" style="text-align:center"| [[SCHG How-to:Set up a Sonic 1 split disassembly|Set Up a Split Disassembly]] | [[SCHG How-to:S1 Split Guides/Basic Level Editing|Basic Level Editing]] | [[SCHG How-to:S1 Split Guides/Basic Art Editing|Basic Art Editing]] | [[SCHG How-to:S1 Split Guides/Basic ASM Editing (Spin Dash)|Basic ASM Editing (Spin Dash)]]
  
 
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<noinclude>[[Category:Navigational templates|S1Howtos]]</noinclude>
 
<noinclude>[[Category:Navigational templates|S1Howtos]]</noinclude>

Revision as of 19:47, 8 June 2015

SCHG How-To Guide: Sonic the Hedgehog (16-bit)
Fixing Bugs
Fix Demo Playback | Fix a Race Condition with Pattern Load Cues | Fix the SEGA Sound | Display the Press Start Button Text | Fix the Level Select Menu | Fix the Hidden Points Bug | Fix Accidental Deletion of Scattered Rings | Fix Ring Timers | Fix the Walk-Jump Bug | Correct Drowning Bugs | Fix the Death Boundary Bug | Fix the Camera Follow Bug | Fix Song Restoration Bugs | Fix the HUD Blinking | Fix the Level Select Graphics Bug
Changing Design Choices
Change Spike Behavior | Fix Special Stage Jumping Physics | Improve the Fade In\Fade Out Progression Routines | Fix Scattered Rings' Underwater Physics | Remove the Speed Cap | Port the REV01 Background Effects | Port Sonic 2's Level Art Loader | Retain Rings Between Acts | Add Sonic 2 (Simon Wai Prototype) Level Select
Adding Features
Add Spin Dash ( Part 1 / Part 2 / Part 3 / Part 4 ) | Add Eggman Monitor
Sound Features
Expand Music Index From $94 to $9F | Extend Music Slots | Play Different Songs Per Act | Expand Music Index to Start at $00 | Port Sonic 2 Final Sound Driver | Port Sonic 3's Sound Driver
Extending the Game
Load Chunks From ROM | Add Extra Characters | Make an Alternative Title Screen | Use Dynamic Tilesets | Make GHZ Load Alternate Art | Add a New Zone | Set Up the Goggle Monitor | Add New Moves | Add a Dynamic Collision System | Dynamic Special Stage Walls System | Extend Sprite Mappings and Art Limit | Enigma Credits
Miscellaneous
Convert the Hivebrain 2005 Disassembly to ASM68K
Split Disassembly Guides
Set Up a Split Disassembly | Basic Level Editing | Basic Art Editing | Basic ASM Editing (Spin Dash)