Difference between revisions of "Sonic Colours (Wii)"
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All that is known so far is that that Eggman is using the Wisps to power his amusement park [[Eggmanland]], which he creates by pulling pieces of his amusement park together. | All that is known so far is that that Eggman is using the Wisps to power his amusement park [[Eggmanland]], which he creates by pulling pieces of his amusement park together. | ||
− | ==Wisps== | + | ==[[Wisps]]== |
The press release states that the alien creatures give Sonic unique abilities to help him traverse new areas. The Wii version gameplay is like ''[[Sonic Unleashed]]''<nowiki>'</nowiki>s Daytime stages, while the DS gameplay is like ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]''. | The press release states that the alien creatures give Sonic unique abilities to help him traverse new areas. The Wii version gameplay is like ''[[Sonic Unleashed]]''<nowiki>'</nowiki>s Daytime stages, while the DS gameplay is like ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]''. | ||
The game's signature nuance is the appearance of Wisps; small, color-coded, floating alien creatures that each contain a different ability that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. According to information so far, there are at least seven or eight Wisps available in the game. The Wisps that are confirmed are: | The game's signature nuance is the appearance of Wisps; small, color-coded, floating alien creatures that each contain a different ability that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. According to information so far, there are at least seven or eight Wisps available in the game. The Wisps that are confirmed are: | ||
− | * | + | *'''Orange Wisps''', turn Sonic into a rocket that can blast into the air to reach higher areas. |
− | * | + | *'''Red Wisps''', turn Sonic into a fireball, similar to the [[Fire Shield]] of ''[[Sonic the Hedgehog 3]]''. ('''[[DS]] only''') |
− | * | + | *'''Yellow Wisps''', turn Sonic into a drill that can dig through certain surfaces, allowing access to other paths. |
− | * | + | *'''Cyan Wisps''', turn Sonic into a laser, which allows him to ricochet between walls. |
− | * | + | *'''White Wisps''', give Sonic the [[Sonic Boost]], allowing for fast speed bursts which can damage enemies. |
− | If you look carefully in the announcement trailer, you'll see other Wisps SEGA hadn't revealed yet. For example, there's a pink, blue, violet, and green wisps. Can be seen in 00:17 of | + | If you look carefully in the announcement trailer, you'll see other Wisps SEGA hadn't revealed yet. For example, there's a pink, blue, violet, and green wisps. Can be seen in 00:17 of the video. They are also revealed on the games boxart. |
==Voice Actors== | ==Voice Actors== |
Revision as of 11:26, 9 August 2010
This short article is in need of work. You can help Sonic Retro by adding to it. |
Sonic Colours (Wii) |
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System(s): Wii, Nintendo DS |
Publisher: Sega |
Developer: Sonic Team (Wii/DS) / Dimps (DS) |
Genre: Unknown |
Sonic Colours (also known as Sonic Colors in the USA) is a future Sonic title for the Nintendo Wii and DS, in which Sonic has to save an alien race which is being kept captive at an intergalactic amusement park run by Eggman.
Contents
Story
All that is known so far is that that Eggman is using the Wisps to power his amusement park Eggmanland, which he creates by pulling pieces of his amusement park together.
Wisps
The press release states that the alien creatures give Sonic unique abilities to help him traverse new areas. The Wii version gameplay is like Sonic Unleashed's Daytime stages, while the DS gameplay is like Sonic Rush and Sonic Rush Adventure. The game's signature nuance is the appearance of Wisps; small, color-coded, floating alien creatures that each contain a different ability that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. According to information so far, there are at least seven or eight Wisps available in the game. The Wisps that are confirmed are:
- Orange Wisps, turn Sonic into a rocket that can blast into the air to reach higher areas.
- Red Wisps, turn Sonic into a fireball, similar to the Fire Shield of Sonic the Hedgehog 3. (DS only)
- Yellow Wisps, turn Sonic into a drill that can dig through certain surfaces, allowing access to other paths.
- Cyan Wisps, turn Sonic into a laser, which allows him to ricochet between walls.
- White Wisps, give Sonic the Sonic Boost, allowing for fast speed bursts which can damage enemies.
If you look carefully in the announcement trailer, you'll see other Wisps SEGA hadn't revealed yet. For example, there's a pink, blue, violet, and green wisps. Can be seen in 00:17 of the video. They are also revealed on the games boxart.
Voice Actors
This game is notable for being the 1st Sonic game to take place after the major cast change in 2010. All of the 4Kids actors (besides Mike Pollock) have been replaced with a new cast from this game forward.
Role | English Voice Actor |
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Sonic the Hedgehog | Roger Craig Smith |
Doctor Eggman | Mike Pollock |
Miles "Tails" Prower | Kate Higgins |
Media
<mediaplayer>http://info.sonicretro.org/images/d/d2/Sonic_Colours_Announcement_Trailer.mp4</mediaplayer>
The trailer contains a portion of the game's vocal theme "Reach for the Stars", which features Jean Paul Makhlouf of the band Cash Cash.
Box Art
Artwork
- Soniccolours.jpg
International Logo
- Soniccolors.jpg
US Logo
- RedWisp.jpg
Red Wisp promotional render
Screens
- Tropical Reservoir DS.jpg
Tropical Resort (DS)
- Sweet mountain DS.jpg
Sweet Mountain (DS)
Sonic the Hedgehog games for the following systems | |
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2007 Sonic and the Secret Rings | Mario & Sonic at the Olympic Games 2008 Sonic Riders: Zero Gravity | Sonic Unleashed 2009 Sonic and the Black Knight | Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic and the Secret Rings & Super Monkey Ball Banana Blitz 2010 Sonic & Sega All-Stars Racing | Sonic Colours 2011 Mario & Sonic at the London 2012 Olympic Games |
2005 Sonic Rush 2007 Sonic Rush Adventure 2008 Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood 2009 Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll 2010 Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours Unknown date Super Speed Pack (201x) Unreleased Sonic DS
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