Difference between revisions of "S1MDOmni"
From Sonic Retro
m (Text replace - 'Sonic1Levels' to '{{PAGENAME}}') |
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*[[Debug mode]]: {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, hold {{A}} until Sonic appears. | *[[Debug mode]]: {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, hold {{A}} until Sonic appears. | ||
*Zone Select + Debug Mode: {{up}} {{down}} {{left}} {{right}} {{up}} {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone, hold {{A}} until Sonic appears (the extra {{up}} is to force the cheat detection code to reset itself). | *Zone Select + Debug Mode: {{up}} {{down}} {{left}} {{right}} {{up}} {{C}} {{C}} {{up}} {{down}} {{left}} {{right}} {{A}}+{{Start}}, select zone, hold {{A}} until Sonic appears (the extra {{up}} is to force the cheat detection code to reset itself). | ||
− | *Messed up | + | *Messed up Demo Mode: While the demo is playing, hold {{A}}+{{B}}+{{C}}. Sonic will be unable to jump, making seeming confused, lose his place, and possibly die. |
<small>On all codes containing Cs, the Cs can be input anywhere during the sequence.</small> | <small>On all codes containing Cs, the Cs can be input anywhere during the sequence.</small> |
Revision as of 04:40, 17 March 2010
Sonic the Hedgehog (16-bit) | |
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Main Article (Genesis) |
Usage
{{S1MDOmni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Advertisements
- Enemies
- Bosses
- Cheats and codes