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Difference between revisions of "The Machine"

From Sonic Retro

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{{LevelBob|levelscreen=themachine.png|levelno=Third|game=Sonic Spinball|cliche = Techno City/Large Factory|boss=Veg-O-Machine}}
 
{{LevelBob|levelscreen=themachine.png|levelno=Third|game=Sonic Spinball|cliche = Techno City/Large Factory|boss=Veg-O-Machine}}
'''The Machine''' is the third level from ''[[Sonic Spinball (16-bit)|Sonic Spinball]]''. This level takes place in a high tech environment. This is obvious from the circuit boards and flashing lights and several other gadgets. A giant animal prison can be found in the very center. It is said this level featured some recycled art taken from an unreleased [[Genesis]] game called ''[[B-Bomb]]''. A total of five [[Chaos Emeralds]] can be found on this level.
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'''The Machine''' is the third level of ''[[Sonic Spinball]]'' for the [[Sega Mega Drive]], coming after [[Lava Powerhouse]] and before [[Showdown]]. As with other stages in this game, [[Sonic]] must bounce through the pinball-like level, acquiring [[Chaos Emeralds]] which are in turn used to access the boss, the [[Veg-O-Machine]]. In this stage, there are gems 5 to find, unlike the 3 required by the previous two bosses.
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The Machine is the rumbling, robotic core of the [[Veg-O-Fortress]]; the facility's entire raison d'être. It is here that Lava Powerhouse's electricity flows, and where Toxic Caves' pollution flows ''from'', for the entire level is one giant [[badnik]] production facility. Glassy industrial pipes riddle a stage of chruning pistons, electrical arc furnaces, and massive electronics systems. The stage also comes complete with a giant prison for [[Animal Friends|animals]] awaiting [[robotization]] in the [[Veg-O-Machine]]; one of the [[Chaos Emeralds]] is hidden away in a cell, so ensure you break them all open!
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This level poportedly featured some recycled art taken from an unreleased [[Genesis]] game called ''[[B-Bomb]]''.
  
 
==Instruction Manual Description==
 
==Instruction Manual Description==
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Figure out the Veg-O-Machine's secret to free the hostages! The destruction of the Fortress begins!
 
Figure out the Veg-O-Machine's secret to free the hostages! The destruction of the Fortress begins!
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{{SonicSpinballLevels}}
 
{{SonicSpinballLevels}}
 
[[Category:Sonic Spinball Levels|Machine, The]]
 
[[Category:Sonic Spinball Levels|Machine, The]]

Revision as of 21:20, 6 June 2009

Themachine.png
The Machine
Third level, Sonic Spinball
Boss: Veg-O-Machine

The Machine is the third level of Sonic Spinball for the Sega Mega Drive, coming after Lava Powerhouse and before Showdown. As with other stages in this game, Sonic must bounce through the pinball-like level, acquiring Chaos Emeralds which are in turn used to access the boss, the Veg-O-Machine. In this stage, there are gems 5 to find, unlike the 3 required by the previous two bosses.

The Machine is the rumbling, robotic core of the Veg-O-Fortress; the facility's entire raison d'être. It is here that Lava Powerhouse's electricity flows, and where Toxic Caves' pollution flows from, for the entire level is one giant badnik production facility. Glassy industrial pipes riddle a stage of chruning pistons, electrical arc furnaces, and massive electronics systems. The stage also comes complete with a giant prison for animals awaiting robotization in the Veg-O-Machine; one of the Chaos Emeralds is hidden away in a cell, so ensure you break them all open!

This level poportedly featured some recycled art taken from an unreleased Genesis game called B-Bomb.

Instruction Manual Description

This is where the helpless Mobius inhabitants are imprisons and robotized.

Short out the wires with massive explosions! Risk being shredded in the grinding gears as you ascend to the main processing room.

Figure out the Veg-O-Machine's secret to free the hostages! The destruction of the Fortress begins!


Template:SonicSpinballLevels