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Difference between revisions of "Sonic Game Preview"

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(Created page with "{{Fangame | title=''Sonic Game Preview'' | screen=SonicGamePreview AmigaFanGame.PNG | screenwidth=320px | date=1992-06-20 | engine= | credits=Wind of Night}} {{stub}} '''''{{P...")
 
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{{Fangame
 
{{Fangame
| title=''Sonic Game Preview''
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| title=Sonic Game Preview
| screen=SonicGamePreview AmigaFanGame.PNG
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| screen=SonicGamePreview Amiga Title.png
| screenwidth=320px
 
 
| date=1992-06-20
 
| date=1992-06-20
 
| engine=
 
| engine=
| credits=Wind of Night}}
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| platform={{SegaLink|Amiga}}
{{stub}}
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| credits=Wind of Night
'''''{{PAGENAME}}''''' is an French Amiga fan game created by Wind of Night on June 20, 1992, making it possibly the first ''Sonic'' fan game and predating ''[[Mi ni Ikuzo! Hedgehog]]'' by a few months. There is very little, if any actual gameplay in it, with the demo involving Sonic walking through a recreation of [[Green Hill Zone]].
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}}
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'''''{{PAGENAME}}''''' is a French {{SegaLink|Amiga}} fan game created by Wind of Night on June 20, 1992, making it possibly the first ''Sonic'' fan game and predating ''[[Mi ni Ikuzo! Hedgehog]]'' by a few months. It has been distributed on various pack disks.
  
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==Overview==
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{{ScreenThumb|width=200|SonicGamePreview Amiga Gameplay1.png|Gameplay screenshot.}}
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There is very little, if any actual gameplay in ''{{PAGENAME}}'', as it is a rolling demo involving [[Sonic the Hedgehog|Sonic]] walking through a recreation of [[Green Hill Zone (Sonic the Hedgehog 16-bit)|Green Hill Zone]] Act 1 that plays after the user is prompted to press {{Button|text=Fire|bgcolour=D51C00|textcolour=FFFFFF}} on the title screen. Sonic moves forward on his own, periodically jumping up ledges and over [[Spikes (obstacle)|spikes]] without taking damage, running at high speeds for a few seconds, or stopping to tap his foot or to push rocks. The background gradient moves up and down relative to Sonic's position, though the screen will only scroll horizontally.
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While no other objects appear in the level, [[Ring]]s appear in the marquee to spell out messages and greets, while [[Badnik]]s appear to clear the text to make way for more text. Both the level and the text will loop indefinitely, and the demo can be stopped at any time by clicking the left mouse button. This will display an ending screen, then the demo will close when the user clicks again.
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==Production credits==
 
The exact credits of the game are unknown, as they are all listed with pseudonyms, listed below:
 
The exact credits of the game are unknown, as they are all listed with pseudonyms, listed below:
* '''GFX Artist''': MRod
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{{creditstable|
* '''Writer''': Longshot, the King of dc.b
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* '''GFX Artist:''' MRod
* '''Coders''': Aldebaren and Byron
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* '''Writer:''' Longshot, the King of dc.b
* '''Slim''': Crazy Player
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* '''Coders:''' Aldebaren and Byron
* '''Music''': Sam of Ozone
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* '''Slim:''' Crazy Player
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* '''Music:''' Sam of Ozone
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| source=In-game credits
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| console=Amiga
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}}
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==Screenshots==
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<gallery>
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SonicGamePreview Amiga Gameplay2.png|Jumping over spikes
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SonicGamePreview Amiga Gameplay3.png|Pushing a rock
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SonicGamePreview Amiga Gameplay4.png|Running
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SonicGamePreview Amiga TheEnd.png|Ending
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</gallery>
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==Downloads==
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{{Download|file=SonicGamePreview Amiga Executable.zip|filesize=142KB}}
  
 
==External links==
 
==External links==
* [https://www.youtube.com/watch?v=g-XtWcmJl04 Gameplay video]
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* {{LinkYoutube|video=g-XtWcmJl04|title=Gameplay video}}
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==References==
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<references/>

Revision as of 14:25, 2 May 2023

SonicGamePreview Amiga Title.png
Sonic Game Preview
Latest release date: 1992-06-20
Credits: Wind of Night
Platform: Amiga

Sonic Game Preview is a French Amiga fan game created by Wind of Night on June 20, 1992, making it possibly the first Sonic fan game and predating Mi ni Ikuzo! Hedgehog by a few months. It has been distributed on various pack disks.

Overview

SonicGamePreview Amiga Gameplay1.png
Gameplay screenshot.

There is very little, if any actual gameplay in Sonic Game Preview, as it is a rolling demo involving Sonic walking through a recreation of Green Hill Zone Act 1 that plays after the user is prompted to press  Fire  on the title screen. Sonic moves forward on his own, periodically jumping up ledges and over spikes without taking damage, running at high speeds for a few seconds, or stopping to tap his foot or to push rocks. The background gradient moves up and down relative to Sonic's position, though the screen will only scroll horizontally.

While no other objects appear in the level, Rings appear in the marquee to spell out messages and greets, while Badniks appear to clear the text to make way for more text. Both the level and the text will loop indefinitely, and the demo can be stopped at any time by clicking the left mouse button. This will display an ending screen, then the demo will close when the user clicks again.

Production credits

The exact credits of the game are unknown, as they are all listed with pseudonyms, listed below:

  • GFX Artist: MRod
  • Writer: Longshot, the King of dc.b
  • Coders: Aldebaren and Byron
  • Slim: Crazy Player
  • Music: Sam of Ozone
Source: In-game credits

Screenshots

Downloads

Download.svg Download Sonic Game Preview
File: SonicGamePreview Amiga Executable.zip (142 kB) (info)

External links

References