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Difference between revisions of "ColoursDSOmni"

From Sonic Retro

m
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Line 13: Line 13:
 
| schgpage=yes
 
| schgpage=yes
 
| bugpage=yes
 
| bugpage=yes
 +
| wisps=yes
 
| icon1=Levels
 
| icon1=Levels
 
| content1=
 
| content1=

Revision as of 06:43, 24 January 2018

Sonic Colours (DS)
Sonic Colours DS Title Screen.png

Main page
Maps
Cheat codes


Manuals
Magazine articles


Development
Hacking guide
Wisps

show;hide
  • Levels
  • Enemies
  • Bosses
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

</div>
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

</div> </div>
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

</div>
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

</div>
<div class="bobscreen" style="width:120px; height:Expression error: Unexpected < operator.px; display:inline-block; text-align:center; overflow:hidden;">

</div> </div>

</div> </div>

Usage

{{ColoursDSOmni|#}}

Substitute # with one of the following numbers depending on which type of article you want to use the template:

  1. Levels (this is used by default and can be left blank)
  2. Enemies
  3. Bosses