Difference between revisions of "Spikes"
From Sonic Retro
m |
|||
Line 2: | Line 2: | ||
[[Image:Yadorin.png|thumb|right]] | [[Image:Yadorin.png|thumb|right]] | ||
'''Spikes''', also known as '''Yadorin''' or '''Yadrin''' (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in [[Marble Zone]] using [[debug]] and appears in [[Spring Yard Zone]] in the [[Sega Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and [[Bridge Zone]] in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab. | '''Spikes''', also known as '''Yadorin''' or '''Yadrin''' (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in [[Marble Zone]] using [[debug]] and appears in [[Spring Yard Zone]] in the [[Sega Mega Drive]] version of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and [[Bridge Zone]] in the [[Sonic the Hedgehog (8-bit)|8-bit version]]. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab. | ||
+ | |||
+ | <gallery> | ||
+ | File:Spikes in SYZ.png|Spikes in ''[[Sonic the Hedgehog (16-bit)]]''. | ||
+ | File:Spikes in BZ.png|Spikes in ''[[Sonic the Hedgehog (8-bit)]]''. | ||
+ | </gallery> | ||
==Technical Information== | ==Technical Information== |
Revision as of 15:14, 1 June 2010
- For the level obstacle, see Spikes (obstacle).
Spikes, also known as Yadorin or Yadrin (ヤドリン) in the Japanese manual, is a hermit crab-like badnik that crawls along the ground. It is a placable object in Marble Zone using debug and appears in Spring Yard Zone in the Sega Mega Drive version of Sonic the Hedgehog and Bridge Zone in the 8-bit version. They are protected with spikes, making them invulnerable from above. Destroy these with a spin. "Yadokari" is Japanese for hermit crab.
Spikes in Sonic the Hedgehog (16-bit).
Spikes in Sonic the Hedgehog (8-bit).
Technical Information
Game | Object ID # | Code offset | Mappings offset | Compressed art offset | Subparameters |
---|---|---|---|---|---|
Sonic the Hedgehog (16-bit) | $50 | $F83A | $F93A | $37E2A (Nemesis Format, $3D blocks) | $00 |
Sonic the Hedgehog (16-bit) | |
---|---|
Main page (Gen|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Enemies: |