User contributions
For Lapper2 (talk | block log | uploads | logs)
- 08:40, 12 April 2021 (diff | hist) . . (+1,406) . . SPG:Game Objects (Information on checkpoint trigger)
- 08:38, 12 April 2021 (diff | hist) . . (+39) . . N File:SPGCheckpointTrigger.png (Category:Sonic Physics Guide images) (current)
- 10:35, 11 April 2021 (diff | hist) . . (+976) . . SPG:Solid Objects (→Standing On Solid Objects: Note about standing on certain objects)
- 10:03, 11 April 2021 (diff | hist) . . (+120) . . m SPG:Game Objects (→Caterkillers: Size corrections)
- 08:35, 11 April 2021 (diff | hist) . . (+35) . . SPG:Game Objects (→Item Monitors: Corrected item monitor sizes and added image example)
- 08:35, 11 April 2021 (diff | hist) . . (-55) . . m SPG:Solid Objects (→Item Monitor: Corrections)
- 08:32, 11 April 2021 (diff | hist) . . (+39) . . N File:SPGItemMonitorHitbox.png (Category:Sonic Physics Guide images)
- 13:14, 10 April 2021 (diff | hist) . . (+429) . . SPG:Solid Objects (→Item Monitor: Solidity specifics)
- 13:10, 10 April 2021 (diff | hist) . . (+214) . . SPG:Main Game Loop (Hitbox info)
- 17:40, 7 April 2021 (diff | hist) . . (+150) . . SPG:Game Objects (→Item Monitors: Correcting item box information)
- 17:40, 7 April 2021 (diff | hist) . . (+207) . . SPG:Solid Objects (→Item Monitor: Correcting item box information)
- 12:16, 6 April 2021 (diff | hist) . . (+21) . . m SPG:Solid Objects (→General Solid Object Collision)
- 10:17, 6 April 2021 (diff | hist) . . (+1) . . m SPG:Characters (→Insta-Shield: Fixing hierarchy)
- 10:16, 6 April 2021 (diff | hist) . . (+4) . . m SPG:Solid Tiles (→Sensor Regression & Extension: Added line to help reading)
- 10:14, 6 April 2021 (diff | hist) . . (+50) . . SPG:Solid Tiles (→Sensor Regression & Extension: Much more understandable regression and extension)
- 14:50, 4 April 2021 (diff | hist) . . (+204) . . SPG:Basics (→Positions: Clarification regarding small values)
- 14:48, 4 April 2021 (diff | hist) . . (-19) . . m SPG:Basics (→Variables)
- 14:48, 4 April 2021 (diff | hist) . . (+30) . . m SPG:Characters (Referenced the variable name "jmp")
- 14:46, 4 April 2021 (diff | hist) . . (-690) . . SPG:Slope Physics (Removing jumping at angles from here, moved to jumping page)
- 14:46, 4 April 2021 (diff | hist) . . (-1,527) . . SPG:Jumping (Moved slope jumping to this guide, removed unnecessary inaccurate air drag calculations, Also replaced "Sonic" with "the Player")
- 14:41, 2 April 2021 (diff | hist) . . (+3,897) . . SPG:Solid Objects (Making solid object explanation easier to follow, and changing "Sonic" to "The Player")
- 14:16, 1 April 2021 (diff | hist) . . (+113) . . SPG:Camera (Changing "Sonic" to "the Player")
- 09:41, 1 April 2021 (diff | hist) . . (-354) . . SPG:Special Abilities (Moved insta-shield to Characters page)
- 09:41, 1 April 2021 (diff | hist) . . (+1,506) . . SPG:Characters (Add information about knuckles clambering, and moved insta-shield info to Sonic specific section)
- 09:37, 1 April 2021 (diff | hist) . . (+39) . . N File:SPGKnucklesClamber.gif (Category:Sonic Physics Guide images) (current)
- 08:00, 1 April 2021 (diff | hist) . . (0) . . File:SPGKnucklesSizes.gif (Lapper2 uploaded a new version of File:SPGKnucklesSizes.gif) (current)
- 16:14, 31 March 2021 (diff | hist) . . (0) . . File:SPGKnucklesMoveSizes.gif (Lapper2 uploaded a new version of File:SPGKnucklesMoveSizes.gif) (current)
- 15:58, 31 March 2021 (diff | hist) . . (+6) . . m Sonic Physics Guide (→Gameplay)
- 15:56, 31 March 2021 (diff | hist) . . (+549) . . SPG:Slope Physics (Changing "Sonic" to "the Player")
- 15:32, 31 March 2021 (diff | hist) . . (+29) . . m Sonic Physics Guide (Changing "Sonic" to "the Player")
- 15:28, 31 March 2021 (diff | hist) . . (-5) . . m SPG:Solid Tiles (→Introduction)
- 15:25, 31 March 2021 (diff | hist) . . (-1,049) . . m SPG:Solid Tiles (This replaces specifying "Sonic" with a general "the Player". Also removes sonic specific info. (Submitted prematurely, some corrections here))
- 14:58, 31 March 2021 (diff | hist) . . (+622) . . SPG:Solid Tiles
- 12:26, 31 March 2021 (diff | hist) . . (+586) . . SPG:Characters (Added images for each character's size)
- 12:19, 31 March 2021 (diff | hist) . . (+39) . . N File:SPGKnucklesMoveSizes.gif (Category:Sonic Physics Guide images)
- 12:18, 31 March 2021 (diff | hist) . . (+39) . . N File:SPGKnucklesSizes.gif (Category:Sonic Physics Guide images)
- 12:17, 31 March 2021 (diff | hist) . . (+39) . . N File:SPGTailsSizes.gif (Category:Sonic Physics Guide images) (current)
- 12:17, 31 March 2021 (diff | hist) . . (+39) . . N File:SPGSonicSizes.gif (Category:Sonic Physics Guide images) (current)
- 17:57, 29 March 2021 (diff | hist) . . (-1) . . m SPG:Characters (→Knuckles: Grammar)
- 17:54, 29 March 2021 (diff | hist) . . (-9,202) . . SPG:Special Abilities (Moved very character specific info to new Characters page)
- 17:54, 29 March 2021 (diff | hist) . . (+111) . . Sonic Physics Guide (→Physics Guides: New page)
- 17:51, 29 March 2021 (diff | hist) . . (+11,273) . . N SPG:Characters (New Page SPG:Characters, detailing character specific abilities, sizes, and more)
- 15:43, 29 March 2021 (diff | hist) . . (-365) . . m SPG:Camera (Removed conversational language)
- 08:55, 29 March 2021 (diff | hist) . . (+422) . . m SPG:Game Objects (→Calculating Each Log Depression: Extra info)
- 08:44, 29 March 2021 (diff | hist) . . (+981) . . SPG:Game Objects (→Calculating Each Log Depression: Improving code example)
- 06:56, 28 March 2021 (diff | hist) . . (+79) . . m SPG:Basics (General fixes)
- 06:53, 28 March 2021 (diff | hist) . . (+59) . . SPG:Solid Objects (Formatting and consistency)
- 06:38, 28 March 2021 (diff | hist) . . (+273) . . SPG:Solid Tiles (Clarifications)
- 06:28, 28 March 2021 (diff | hist) . . (+141) . . m SPG:Solid Objects (→General Solid Object Collision: Changing nonsense to usable info)
- 14:29, 25 March 2021 (diff | hist) . . (+759) . . SPG:Game Objects (→Sonic 1 Objects: Badnik tile collision info)
- 11:58, 25 March 2021 (diff | hist) . . (0) . . File:SPGRingTest.gif (Lapper2 uploaded a new version of File:SPGRingTest.gif) (current)
- 11:57, 25 March 2021 (diff | hist) . . (0) . . File:SPGBalloonHitbox.png (Lapper2 uploaded a new version of File:SPGBalloonHitbox.png) (current)
- 11:56, 25 March 2021 (diff | hist) . . (0) . . File:SPGSpikeTrapHitbox.png (Lapper2 uploaded a new version of File:SPGSpikeTrapHitbox.png)
- 11:56, 25 March 2021 (diff | hist) . . (0) . . File:SPGCaterkillerHitBox.png (Lapper2 uploaded a new version of File:SPGCaterkillerHitBox.png) (current)
- 11:56, 25 March 2021 (diff | hist) . . (0) . . File:SPGChopperHitbox.png (Lapper2 uploaded a new version of File:SPGChopperHitbox.png) (current)
- 11:55, 25 March 2021 (diff | hist) . . (0) . . File:SPGCrabmeatHitbox.png (Lapper2 uploaded a new version of File:SPGCrabmeatHitbox.png) (current)
- 11:55, 25 March 2021 (diff | hist) . . (0) . . File:SPGBuzzBomberHitbox.png (Lapper2 uploaded a new version of File:SPGBuzzBomberHitbox.png) (current)
- 11:54, 25 March 2021 (diff | hist) . . (0) . . File:SPGMotobugHitbox.png (Lapper2 uploaded a new version of File:SPGMotobugHitbox.png) (current)
- 11:54, 25 March 2021 (diff | hist) . . (0) . . File:SPGButtonHitbox.png (Lapper2 uploaded a new version of File:SPGButtonHitbox.png)
- 11:53, 25 March 2021 (diff | hist) . . (0) . . File:SPGBumperHitbox.png (Lapper2 uploaded a new version of File:SPGBumperHitbox.png) (current)
- 11:52, 25 March 2021 (diff | hist) . . (0) . . File:SPGRingHitbox.png (Lapper2 uploaded a new version of File:SPGRingHitbox.png) (current)
- 11:48, 25 March 2021 (diff | hist) . . (-63) . . SPG:Solid Objects (→Object Hitboxes)
- 11:44, 25 March 2021 (diff | hist) . . (+323) . . SPG:Game Objects (Proper distinction between object size and object hitbox size.)
- 11:32, 21 March 2021 (diff | hist) . . (+494) . . m SPG:Solid Objects (→General Solid Object Collision: Clarification for solid object process)
- 11:10, 21 March 2021 (diff | hist) . . (-36) . . m SPG:Game Objects (→Spring Ramps: Clarification on it's sloped collision)
- 11:08, 21 March 2021 (diff | hist) . . (+1,488) . . SPG:Solid Objects (→Object Specific Collision: Proper sloped object explanation)
- 10:52, 21 March 2021 (diff | hist) . . (+39) . . N File:SPGSlopedObjects.png (Category:Sonic Physics Guide images) (current)
- 17:17, 17 March 2021 (diff | hist) . . (+889) . . SPG:Solid Tiles (Clarifying the sensor visual depictions)
- 11:42, 13 March 2021 (diff | hist) . . (-234) . . SPG:Jumping (Simplifying and standardising object & character variables)
- 11:36, 13 March 2021 (diff | hist) . . (-600) . . SPG:Rolling (Simplifying and standardising object & character variables)
- 11:34, 13 March 2021 (diff | hist) . . (+18) . . SPG:Running (Simplifying and standardising object & character variables)
- 11:25, 13 March 2021 (diff | hist) . . (-6) . . m SPG:Slope Physics (→The Three Speed Variables)
- 11:23, 13 March 2021 (diff | hist) . . (+82) . . SPG:Main Game Loop (Simplifying and standardising object & character variables)
- 11:20, 13 March 2021 (diff | hist) . . (+350) . . SPG:Slope Physics (Simplifying and standardising object & character variables)
- 11:14, 13 March 2021 (diff | hist) . . (+17) . . SPG:Solid Tiles (Simplifying and standardising object & character variables)
- 11:06, 13 March 2021 (diff | hist) . . (+665) . . SPG:Solid Objects (Simplifying and standardising object & character variables)
- 11:00, 13 March 2021 (diff | hist) . . (+16) . . SPG:Game Objects (Simplifying and standardising object & character variables)
- 10:54, 13 March 2021 (diff | hist) . . (+1,029) . . SPG:Basics (Simplifying and standardising object & character variables)
- 18:32, 8 March 2021 (diff | hist) . . (0) . . m SPG:Game Objects (→Horizontal Springs: Typo)
- 18:31, 8 March 2021 (diff | hist) . . (+1,008) . . SPG:Game Objects (Extra spring info & formatting)
- 17:11, 6 January 2021 (diff | hist) . . (-14) . . SPG:Solid Tiles (→Sensors)
- 17:08, 6 January 2021 (diff | hist) . . (0) . . m SPG:Solid Tiles (→Distance Limits)
- 06:27, 6 January 2021 (diff | hist) . . (-1) . . m SPG:Solid Tiles (whoops, the distance is negative →Wall Sensors (E and F))
- 14:14, 5 January 2021 (diff | hist) . . (-271) . . m SPG:Main Game Loop (More accurate wall collision)
- 14:14, 5 January 2021 (diff | hist) . . (+596) . . SPG:Solid Tiles (More accurate wall collision description)
- 12:10, 18 December 2020 (diff | hist) . . (+79) . . m SPG:Running (Formatting & extra comments in code examples)
- 07:22, 18 December 2020 (diff | hist) . . (+8) . . SPG:Solid Tiles (Updated sensor reactions to reference the distance values as they actually do. Removed outdated/irrelevant info)
- 06:21, 16 December 2020 (diff | hist) . . (+272) . . m SPG:Solid Tiles (→Sensors: Wording)
- 21:43, 15 December 2020 (diff | hist) . . (+850) . . SPG:Solid Tiles (Animated visual example for a single sensor, and adding extra tile info, removed speculation)
- 21:00, 15 December 2020 (diff | hist) . . (+39) . . N File:SPGSensorDistance.gif (Category:Sonic Physics Guide images)
- 18:04, 15 December 2020 (diff | hist) . . (+69) . . SPG:Animations (→Braking: Requirements)
- 18:03, 15 December 2020 (diff | hist) . . (-71) . . m SPG:Slope Physics (Moved braking animation info to animation page)
- 11:52, 15 December 2020 (diff | hist) . . (+667) . . SPG:Slope Physics (Formatting)
- 11:40, 15 December 2020 (diff | hist) . . (+85) . . SPG:Game Objects (Formatting)
- 11:12, 15 December 2020 (diff | hist) . . (+241) . . SPG:Solid Objects (Formatting)
- 19:17, 14 December 2020 (diff | hist) . . (+83) . . m SPG:Solid Tiles (→Distance Limits)
- 17:12, 14 December 2020 (diff | hist) . . (+1,154) . . SPG:Solid Tiles (Cleaner explanations, layout, and extra info)
- 16:25, 14 December 2020 (diff | hist) . . (+20) . . m SPG:Getting Hit (Air drag not applied while hurt)
- 15:06, 14 December 2020 (diff | hist) . . (+552) . . SPG:Solid Tiles (→Distance: Extra clarity)
- 14:52, 14 December 2020 (diff | hist) . . (0) . . File:SPGSensorProcess.gif (Lapper2 uploaded a new version of File:SPGSensorProcess.gif) (current)
- 11:00, 14 December 2020 (diff | hist) . . (+10) . . SPG:Getting Hit (Undo revision 314116 by Triangly (talk))
- 08:46, 14 December 2020 (diff | hist) . . (+701) . . SPG:Basics (→Angles: Acknowledging the differences between angle systems)
- 08:33, 14 December 2020 (diff | hist) . . (+1,342) . . SPG:Main Game Loop (Formatting & readability)
- 07:34, 14 December 2020 (diff | hist) . . (+63) . . Sonic Physics Guide (New formatting and descriptions updated)
- 17:25, 13 December 2020 (diff | hist) . . (+188) . . Sonic Physics Guide (Added new pages)
- 17:22, 13 December 2020 (diff | hist) . . (+17,699) . . N SPG:Slope Physics (Created game slope physics page, split from solid tiles for greater focus and easy locating.)
- 17:22, 13 December 2020 (diff | hist) . . (+3,300) . . N SPG:Main Game Loop (Created game loop page detailing the main order of key events, split from solid tiles for greater focus and easy locating.)
- 17:22, 13 December 2020 (diff | hist) . . (-18,264) . . SPG:Solid Tiles (Updated the sensor information to better reflect the real game method. Added information about floor collision distance limits. Split page into 3 pages.)
- 12:42, 4 September 2020 (diff | hist) . . (+349) . . SPG:Rolling (Corrections & observations)
- 20:18, 28 August 2020 (diff | hist) . . (+524) . . SPG:Game Objects (→Caterkillers: Animation and more turn info)
- 11:39, 27 August 2020 (diff | hist) . . (+560) . . SPG:Game Objects (→Ledges And Walls: Extra specific turn info.)
- 21:09, 26 August 2020 (diff | hist) . . (+2,294) . . SPG:Game Objects (→Caterkillers: More detailed array info)
- 13:34, 25 August 2020 (diff | hist) . . (+63) . . m SPG:Game Objects (→Caterkillers: clarification for Y offset)
- 06:43, 24 August 2020 (diff | hist) . . (0) . . File:SPGCaterkillerHitBox.png (Lapper2 uploaded a new version of File:SPGCaterkillerHitBox.png)
- 06:22, 24 August 2020 (diff | hist) . . (+819) . . SPG:Game Objects (→Caterkillers: Fixed inconsistencies & extra information.)
- 18:40, 23 August 2020 (diff | hist) . . (+4,446) . . SPG:Game Objects (Added caterkiller explanation)
- 18:27, 23 August 2020 (diff | hist) . . (+39) . . N File:SPGCaterkillerSegments.png (Category:Sonic Physics Guide images) (current)
- 18:23, 23 August 2020 (diff | hist) . . (+39) . . N File:SPGCaterkillerHitBox.png (Category:Sonic Physics Guide images)
- 20:39, 19 August 2020 (diff | hist) . . (+67) . . Sonic Physics Guide (Added basics page reference)
- 20:37, 19 August 2020 (diff | hist) . . (+106) . . SPG:Game Objects (Added breif pushblock edge behavior.)
- 20:37, 19 August 2020 (diff | hist) . . (-1,809) . . SPG:Solid Tiles (Moved general setup information to basics page.)
- 20:37, 19 August 2020 (diff | hist) . . (+6,017) . . SPG:Solid Objects (Explanation of block pushing mechanics (and moved setup information to basics page))
- 20:36, 19 August 2020 (diff | hist) . . (+6,886) . . N SPG:Basics (Created basic introduction page to explain things which are relevant across the entire guide, including sub pixels.)
- 18:59, 16 August 2020 (diff | hist) . . (+374) . . SPG:Solid Tiles (→Reacquisition Of The Ground: Much more sense in hex angle conversion/representation)
- 15:58, 11 August 2020 (diff | hist) . . (+2,258) . . SPG:Solid Objects (Calculations formatted closer to original code, added more information about vertical collision and "bugs".)
- 15:10, 11 August 2020 (diff | hist) . . (+39) . . N File:SPGObjectBugBottom.gif (Category:Sonic Physics Guide images) (current)
- 18:52, 10 August 2020 (diff | hist) . . (+100) . . SPG:Solid Objects (→Popped Upwards: Extra check)
- 16:34, 10 August 2020 (diff | hist) . . (+3,998) . . SPG:Solid Objects (Jump Through Platforms)
- 04:50, 10 August 2020 (diff | hist) . . (+44) . . m SPG:Solid Objects (→Finding The Direction of Collision: Clarification)
- 14:40, 9 August 2020 (diff | hist) . . (+1,558) . . SPG:Solid Objects (Going into detail about the issues this system presents)
- 14:23, 9 August 2020 (diff | hist) . . (+39) . . N File:SPGObjectBugSlipping2.gif (Category:Sonic Physics Guide images) (current)
- 14:23, 9 August 2020 (diff | hist) . . (+39) . . N File:SPGObjectBugSlipping1.gif (Category:Sonic Physics Guide images) (current)
- 08:42, 9 August 2020 (diff | hist) . . (+2) . . m SPG:Solid Objects (→Checking For An Overlap: Formatting)
- 07:05, 9 August 2020 (diff | hist) . . (+370) . . SPG:Solid Objects (Organisation, ensuring calculations match well.)
- 11:02, 8 August 2020 (diff | hist) . . (+2) . . m SPG:Solid Tiles (→Sprite alignment)
- 11:00, 8 August 2020 (diff | hist) . . (+1,091) . . SPG:Solid Objects (Added visual examples)
- 10:46, 8 August 2020 (diff | hist) . . (+39) . . N File:SPGSolidObjectNearerSide.png (Category:Sonic Physics Guide images) (current)
- 10:26, 8 August 2020 (diff | hist) . . (+39) . . N File:SPGSolidObjectOverlap.gif (Category:Sonic Physics Guide images) (current)
- 10:11, 8 August 2020 (diff | hist) . . (+4) . . m SPG:Solid Objects (→Walking Off The Edges: subtraction correction)
- 06:40, 8 August 2020 (diff | hist) . . (+91) . . m SPG:Solid Objects (→Solid Objects: Small detail that each object executes this code, not Sonic.)
- 05:45, 8 August 2020 (diff | hist) . . (+6,484) . . SPG:Solid Objects (Full explanation of basic Solid Object collision.)
- 07:13, 6 August 2020 (diff | hist) . . (+1,937) . . SPG:Solid Objects (Layout & Additional Info)
- 06:31, 6 August 2020 (diff | hist) . . (0) . . File:SPGSensorAnchors.png (Lapper2 uploaded a new version of File:SPGSensorAnchors.png) (current)
- 10:32, 5 August 2020 (diff | hist) . . (+489) . . SPG:Solid Objects (Adding information.)
- 10:23, 5 August 2020 (diff | hist) . . (+22) . . SPG:Solid Tiles (Accuracy updates and referring to Solid Objects page.)
- 10:21, 5 August 2020 (diff | hist) . . (0) . . File:SPGSensors.png (Lapper2 uploaded a new version of File:SPGSensors.png) (current)
- 19:21, 4 August 2020 (diff | hist) . . (+1,135) . . m SPG:Solid Objects (Adding missing information from migration)
- 19:16, 4 August 2020 (diff | hist) . . (+78) . . m Sonic Physics Guide (→Physics Guides: Correcting Game Objects page description)
- 19:13, 4 August 2020 (diff | hist) . . (-4,595) . . SPG:Game Objects (Object collision information has been moved to new page SPG:Solid_Objects. Added Item Monitor information.)
- 19:13, 4 August 2020 (diff | hist) . . (+130) . . Sonic Physics Guide (Added page.)
- 19:13, 4 August 2020 (diff | hist) . . (+6,796) . . N SPG:Solid Objects (Specific focus on how Sonic interacts with objects and vice versa, while 'Game Objects' page can focus on specific object behaviour, variables, and setup.)
- 18:22, 4 August 2020 (diff | hist) . . (0) . . File:SPGHitBoxes.png (Lapper2 uploaded a new version of File:SPGHitBoxes.png)
- 10:32, 3 August 2020 (diff | hist) . . (+484) . . SPG:Solid Tiles (→The Air State: Added basic air rotation information.)
- 10:16, 3 August 2020 (diff | hist) . . (0) . . m SPG:Solid Tiles (→Moving At Angles)
- 20:26, 2 August 2020 (diff | hist) . . (+335) . . SPG:Camera (New gifs specifically tailored to demonstrate most basic situations of the camera.)
- 20:20, 2 August 2020 (diff | hist) . . (+39) . . N File:SPGCameraAir.gif (Category:Sonic Physics Guide images) (current)
- 20:18, 2 August 2020 (diff | hist) . . (+39) . . N File:SPGCameraGround.gif (Category:Sonic Physics Guide images) (current)
- 19:51, 2 August 2020 (diff | hist) . . (0) . . File:SPGCollisionDemo.gif (Lapper2 uploaded a new version of File:SPGCollisionDemo.gif)
- 13:47, 1 August 2020 (diff | hist) . . (+18) . . SPG:Solid Tiles (→While Airborne: Missing information)
- 13:35, 1 August 2020 (diff | hist) . . (+2) . . SPG:Solid Tiles (→While Airborne: Typo)
- 20:51, 31 July 2020 (diff | hist) . . (+958) . . SPG:Solid Tiles (→Switching Mode: Fixing angle threshholds (off by 1 previously) and explaining mode switch gifs)
- 20:37, 31 July 2020 (diff | hist) . . (0) . . File:SPGOuterCurve.PNG (Lapper2 uploaded a new version of File:SPGOuterCurve.PNG)
- 19:33, 30 July 2020 (diff | hist) . . (+4) . . m SPG:Solid Tiles (→When Going Upward: Formatting mistake)
- 19:32, 30 July 2020 (diff | hist) . . (-718) . . SPG:Solid Tiles (More specific information regarding mode switching requirements, and removed guessing.)
- 10:58, 29 July 2020 (diff | hist) . . (+138) . . m SPG:Solid Tiles (→When to Change Mode: Forgot to clarify the consequences)
- 10:54, 29 July 2020 (diff | hist) . . (+501) . . SPG:Solid Tiles (→Switching Mode: Changing mode requirements, in more detail.)
- 14:41, 28 July 2020 (diff | hist) . . (+3,698) . . SPG:Solid Tiles (Added information about order of events, and more compact dedicated sensor activation section)
- 17:15, 12 July 2020 (diff | hist) . . (-22) . . SPG:Solid Tiles (Undo revision 312254 by Nihil. Speed value in Mania is 000c0000 which is still 0.046875, don't need to round it.)
- 17:15, 12 July 2020 (diff | hist) . . (-17) . . SPG:Running (Undo revision 312255 by Nihil. Speed value in Mania is 000c0000 which is still 0.046875, don't need to round it.)
- 10:41, 19 May 2020 (diff | hist) . . (+99) . . m SPG:Solid Tiles (→Construction: Ensuring it is understood to affect heights also.)
- 21:11, 13 April 2020 (diff | hist) . . (+332) . . SPG:Game Objects (Added points number motion info)
- 08:52, 2 April 2020 (diff | hist) . . (+129) . . m SPG:Game Objects (Reshuffle)
- 06:50, 26 February 2020 (diff | hist) . . (+242) . . SPG:Solid Tiles (→Sensor Regression & Extension: Badly worded sentence)
- 06:20, 26 February 2020 (diff | hist) . . (+70) . . m SPG:Solid Tiles (→Introduction)
- 06:19, 26 February 2020 (diff | hist) . . (+252) . . m SPG:Solid Tiles (Chunk, Block, Tile naming clarification)
- 06:08, 29 January 2020 (diff | hist) . . (+717) . . SPG:Solid Tiles (→Sensor Extension: Regression and extension clarifications)
- 18:01, 28 January 2020 (diff | hist) . . (+186) . . SPG:Game Objects (→Breakable Blocks and Rocks: Added segment info)
- 14:57, 28 January 2020 (diff | hist) . . (+4) . . m SPG:Solid Tiles (→Height Masks)
- 12:31, 28 January 2020 (diff | hist) . . (-9) . . m SPG:Solid Tiles (→Sensor Extension: Grammar)
- 12:07, 28 January 2020 (diff | hist) . . (-92) . . m SPG:Solid Tiles (→Method)
- 12:05, 28 January 2020 (diff | hist) . . (+393) . . m SPG:Solid Tiles (→Floor Sensors (A and B): Moved floor sensor 'competition' description to relevant area)
- 12:02, 28 January 2020 (diff | hist) . . (-243) . . SPG:Solid Tiles (→Height Masks: Added decimal values)
- 11:21, 28 January 2020 (diff | hist) . . (+300) . . SPG:Solid Tiles (→Sensor Process: More consistent info & example image regarding sensors)
- 11:12, 28 January 2020 (diff | hist) . . (+39) . . N File:SPGSensorAnchors.png (Category:Sonic Physics Guide images)
- 11:08, 28 January 2020 (diff | hist) . . (0) . . File:SPGSensorProcess.gif (Lapper2 uploaded a new version of File:SPGSensorProcess.gif)
- 08:38, 27 January 2020 (diff | hist) . . (+117) . . SPG:Game Objects (Clarification that hit/solid box do not rotate with Sonic)
- 08:33, 27 January 2020 (diff | hist) . . (+1,419) . . SPG:Solid Tiles (Sensor elaboration)
- 08:27, 24 January 2020 (diff | hist) . . (-3) . . SPG:Solid Tiles (→Height Masks)
- 08:24, 24 January 2020 (diff | hist) . . (+1,057) . . SPG:Solid Tiles (→How Sensors Detect Slopes And Curves)
- 17:07, 19 January 2020 (diff | hist) . . (+190) . . SPG:Solid Tiles (Added more demo images)
- 16:59, 19 January 2020 (diff | hist) . . (0) . . N File:SPGWidthRadiusChange.gif
- 16:58, 19 January 2020 (diff | hist) . . (0) . . N File:SPGHitCeiling.gif
- 09:15, 12 January 2020 (diff | hist) . . (-24) . . m SPG:Solid Tiles (→The Four Modes)
- 09:15, 12 January 2020 (diff | hist) . . (0) . . File:SPGInnerCurve.PNG (Lapper2 uploaded a new version of File:SPGInnerCurve.PNG)
- 09:15, 12 January 2020 (diff | hist) . . (0) . . File:SPGInnerCurveChart.PNG (Lapper2 uploaded a new version of File:SPGInnerCurveChart.PNG) (current)
- 09:15, 12 January 2020 (diff | hist) . . (0) . . File:SPGOuterCurve.PNG (Lapper2 uploaded a new version of File:SPGOuterCurve.PNG)
- 09:15, 12 January 2020 (diff | hist) . . (0) . . File:SPGOuterCurveChart.PNG (Lapper2 uploaded a new version of File:SPGOuterCurveChart.PNG) (current)
- 14:20, 11 January 2020 (diff | hist) . . (+220) . . SPG:Solid Tiles (Added basic animation for sensors detecting a tile.)
- 14:07, 11 January 2020 (diff | hist) . . (0) . . N File:SPGSensorProcess.gif
- 21:20, 10 January 2020 (diff | hist) . . (+1,480) . . SPG:Jumping (Detailing another bug & dedicating a small section to these bugs as they aren't crucial to the workings of the move)
- 21:05, 10 January 2020 (diff | hist) . . (0) . . N File:SPGRollingJumpLandBug.gif
- 18:20, 10 January 2020 (diff | hist) . . (-91) . . m SPG:Jumping (→Jump Velocity)
- 07:54, 9 January 2020 (diff | hist) . . (+114) . . m SPG:Game Objects (→Sonic's Hitboxes)
- 18:50, 8 January 2020 (diff | hist) . . (-81) . . m SPG:Game Objects (→Balloons)
- 18:42, 8 January 2020 (diff | hist) . . (0) . . m SPG:Game Objects (→His Solid Box)
- 18:41, 8 January 2020 (diff | hist) . . (+528) . . SPG:Game Objects (Clarification regarding crouching & Slight extra info)
- 18:23, 8 January 2020 (diff | hist) . . (+224) . . SPG:Special Abilities (Insta Shield Information)
- 09:03, 6 January 2020 (diff | hist) . . (0) . . File:SPGHitBoxes.png (Lapper2 uploaded a new version of File:SPGHitBoxes.png)
- 08:59, 6 January 2020 (diff | hist) . . (+1,205) . . SPG:Game Objects (→Sonic's Hitbox)
- 11:26, 4 January 2020 (diff | hist) . . (-2) . . m SPG:Solid Tiles (→Summary)
- 09:12, 4 January 2020 (diff | hist) . . (+51) . . SPG:Jumping (→Jump Velocity)
- 09:10, 4 January 2020 (diff | hist) . . (+75) . . N File:SPGJumpDelay.gif (Demonstrating the surprising lack of movement during the frame Sonic jumps.)
- 21:06, 3 January 2020 (diff | hist) . . (-1,380) . . SPG:Solid Tiles (Major (and hopefully last) restructuring, putting emphasis on organising by sensor rather than mentioning them randomly)
- 19:49, 2 January 2020 (diff | hist) . . (+191) . . m SPG:Solid Tiles (→Introduction)
- 19:45, 2 January 2020 (diff | hist) . . (0) . . File:SPGPushingAnimated.gif (Lapper2 uploaded a new version of File:SPGPushingAnimated.gif)
- 13:01, 2 January 2020 (diff | hist) . . (+2) . . SPG:Solid Tiles (→Correction of long-standing guide error)
- 13:00, 2 January 2020 (diff | hist) . . (+166) . . m SPG:Solid Tiles
- 07:58, 2 January 2020 (diff | hist) . . (+2,569) . . SPG:Special Abilities (Added drop dash info)
- 18:58, 1 January 2020 (diff | hist) . . (+150) . . SPG:Rolling
- 18:50, 1 January 2020 (diff | hist) . . (+3) . . SPG:Game Objects (→Zone Specific Gimmicks)
- 18:29, 1 January 2020 (diff | hist) . . (0) . . m SPG:Solid Tiles
- 18:24, 1 January 2020 (diff | hist) . . (+222) . . SPG:Solid Tiles (Visual example of radius weirdness)
- 18:18, 1 January 2020 (diff | hist) . . (+1,634) . . SPG:Game Objects (Added hitbox inconsistency clarification.)
- 18:05, 1 January 2020 (diff | hist) . . (0) . . N File:SPGHitBoxRadius.png
- 14:51, 1 January 2020 (diff | hist) . . (0) . . N File:SPGRingTest.gif
- 13:06, 31 December 2019 (diff | hist) . . (+1,933) . . SPG:Game Objects (Corrected hitbox sized and added explanation on how hitboxes are constructed.)
- 11:37, 31 December 2019 (diff | hist) . . (0) . . N File:SPGCrabmeatHitbox.png
- 11:36, 31 December 2019 (diff | hist) . . (0) . . File:SPGMotobugHitbox.png (Lapper2 uploaded a new version of File:SPGMotobugHitbox.png)
- 11:36, 31 December 2019 (diff | hist) . . (0) . . File:SPGChopperHitbox.png (Lapper2 uploaded a new version of File:SPGChopperHitbox.png)
- 11:36, 31 December 2019 (diff | hist) . . (0) . . File:SPGBuzzBomberHitbox.png (Lapper2 uploaded a new version of File:SPGBuzzBomberHitbox.png)
- 11:35, 31 December 2019 (diff | hist) . . (0) . . File:SPGBalloonHitbox.png (Lapper2 uploaded a new version of File:SPGBalloonHitbox.png)
- 11:35, 31 December 2019 (diff | hist) . . (0) . . File:SPGSpikeTrapHitbox.png (Lapper2 uploaded a new version of File:SPGSpikeTrapHitbox.png)
- 11:35, 31 December 2019 (diff | hist) . . (0) . . File:SPGButtonHitbox.png (Lapper2 uploaded a new version of File:SPGButtonHitbox.png)
- 11:34, 31 December 2019 (diff | hist) . . (0) . . File:SPGBumperHitbox.png (Lapper2 uploaded a new version of File:SPGBumperHitbox.png)
- 11:34, 31 December 2019 (diff | hist) . . (0) . . File:SPGRingHitbox.png (Lapper2 uploaded a new version of File:SPGRingHitbox.png)
- 10:46, 31 December 2019 (diff | hist) . . (+2,399) . . SPG:Solid Tiles (Corrected long-standing error relating to Sonic's sensor positions & overall collision sizes. Images are updated to match.)
- 10:42, 31 December 2019 (diff | hist) . . (0) . . File:SPGSlopeBug2Animated.gif (Lapper2 uploaded a new version of File:SPGSlopeBug2Animated.gif) (current)
- 10:42, 31 December 2019 (diff | hist) . . (0) . . File:SPGSlopeBug1Animated.gif (Lapper2 uploaded a new version of File:SPGSlopeBug1Animated.gif)
- 08:20, 31 December 2019 (diff | hist) . . (0) . . File:SPGStandingAnimated.gif (Lapper2 uploaded a new version of File:SPGStandingAnimated.gif) (current)
- 08:20, 31 December 2019 (diff | hist) . . (0) . . File:SPGPushingAnimated.gif (Lapper2 uploaded a new version of File:SPGPushingAnimated.gif)
- 08:20, 31 December 2019 (diff | hist) . . (0) . . File:SPGCollisionDemo.gif (Lapper2 uploaded a new version of File:SPGCollisionDemo.gif)
- 08:19, 31 December 2019 (diff | hist) . . (0) . . File:SPGBalancingAnimated.gif (Lapper2 uploaded a new version of File:SPGBalancingAnimated.gif) (current)
- 08:18, 31 December 2019 (diff | hist) . . (0) . . File:SPGSensors.png (Lapper2 uploaded a new version of File:SPGSensors.png)
- 07:23, 30 December 2019 (diff | hist) . . (-1) . . m SPG:Game Objects (→Introduction)
- 07:00, 30 December 2019 (diff | hist) . . (+135) . . SPG:Game Objects (→S Tunnels: Clarification about the tiny flat parts of S tunnels.)
- 06:45, 30 December 2019 (diff | hist) . . (+2,619) . . SPG:Game Objects (Added badnik info and hitbox clarification)
- 06:33, 30 December 2019 (diff | hist) . . (0) . . N File:SPGBuzzBomberHitbox.png
- 06:32, 30 December 2019 (diff | hist) . . (0) . . N File:SPGChopperHitbox.png
- 06:32, 30 December 2019 (diff | hist) . . (0) . . N File:SPGMotobugHitbox.png
- 22:55, 29 December 2019 (diff | hist) . . (+1,671) . . SPG:Game Objects (Added spring ramp)
- 22:39, 29 December 2019 (diff | hist) . . (0) . . N File:SPGSpringRampPowerSteps.png
- 22:39, 29 December 2019 (diff | hist) . . (0) . . N File:SPGSpringRampActuationRegion.png
- 22:38, 29 December 2019 (diff | hist) . . (0) . . N File:SPGSpringRampSolidty.png
- 22:37, 29 December 2019 (diff | hist) . . (0) . . File:SPGBalloonHitbox.png (Lapper2 uploaded a new version of File:SPGBalloonHitbox.png)
- 22:37, 29 December 2019 (diff | hist) . . (0) . . File:SPGSpikeTrapHitbox.png (Lapper2 uploaded a new version of File:SPGSpikeTrapHitbox.png)
- 22:36, 29 December 2019 (diff | hist) . . (0) . . File:SPGButtonHitbox.png (Lapper2 uploaded a new version of File:SPGButtonHitbox.png)
- 22:36, 29 December 2019 (diff | hist) . . (0) . . File:SPGBumperHitbox.png (Lapper2 uploaded a new version of File:SPGBumperHitbox.png)
- 22:35, 29 December 2019 (diff | hist) . . (0) . . File:SPGHitBoxes.png (Lapper2 uploaded a new version of File:SPGHitBoxes.png)
- 22:35, 29 December 2019 (diff | hist) . . (0) . . File:SPGRingHitbox.png (Lapper2 uploaded a new version of File:SPGRingHitbox.png)
- 16:17, 28 December 2019 (diff | hist) . . (-7) . . SPG:Solid Tiles (→Sensors: Greater depth of foot sensor extension & other small fixes)
- 11:59, 28 December 2019 (diff | hist) . . (+6,699) . . SPG:Solid Tiles (Reorganised to bring most sensor information together, added sensor activation & movement info to one section, and colour coded sensor labels)
- 16:58, 27 December 2019 (diff | hist) . . (-83) . . SPG:Camera (Added animated camera border demo.)
- 16:56, 27 December 2019 (diff | hist) . . (+99) . . SPG:Solid Tiles (Added demonstration gif)
- 16:54, 27 December 2019 (diff | hist) . . (+86) . . N File:SPGCollisionDemo.gif (A rough handmade example of the camera movement and how the collision handles terrain.)
- 16:28, 27 December 2019 (diff | hist) . . (+1) . . m SPG:Jumping
- 16:25, 27 December 2019 (diff | hist) . . (+16) . . m SPG:Running
- 16:25, 27 December 2019 (diff | hist) . . (+456) . . SPG:Rolling (Making rolling more consistent with other pages, using ground speed instead of x speed.)
- 14:12, 27 December 2019 (diff | hist) . . (+684) . . SPG:Game Objects (Added visual hitbox/solid box examples)
- 14:03, 27 December 2019 (diff | hist) . . (0) . . N File:SPGBalloonHitbox.png
- 14:03, 27 December 2019 (diff | hist) . . (0) . . N File:SPGBumperHitbox.png
- 14:02, 27 December 2019 (diff | hist) . . (0) . . N File:SPGButtonHitbox.png
- 14:02, 27 December 2019 (diff | hist) . . (0) . . N File:SPGSpikeTrapHitbox.png
- 14:02, 27 December 2019 (diff | hist) . . (0) . . N File:SPGRingHitbox.png
- 14:02, 27 December 2019 (diff | hist) . . (0) . . N File:SPGHitBoxes.png
- 07:46, 27 December 2019 (diff | hist) . . (+838) . . Sonic Physics Guide (Page names are ambiguous, added short descriptions.)
- 16:16, 26 December 2019 (diff | hist) . . (+406) . . SPG:Animations (Moved spring animation rules from 'springs and things')
- 16:14, 26 December 2019 (diff | hist) . . (-59) . . Sonic Physics Guide (Merged 'springs and things' with game objects, springs and things will redirect)
- 16:12, 26 December 2019 (diff | hist) . . (+5,696) . . SPG:Game Objects (Added basic hitbox information for sonic and objects, and merging & organising both pages detailing objects (springs and things will redirect here))
- 16:12, 26 December 2019 (diff | hist) . . (-4,593) . . SPG:Springs and Things (Redirect to game objects, merged pages) (current)
- 16:54, 23 December 2019 (diff | hist) . . (+754) . . SPG:Game Objects (Adding level specific gimmicks)
- 20:16, 22 December 2019 (diff | hist) . . (+342) . . SPG:Animations (Alternate rolling animation info)
- 07:40, 22 December 2019 (diff | hist) . . (+1,106) . . SPG:Animations (Moved descriptions of animation rules from running page.)
- 07:34, 22 December 2019 (diff | hist) . . (-1,284) . . SPG:Running (Animation rules moved to actual animation page)
- 09:06, 20 December 2019 (diff | hist) . . (+1,055) . . SPG:Animations
- 08:58, 18 December 2019 (diff | hist) . . (0) . . m SPG:Animations
- 20:06, 17 December 2019 (diff | hist) . . (-108) . . SPG:Animations (Definitive variable subimage durations)
- 14:03, 16 December 2019 (diff | hist) . . (-1,014) . . SPG:Animations (Corrections & clarity)
- 18:57, 11 December 2019 (diff | hist) . . (-2) . . m Sonic Physics Guide
- 18:56, 11 December 2019 (diff | hist) . . (+8) . . m SPG:Animations (Formatting)
- 18:54, 11 December 2019 (diff | hist) . . (+2,479) . . SPG:Animations (Added animation system description for more accurate walk animation - however creates conflict with written predetermined subimage durations (addressed).)
- 17:12, 13 August 2019 (diff | hist) . . (+7) . . m Sonic Studio (Correction)
- 15:33, 12 August 2019 (diff | hist) . . (-614) . . Sonic Maker
- 15:33, 12 August 2019 (diff | hist) . . (+1,022) . . N Sonic Studio (Created page with "thumb|right|240px|Sonic Studio Logo '''Sonic Studio''' is a work in progress PC creation program made by Lapper. It allows creation of cl...")
- 15:31, 12 August 2019 (diff | hist) . . (+19) . . N File:SonicStudioScreen1.png (Fan Game Screenshot)
- 04:20, 24 July 2019 (diff | hist) . . (+72) . . Sonic the Hedgehog Level Creator (Added image of level editor)
- 04:18, 24 July 2019 (diff | hist) . . (0) . . N File:SoniclevelcreatorEditor.jpg (current)
- 07:07, 19 June 2019 (diff | hist) . . (0) . . File:SPGBridge.png (Lapper2 uploaded a new version of File:SPGBridge.png) (current)
- 07:05, 19 June 2019 (diff | hist) . . (+83) . . SPG:Solid Tiles (Added animated collision demonstrations showing masks)
- 07:01, 19 June 2019 (diff | hist) . . (0) . . N File:SPGSlopeBug2Animated.gif
- 07:00, 19 June 2019 (diff | hist) . . (0) . . N File:SPGSlopeBug1Animated.gif
- 06:59, 19 June 2019 (diff | hist) . . (0) . . N File:SPGPushingAnimated.gif
- 06:59, 19 June 2019 (diff | hist) . . (0) . . N File:SPGBalancingAnimated.gif
- 06:57, 19 June 2019 (diff | hist) . . (0) . . N File:SPGStandingAnimated.gif
- 06:37, 26 December 2018 (diff | hist) . . (+458) . . SPG:Special Abilities (Small code example for magnetised ring)
- 15:05, 9 August 2018 (diff | hist) . . (+33) . . m Sonic Physics Guide (Recent addition)
- 15:01, 9 August 2018 (diff | hist) . . (+1,567) . . SPG:Special Abilities (Ring magnetisation (Research by TheStoneBanana))
- 18:29, 3 August 2018 (diff | hist) . . (+35) . . m SPG:Solid Tiles (Slope factor should be subtracted)
- 17:22, 2 August 2018 (diff | hist) . . (+643) . . SPG:Solid Tiles (Reshuffling and visual examples)
- 16:44, 2 August 2018 (diff | hist) . . (+48) . . N File:SPGSensors.png (Approximation of sensor positions, colour coded.)
- 20:02, 29 July 2018 (diff | hist) . . (+11) . . m SPG:Jumping (Consistency with Solid Tiles page)
- 20:02, 29 July 2018 (diff | hist) . . (+20) . . m SPG:Solid Tiles (Fixed double negative)
- 18:45, 22 July 2018 (diff | hist) . . (+452) . . SPG:Solid Tiles (variable names fixes & clarifications)
- 19:30, 21 July 2018 (diff | hist) . . (+15) . . m SPG:Jumping (fix italics mistake)
- 08:58, 21 July 2018 (diff | hist) . . (+318) . . SPG:Jumping (Cleanup)
- 08:57, 21 July 2018 (diff | hist) . . (+1,695) . . SPG:Solid Tiles (Cleanup)
- 07:45, 19 July 2018 (diff | hist) . . (+1,180) . . SPG:Game Objects (Beefing up bridge explanation.)
- 15:54, 5 July 2018 (diff | hist) . . (+18) . . m SPG:Solid Tiles (format)
- 13:29, 1 July 2018 (diff | hist) . . (+11) . . m SPG:Solid Tiles (Control Lock Consistency)
- 13:39, 5 May 2018 (diff | hist) . . (-201) . . m SPG:Solid Tiles (Push line info.)
- 13:56, 27 March 2018 (diff | hist) . . (+412) . . SPG:Special Abilities (→Tails' Helitail: Soft lock solution.)
- 10:57, 27 March 2018 (diff | hist) . . (0) . . m Sonic Maker
- 12:19, 26 March 2018 (diff | hist) . . (+116) . . m SPG:Solid Tiles (Wording)
- 12:09, 26 March 2018 (diff | hist) . . (+302) . . SPG:Solid Tiles (Important but unproven suggestion added. Similar method could be in the real thing, research needed?)
- 11:48, 26 March 2018 (diff | hist) . . (+181) . . SPG:Solid Tiles (Clearer degree angles & examples.)
- 11:44, 26 March 2018 (diff | hist) . . (+59) . . N File:SPGLandCeiling.png (Showing position and direction of floors with their angles.)
- 11:43, 26 March 2018 (diff | hist) . . (+59) . . N File:SPGLandFloor.png (Showing position and direction of floors with their angles.)
- 11:42, 26 March 2018 (diff | hist) . . (+59) . . N File:SPGAngles2.png (Showing position and direction of floors with their angles.)
- 17:01, 23 March 2018 (diff | hist) . . (-470) . . Sonic Maker (Updates)
- 16:51, 23 March 2018 (diff | hist) . . (0) . . N File:SonicMaker4HDTitle1.png
- 11:37, 12 October 2017 (diff | hist) . . (+157) . . SPG:Jumping (Corrections about jump height)
- 11:37, 12 October 2017 (diff | hist) . . (+104) . . SPG:Rebound (How the control of rebound height actually works)
- 05:30, 2 October 2017 (diff | hist) . . (-158) . . m Sonic the Hedgehog 2 HD
- 14:13, 30 September 2017 (diff | hist) . . (+1) . . m Sonic the Hedgehog 2 HD (→Musicians)
- 11:33, 30 September 2017 (diff | hist) . . (+165) . . Sonic the Hedgehog 2 HD (Updates)
- 08:09, 8 September 2017 (diff | hist) . . (+5) . . m SPG:Solid Tiles (Fixing mistakes)
- 18:14, 7 September 2017 (diff | hist) . . (+609) . . SPG:Solid Tiles (Standardizing angles and values in degrees and decimals)
- 08:19, 7 September 2017 (diff | hist) . . (+293) . . SPG:Solid Tiles (Corrected "Reacquisition Of The Ground" and added degree angles)