Difference between revisions of "South Island Adventure"
From Sonic Retro
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− | |credits=[[User:Hivebrain|Hivebrain]] (Game Plan, Design)<br/>[[ICEknight]] (Enemy Design)<br/>[[drx]] (Spike Bugfix) | + | |credits=[[User:Hivebrain|Hivebrain]] (Game Plan, Design)<br/>[[User:ICEknight|ICEknight]] (Enemy Design)<br/>[[drx]] (Spike Bugfix) |
|originalgame=Sonic the Hedgehog (16-bit) | |originalgame=Sonic the Hedgehog (16-bit) | ||
|visualmods=yes | |visualmods=yes |
Revision as of 13:32, 9 April 2018
South Island Adventure |
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Version: 0.3 |
Last release: May 2004 |
System: Sega Mega Drive |
Original game: Sonic the Hedgehog (16-bit) |
Credits: Hivebrain (Game Plan, Design) ICEknight (Enemy Design) drx (Spike Bugfix) |
South Island Adventure is a large scale hack of Sonic the Hedgehog by Hivebrain, featuring Espio the Chameleon. It has new sprites, several new levels, and numerous other alterations.
Contents
Levels
- South Island Zone: Palette and layout edit of Green Hill Zone.
- Indigo City Zone: Palette edit of Marble Zone.
- Aqua Lake Zone: Palette and tile edit of Labyrinth Zone, meant to resemble Aqua Lake Zone from the 8-bit version of Sonic 2.
- Winter Hill Zone: Palette and layout edit of Green Hill Zone, with the background from Labyrinth Zone.
- Celestial Zone: Palette edit of Star Light Zone.
- Eggmanland Zone: Based on tiles from Metallic Madness Zone in Sonic CD. This was the first time level tiles had been successfully ported from Sonic CD to another game.
Trivia
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Trivia sections are bad Try and incorporate this information into the main article. See the manual of style to find out why. |
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An earlier version of South Island Adventure, which has been listed in GoodGen, is a relatively simple palette and graphics hack in which you play as Super Sonic.
Downloads
Download South Island Adventure
File: South Island Adventure v0.3.zip (400 kB) (info)
Current version: 0.3 |
External Links
- Thread on Sonic Retro