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Difference between revisions of "Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons/Hydrocity Zone"

From Sonic Retro

(map)
(Act 1)
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| game2=Final game
 
| game2=Final game
 
| desc=Sonic does not have a dedicated underwater palette.
 
| desc=Sonic does not have a dedicated underwater palette.
 +
}}
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{{Comparison
 +
| image1=Sonic31993-11-03 MD HCZ1 SuperSonicUnderwater.png
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| image2=Notavailable.svg
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| game1=Prototype
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| game2=Final game
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| desc=...but Super Sonic does! It's a strange shade of pink - "rosé" you might say.
 +
}}
 +
{{Comparison
 +
| image1=Notavailable.svg
 +
| image2=Notavailable.svg
 +
| game1=Prototype
 +
| game2=Final game
 +
| desc=Lose your Super and Sonic will change to an odd shade of blue.
 +
}}
 +
{{Comparison
 +
| image1=Sonic31993-11-03 MD HCZ1 PurpleSonic.png
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| image2=Notavailable.svg
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| game1=Prototype
 +
| game2=Final game
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| desc=...which turns purple when underwater.
 
}}
 
}}
 
{{Comparison
 
{{Comparison
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| game1=Prototype
 
| game1=Prototype
 
| game2=Final game
 
| game2=Final game
| desc=The transition to Act 2 doesn't work, meaning Sonic and Tails get stuck.
+
| desc=The transition to Act 2 doesn't work, meaning Sonic and Tails get stuck. Though even with [[edit mode]] you will find the level hasn't loaded.
 
}}
 
}}
  

Revision as of 14:06, 17 November 2019

Back to: Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons.

Act 1

Sonic3Proto MD Map HCZ1 BG.png
Prototype
Notavailable.svg
Final game

Act 1 has a completely different background.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Sonic does not have a dedicated underwater palette.

Sonic31993-11-03 MD HCZ1 SuperSonicUnderwater.png
Prototype
Notavailable.svg
Final game

...but Super Sonic does! It's a strange shade of pink - "rosé" you might say.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Lose your Super and Sonic will change to an odd shade of blue.

Sonic31993-11-03 MD HCZ1 PurpleSonic.png
Prototype
Notavailable.svg
Final game

...which turns purple when underwater.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Buggernauts are smaller in this prototype. The big one is the final's small one, while the small one is even smaller.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Big Shaker has a broken palette when underwater.

Notavailable.svg
Prototype
Notavailable.svg
Final game

The transition to Act 2 doesn't work, meaning Sonic and Tails get stuck. Though even with edit mode you will find the level hasn't loaded.

Map

100%
Prototype
100%
Final game


Act 2

Notavailable.svg
Prototype
Notavailable.svg
Final game

Knuckles runs through a wall to press the switch.

Notavailable.svg
Prototype
Notavailable.svg
Final game

Eggman's Screw Mobile doesn't move downwards to create a vortex. It instead plays how Knuckles fights the boss in Sonic the Hedgehog 3 & Knuckles.

Notavailable.svg
Prototype
Notavailable.svg
Final game

The transition to Marble Garden Zone doesn't activate.

Map

100%
Prototype
100%
Final game


References


Sonic the Hedgehog 3 (prototype; 1993-11-03), prototype version of Sonic the Hedgehog 3
Sonic3Proto MD TitleScreen.png

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