- Back to: Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons.
Act 1
Act 1 is very incomplete. It starts indoors.
Walk forward and you'll find some capsules with no switches and some spikes that don't work.
As there are no objects to hang onto, the route is blocked. Edit mode is needed to see the rest of the stage.
Despite most of the map being devoid of objects and rings, Gapsule exists as a sub-boss and is fully functional.
The game does not transition to Act 2 properly - it instead seems to re-load parts of Act 1 and then garbage.
Map
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Sonic 3 prototype
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Sonic & Knuckles final
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Act 2
Sonic and Tails are immediately blocked by the first mesh, meaning edit mode is again needed to see the rest of the stage.
Barrier Eggman does not appear.
...but a fully functioning Hang Mobile does.
The graphics for the transition to Sandopolis Zone exist, but you can't get there.
Map
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Sonic 3 prototype
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Sonic & Knuckles final
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References