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Difference between revisions of "Egg Stinger (boss)"

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|Sonic the Hedgehog (16-bit)|l1=''Sonic the Hedgehog'' (16-bit)|:Category:Sonic the Hedgehog (16-bit) bosses|l2=Bosses|{{PAGENAME}}|l3=Egg Stinger}}
 
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| name='''Spring Yard Zone Boss'''
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'''The boss for [[Spring Yard Zone]]''' can get pretty tough. [[Robotnik]], as usual, flies in his [[eggpod]], and a spike will appear from under his ship. Now, here's the thing. You stand on a bridge made out of blocks. When you get under Robotnik and his ship, he'll descend, and will use his spike to destroy one of the blocks that you're standing on. Of course, at that moment, you're in danger too, because if you don't get out of the way, you'll be hurt by the spike. On the other hand, when Robotnik descends, that will be your time to strike. Just move out of the way, and jump on him when he lowers. You can usually get from one or two hits every time.  
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The '''Egg Stinger'''{{intref|Sonic the Hedgehog Encyclo-speed-ia|page=9|italics=yes}} is the third boss encountered in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. It is fought at the end of [[Spring Yard Zone]].
  
However, because Robotnik keeps descending and destroying blocks, not only do you have to worry about the spike, but as the number of blocks decrease, one of your biggest concerns will be to prevent yourself from falling into the pit. Therefore, in this battle, you'll have to take out Robotnik fast, or else your standing ground will soon disappear completely.  
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==Strategy==
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This can get pretty tough. [[Dr. Eggman]], as usual, flies in his [[Egg Mobile]], and a spike will appear from under his ship. The player stands on a bridge made out of blocks. When the player gets under Eggman, he'll descend, and will use his spike to destroy the block below him. If the player doesn't get out of the way, they'll be hurt by the spike. On the other hand, when Eggman descends, the player will be able to move out of the way and jump on him when he lowers. The player can usually get from one or two hits every time. Getting two hits in is riskier because Eggman will often rise up again and the player will fall down into the pit because of the block being taken. With good timing, the player can hit him when he hovers a bit lower as he moves left and right. Also, by standing on the edge of a gap, they can trick Eggman into stabbing air.
  
{{S1MDOmni|4}}
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However, because Eggman keeps descending and destroying blocks, not only will the player have to worry about the spike, but as the number of blocks decrease, the bigger the pit becomes. Therefore, in this battle, the player will have to take out Eggman fast, or all safe standing ground will soon disappear completely.
[[Category:Sonic the Hedgehog (16-bit) Bosses]]
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Due to the difficulty of this boss, it is a good idea to try to get the extra life just before; it's easy if the player is patient.
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==References==
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<references/>
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{{S1MDOmni|3}}

Latest revision as of 11:43, 7 February 2024

Sonic Retro emblem.svg Sonic the Hedgehog (16-bit)
»
Bosses
»
Egg Stinger
Syzboss.png
Egg Stinger
Game: Sonic the Hedgehog (16-bit)
Level: Spring Yard Zone
Hits to defeat: 8

The Egg Stinger[1] is the third boss encountered in Sonic the Hedgehog. It is fought at the end of Spring Yard Zone.

Strategy

This can get pretty tough. Dr. Eggman, as usual, flies in his Egg Mobile, and a spike will appear from under his ship. The player stands on a bridge made out of blocks. When the player gets under Eggman, he'll descend, and will use his spike to destroy the block below him. If the player doesn't get out of the way, they'll be hurt by the spike. On the other hand, when Eggman descends, the player will be able to move out of the way and jump on him when he lowers. The player can usually get from one or two hits every time. Getting two hits in is riskier because Eggman will often rise up again and the player will fall down into the pit because of the block being taken. With good timing, the player can hit him when he hovers a bit lower as he moves left and right. Also, by standing on the edge of a gap, they can trick Eggman into stabbing air.

However, because Eggman keeps descending and destroying blocks, not only will the player have to worry about the spike, but as the number of blocks decrease, the bigger the pit becomes. Therefore, in this battle, the player will have to take out Eggman fast, or all safe standing ground will soon disappear completely.

Due to the difficulty of this boss, it is a good idea to try to get the extra life just before; it's easy if the player is patient.

References


Sonic the Hedgehog (16-bit)
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