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Difference between revisions of "Death Egg Robot (Sonic the Hedgehog 4 boss)"

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When [[Sonic]] finally clears [[Eggman]]'s other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in ''Sonic 2''.
 
When [[Sonic]] finally clears [[Eggman]]'s other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in ''Sonic 2''.
  
After many hits, the machine starts to malfunction. With electricity flowing all over its body, direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech. This will cause the Mech's electric field to suddenly shut down for a moment, which is the only time when it is possible to attack him in this state. After even more hits, he will start shooting lasers and firing small energy blasts.
+
After 12 hits, the machine starts to malfunction. With electricity flowing all over its body, direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. As you hit the boss more, the arm will descend faster. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech. You must use the Homing Attack for the last hit or the arm will just fly to the mech and the mech will fly away. You can also use the Homing Attack to attack the arm while midair. If you manage to fling the arm properly, the Mech's electric field to suddenly shut down for a moment. It will be the only time when it is possible to attack him in after it electrified it's shell. After even more hits, he will start shooting lasers and firing small energy blasts.
  
 
==Pinch Mode==
 
==Pinch Mode==
After enough hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If Sonic waits too long and the floor crumbles underneath...it's a one-hit death move.
+
After 24 hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If Sonic waits too long and the floor crumbles underneath...it's a one-hit death move.
  
 
{{S4Omni|4}}
 
{{S4Omni|4}}
 
[[Category:Sonic the Hedgehog 4 Bosses]]
 
[[Category:Sonic the Hedgehog 4 Bosses]]

Revision as of 23:45, 4 January 2011

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Death Egg Robot (Sonic the Hedgehog 4 boss)

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EGGSTATIONBoss.png
E.G.G. Station Zone Final Boss
Game: Sonic the Hedgehog 4
Level: [[E.G.G Station Zone]]
Hits to defeat: 24

The final boss of E.G.G Station Zone and Sonic the Hedgehog 4: Episode 1 sees Robotnik revisit the Giant Mech he deployed in Sonic 2's Death Egg Zone.

When Sonic finally clears Eggman's other boss machines again, Sonic chases the doctor in a very familiar scene and Eggman leaps into his redone Giant Mech. The attack pattern is the same as before, with Eggman walking, flying, and even shooting his arms the same as in Sonic 2.

After 12 hits, the machine starts to malfunction. With electricity flowing all over its body, direct attacks will be useless. The boss also starts jumping at the player, leaving only small windows of opportunity to avoid him. The only way to attack this boss is to wait for Eggman to fire one of his arms (which also changes its trajectory now). After the arm flies at you, it will slowly descend and land on the playing field. As you hit the boss more, the arm will descend faster. Once it is on the field and the electricity around it has ceased, hit the arm a few times to fling it at the Mech. You must use the Homing Attack for the last hit or the arm will just fly to the mech and the mech will fly away. You can also use the Homing Attack to attack the arm while midair. If you manage to fling the arm properly, the Mech's electric field to suddenly shut down for a moment. It will be the only time when it is possible to attack him in after it electrified it's shell. After even more hits, he will start shooting lasers and firing small energy blasts.

Pinch Mode

After 24 hits, the Mech will fly up again, only Eggman's target will fly around wildly and a warning siren will sound. Wait for the target to link to Sonic, then evade immediately. Eggman will fly down at full speed and smash the floor. If the player is on the ground, they will be frozen by the shockwave for a brief moment. If Sonic hits him one more time before the floor crumbles, the fight will be over, and it will be possible to escape the Station. If Sonic waits too long and the floor crumbles underneath...it's a one-hit death move.


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