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Difference between revisions of "Chaotix (prototype 1207)/Comparisons/Botanic Base"

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[[Botanic Base]] is the most complete stage in the 1207 prototype. It is just missing a few [[Badniks]] and some polish.
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
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| game2=Final game
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| desc=The background pillar-like structures with waterfalls are nowhere to be seen in the 1207 prototype.
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}}
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
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| game2=Final game
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| desc=Characters are not automatically centered when riding a lift. There is also no sound effect.
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}}
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===Level 5===
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{{Comparison
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| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
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| game2=Final game
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| desc=While the boss is somewhat functional, Eggman stops less often, forcing you to try and hit him as he circles the playfield. The bumper is also not spawned.
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}}
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{{Comparison
 +
| image1=Notavailable.svg
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| image2=Notavailable.svg
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| game1=Prototype 1207
 +
| game2=Final game
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| desc=If the player gets hit with rings, his/her trapped partner won't be released. This leads to situations where you can be hanging around in the "hit" animation.
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}}
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{{Comparison
 +
| image1=Notavailable.svg
 +
| image2=Notavailable.svg
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| game1=Prototype 1207
 +
| game2=Final game
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| desc=There is no fanfare for beating the boss. You're just returned to the World Entrance.
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}}
  
 
===Maps===
 
===Maps===

Revision as of 17:58, 22 January 2021

Back to: Chaotix (prototype 1207)/Comparisons.

Botanic Base is the most complete stage in the 1207 prototype. It is just missing a few Badniks and some polish.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

The background pillar-like structures with waterfalls are nowhere to be seen in the 1207 prototype.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

Characters are not automatically centered when riding a lift. There is also no sound effect.

Level 5

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

While the boss is somewhat functional, Eggman stops less often, forcing you to try and hit him as he circles the playfield. The bumper is also not spawned.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

If the player gets hit with rings, his/her trapped partner won't be released. This leads to situations where you can be hanging around in the "hit" animation.

Notavailable.svg
Prototype 1207
Notavailable.svg
Final game

There is no fanfare for beating the boss. You're just returned to the World Entrance.

Maps

Notavailable.svg
Prototype 1207
BBZ1Map.png
Final game
Notavailable.svg
Prototype 1207
BBZ2Map.png
Final game
Notavailable.svg
Prototype 1207
BBZ3Map.png
Final game
Notavailable.svg
Prototype 1207
BBZ4Map.png
Final game
Notavailable.svg
Prototype 1207
BBZ5Map.png
Final game

References


Chaotix (prototype 1207), prototype version of Chaotix
Chaotix1207 4.png

Main page | Comparisons | Maps | Hidden content

Part of Chaotix development