Difference between revisions of "Catch Eggman"
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==Pinch Mode== | ==Pinch Mode== | ||
− | Just like the original ''Sonic the Hedgehog 2'' encounter, the claw gets an electric current flowing through the claw, which makes the claw attack far more deadly. | + | Just like the original ''Sonic the Hedgehog 2'' encounter, the claw gets an electric current flowing through the claw, which makes the claw attack far more deadly. Let him sit in place for too long, and he does a ricocheting spin move around the arena. |
{{S4Omni|4}} | {{S4Omni|4}} | ||
[[Category:Sonic the Hedgehog 4 Bosses]] | [[Category:Sonic the Hedgehog 4 Bosses]] |
Revision as of 02:16, 23 November 2010
Sonic the Hedgehog 4 |
Bosses |
Catch Eggman |
Casino Street Zone Boss |
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Game: Sonic the Hedgehog 4 |
Level: [[Casino Street Zone]] |
Hits to defeat: 8 |
The Casino Street Zone Boss is an inspired recreation of Sonic the Hedgehog's Casino Night boss, with Eggman using a claw machine in a pinball arena. Eggman uses a different attack method than his previous encounter against Sonic. He tries to grab Sonic with the claw and drop him on a set of spikes that rises from the bottom of the arena. After a few hits, Eggman will rise further up the arena and start dropping bombs as he did in Sonic 2.
Pinch Mode
Just like the original Sonic the Hedgehog 2 encounter, the claw gets an electric current flowing through the claw, which makes the claw attack far more deadly. Let him sit in place for too long, and he does a ricocheting spin move around the arena.
Sonic the Hedgehog 4 | |
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