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Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Death Egg Zone

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Act 1

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Sonic and Tails don't walk in at the start of the Act.

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Red Eye's pillar overlaps the player and has tile transparency issues.

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The explosions seen when Red Eye moves to its second phase last longer than usual.

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Red Eye's laser overlaps the floor.

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The palette changes too soon when transitioning to Act 2. In Sonic & Knuckles 0525 and later, the palette is changed after the Act 2 transition completes.

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If the signpost has been hit before landing, it'll fall at an angle when the floor explodes during the Act 2 transition.

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Tails has an animation error during the Act 2 transition.

Map

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Act 2

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After defeating the Death Ball, the player will encounter a Capsule that will end the Act with a results tally.

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The player then advances to the right of the screen and goes straight to The Doomsday Zone regardless of whether or not they have all of the Chaos Emeralds, skipping the Great Eggman Robo.

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If the player goes to the final battle via the level select (by selecting Doomsday Act 2 with debug mode enabled), they will find that it is really incomplete, only having a background, a few Rings, no title card, and various poses of the final boss laid out throughout the level. There's nowhere to stand on, so they'll fall and die over and over.

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By browsing around in the final boss area, the player can find an early floor tile that was changed in later prototypes and the final game.

Map

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References


Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3
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Part of Sonic the Hedgehog 3 development