Aquatic Ruin Zone
From Sonic Retro
Aquatic Ruin Zone is the third zone in Sonic 2.
Contents
Instruction Manual Description
Roaming Romans infest a beautiful forest and sunken lake. Explore an intricate maze. If you're underwater, breathe the air bubbles to keep from drowning. A countdown begins when your oxygen's running out.
Villains
Enemies
- Grounder - Drill enemy, hides behind walls and appears when Sonic approaches.
- Whisp - Fly enemy, attacks in swarms.
- Chop Chop - Piranha enemy, moves around slowly underwater.
Boss
- Boss: Dr. Robotnik's Hammer Machine
- Hits: 8
Differences between beta and final
- In the Beta, this zone is referred to as Neo Green Hill Zone (not to be confused with the Sonic Advance level of the same name.)
- There are no enemies except the arrow-shooting totems.
- The layout is half-completed.
- There is a weird splashing animation consisting of misaligned bubbles instead of a splashing sprite. Tails has no splashing effects.
Technical Information
0F | Aquatic Ruin Zone |
2F42 | ARZ Palette |
2FA2 | ARZ Underwater Palette |
D4AE | ARZ layer deformation info |
3FF24 | Dynamic pattern reloading for ARZ |
4077A | ARZ misc sprite mappings |
42438 | ARZ object debug list |
45610 | ARZ primary 16x16 collision index |
45760 | ARZ secondary 16x16 collision index |
48E94 | ARZ act 1 level layout |
49264 | ARZ act 2 level layout |
BB944 | ARZ 16x16 block mappings |
BCC24 | ARZ main level patterns |
C1434 | ARZ 128x128 block mappings |
E6294 | ARZ act 1 ring locations |
E642E | ARZ act 2 ring locations |