Difference between revisions of "Ancient ruins cliché"
From Sonic Retro
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* [[Regal Ruin]], [[Sonic R]] | * [[Regal Ruin]], [[Sonic R]] | ||
* [[Lost World]], [[Sonic Adventure]] | * [[Lost World]], [[Sonic Adventure]] | ||
− | * [[Angel Island Zone ( | + | * [[Angel Island Zone (Sonic Advance)|Angel Island Zone]], [[Sonic Advance]] |
* [[Ocean Palace]], [[Sonic Heroes]] | * [[Ocean Palace]], [[Sonic Heroes]] | ||
* [[Glyphic Canyon]]/[[Glyphic Canyon#Other versions|Sky Troops]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] | * [[Glyphic Canyon]]/[[Glyphic Canyon#Other versions|Sky Troops]], [[Shadow the Hedgehog (game)|Shadow the Hedgehog]] |
Revision as of 20:12, 31 July 2008
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Another common cliche found in most Sonic games. Expect to find Roman style pillars, brick walls, plenty of secret passageways, and spikes. On an interesting note, a lot of the Ancient Ruins zones have small, unique variations to them, usually in the area of a natural trap. For instance, Marble Zone has lava, Aquatic Ruin has water, Marble Garden has tar, etc. First appeared: Marble Zone and Labyrinth Zone, Sonic 1 Also in:
- Aquatic Ruin Zone, Sonic 2
- Marble Garden Zone, Sonic 3
- (Possibly the famous lost R2 level from Sonic CD?)
- Rusty Ruin Zone, Sonic 3D Blast
- Regal Ruin, Sonic R
- Lost World, Sonic Adventure
- Angel Island Zone, Sonic Advance
- Ocean Palace, Sonic Heroes
- Glyphic Canyon/Sky Troops, Shadow the Hedgehog
- Babylon Gardens, Sonic Riders
- Sky Babylon, Sonic Rush Adventure