Difference between revisions of "Sonic Mega Collection/Bugs"
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BSonirachi (talk | contribs) (the Sonic 3 glitch happens in the original Mega Drive release and is not a Mega Collection-specific bug) |
BSonirachi (talk | contribs) (→See also: added link to Comix Zone's bug page) |
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*[[Sonic the Hedgehog Spinball/Bugs]] | *[[Sonic the Hedgehog Spinball/Bugs]] | ||
*[[sega:Ristar/Bugs|Ristar/Bugs]] | *[[sega:Ristar/Bugs|Ristar/Bugs]] | ||
+ | *[[sega:Comix Zone/Bugs|Comix Zone/Bugs]] | ||
==References== | ==References== |
Revision as of 01:08, 17 September 2021
- Back to: Sonic Mega Collection.
The bugs in this list apply specifically to the emulator used in Sonic Mega Collection. Bugs that exist in the original releases of each game can be found in their respective bug pages.
Contents
Game-specific bugs
Sonic the Hedgehog 2
DAC sample corruption
In Sonic 2's sound test, play sounds 7E, 7E, 00, 01, 02, 03, 04, then press and select "Game Title" to soft reset. This will cause the snare drum samples in the music to be amplified to the point of crackling. It should be noted that some of the tracks on the sound test (especially those in the last ten slots) have the potential to freeze or crash the game when selected.
Not fixed in any version.
See also
- Sonic the Hedgehog (16-bit)/Bugs
- Sonic the Hedgehog 2 (16-bit)/Bugs
- Sonic the Hedgehog 3/Bugs
- Sonic & Knuckles/Bugs
- Knuckles the Echidna in Sonic the Hedgehog 2/Bugs
- Sonic the Hedgehog 3 & Knuckles/Bugs
- Sonic 3D: Flickies' Island/Bugs
- Sonic the Hedgehog Spinball/Bugs
- Ristar/Bugs
- Comix Zone/Bugs
References
Sonic Mega Collection | |
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Manuals |