Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Lava Reef Zone"
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==Act 1== | ==Act 1== | ||
− | {{ | + | {{Comparison |
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=[[Knuckles the Echidna|Knuckles]] doesn't walk in at the start of the Act. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=Knuckles can destroy the four pistons of the [[Tunnelbot]] by [[Glide|gliding]] into them before it begins drilling. | ||
+ | }} | ||
+ | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc= | + | | desc=[[Shield]]s do not protect the player from the debris of [[Iwamodoki]]s. |
}} | }} | ||
− | {{ | + | {{Comparison |
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc= | + | | desc=The bonus [[monitor]]s at the end of Act 1 are visible for some reason, and for some stranger reason, the monitors have reversed gravity when released by the [[Signpost]]. When Act 2 begins, any monitors that have gone off the top of the screen can be seen underneath the ground. |
}} | }} | ||
Line 28: | Line 42: | ||
==Act 2== | ==Act 2== | ||
− | {{ | + | {{Comparison |
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
− | | desc=The lava does not cool when Act 2 begins, but | + | | desc=The lava does not cool when Act 2 begins, but the player can still walk on it. |
}} | }} | ||
− | {{ | + | {{Comparison |
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
Line 41: | Line 55: | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
| desc=Act 2's palette hasn't "fully cooled". Rather than having blue rocks, they are brown like Act 1, which gives the Act a very different look. | | desc=Act 2's palette hasn't "fully cooled". Rather than having blue rocks, they are brown like Act 1, which gives the Act a very different look. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The left level boundary won't lock after passing the first flamethrower at the start, meaning the player can backtrack as they please. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The start of the Act has a moving block that was removed later. The [[Ring]]s that floated above it were moved down to the ground after its removal. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=This [[Fire Shield]] monitor in Knuckles' route is placed rather weirdly - it's floating slightly above the block it's placed on. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=When [[Sonic the Hedgehog|Sonic]] and/or [[Miles "Tails" Prower|Tails]] encounter Knuckles, his theme does not play, and he laughs after punching the boulder at them. The boulder doesn't make any sounds and won't cancel the player's [[Super transformation|Super form]]. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=These hidden monitors beneath the staircase where the boulder cutscene takes place are all 1-Ups. Two of them were changed to Super Rings in later builds. | ||
}} | }} | ||
Line 54: | Line 103: | ||
==Act 3== | ==Act 3== | ||
− | The fight with [[Hot Mobile]] is treated internally as a third Act in ''Sonic & Knuckles''. | + | The fight with [[Hot Mobile]] is treated internally as a third Act in ''Sonic & Knuckles''. The regular music for Lava Reef Act 2 plays until the player reaches the boss, rather than the boss music playing immediately from the start of the area. There are also no sound effects defined for almost everything here. |
+ | {{Comparison | ||
+ | | sprite1=Notavailable.svg | ||
+ | | sprite1w= | ||
+ | | sprite1h= | ||
+ | | sprite1x= | ||
+ | | sprite1y= | ||
+ | | sprite2=SonicandKnuckles MD Map Lr3.png | ||
+ | | sprite2w=768 | ||
+ | | sprite2h=384 | ||
+ | | sprite2x=2560 | ||
+ | | sprite2y=1024 | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | vertical=yes | ||
+ | | desc=This series of platforms just before the Hot Mobile has less [[Ring]]s and is missing a [[Lightning Shield]]. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The lava does not cool after breaking open the [[Capsule]]. If the player gets hurt on the lava after breaking the capsule, they will retain control during the results tally. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=After the results tally finishes, the platform will slowly move to the right, leading to a stepping-stone sequence across the lava. The player has to be careful here, as they can still get hurt and die. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The transition to [[Hidden Palace Zone (Sonic & Knuckles)|Hidden Palace Zone]] does not work here, so the player is basically stuck. | ||
+ | }} | ||
===Map=== | ===Map=== | ||
{{Comparison | {{Comparison | ||
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
− | | image2= | + | | image2=SonicandKnuckles MD Map Lr3.png |
| game1=''Sonic 3C'' 0408 | | game1=''Sonic 3C'' 0408 | ||
| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final |
Revision as of 19:51, 22 November 2019
Act 1
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Knuckles doesn't walk in at the start of the Act.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Knuckles can destroy the four pistons of the Tunnelbot by gliding into them before it begins drilling.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Shields do not protect the player from the debris of Iwamodokis.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The bonus monitors at the end of Act 1 are visible for some reason, and for some stranger reason, the monitors have reversed gravity when released by the Signpost. When Act 2 begins, any monitors that have gone off the top of the screen can be seen underneath the ground.
Map
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
Act 2
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The lava does not cool when Act 2 begins, but the player can still walk on it.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Act 2's palette hasn't "fully cooled". Rather than having blue rocks, they are brown like Act 1, which gives the Act a very different look.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The left level boundary won't lock after passing the first flamethrower at the start, meaning the player can backtrack as they please.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The start of the Act has a moving block that was removed later. The Rings that floated above it were moved down to the ground after its removal.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
This Fire Shield monitor in Knuckles' route is placed rather weirdly - it's floating slightly above the block it's placed on.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
When Sonic and/or Tails encounter Knuckles, his theme does not play, and he laughs after punching the boulder at them. The boulder doesn't make any sounds and won't cancel the player's Super form.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
These hidden monitors beneath the staircase where the boulder cutscene takes place are all 1-Ups. Two of them were changed to Super Rings in later builds.
Map
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
Act 3
The fight with Hot Mobile is treated internally as a third Act in Sonic & Knuckles. The regular music for Lava Reef Act 2 plays until the player reaches the boss, rather than the boss music playing immediately from the start of the area. There are also no sound effects defined for almost everything here.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
This series of platforms just before the Hot Mobile has less Rings and is missing a Lightning Shield.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The lava does not cool after breaking open the Capsule. If the player gets hurt on the lava after breaking the capsule, they will retain control during the results tally.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
After the results tally finishes, the platform will slowly move to the right, leading to a stepping-stone sequence across the lava. The player has to be careful here, as they can still get hurt and die.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The transition to Hidden Palace Zone does not work here, so the player is basically stuck.
Map
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
References
Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3 | |
---|---|
Main page | Comparisons | Maps | Hidden content |