Difference between revisions of "Mario & Sonic at the Sochi 2014 Olympic Winter Games"
From Sonic Retro
(→Wii U version) |
(→Screenshots) |
||
Line 226: | Line 226: | ||
| [[Albert Vilar]] | | [[Albert Vilar]] | ||
|} | |} | ||
+ | |||
+ | ==Manuals== | ||
+ | <gallery> | ||
+ | MS2014 WiiU JP digital manual.pdf|Wii U, JP (digital) | ||
+ | MS2014 WiiU US digital manual.pdf|Wii U, US (digital) | ||
+ | MS2014 WiiU FR digital manual.pdf|Wii U, FR (digital) | ||
+ | MS2014 WiiU ES digital manual.pdf|Wii U, ES (digital) | ||
+ | </gallery> | ||
==Screenshots== | ==Screenshots== |
Revision as of 15:11, 24 May 2019
Mario & Sonic at the Sochi 2014 Olympic Winter Games | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Wii U | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Nintendo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega Sports Design R&D Dept., Racjin | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Sports | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Mario & Sonic at the London Olympic Games (マリオ&ソニック AT ソチオリンピック) is the 4th title in the Olympic games series. This is the fourth collaboration with Nintendo and Sega under license from the International Olympic Committee (to correspond with the Sochi Olympics, scheduled for 2014). The game itself features the hosting city of the games, Sochi, in Russia. Like previous installments, Mario & Sonic at the Sochi 2014 Olympic Games is developed and released for Nintendo's current console system, Wii U. Unlike previous iterations (or the following iteration, Rio 2016), it is not available for Nintendo's handheld system, the 3DS.
Contents
History
Nintendo eShop chart performance
Platform | Nintendo eShop reference | Monthly Nintendo eShop chart appearances | Weekly eShop chart appearances and rankings | Weeks on the eShop (original run / cumulative total) |
---|---|---|---|---|
Wii U | Nintendo Everything (starting 11/18/13) | November 2013 | 11/18 (#19) | 1 / 1 |
" | " | February 2014 | 2/17 (#16) | " / 2 |
Versions
Localised names
Language | Localised Name | English Translation |
---|
Production credits
Voice actors
Manuals
Screenshots
Physical scans
Wii U version
External links
- Official website on Nintendo.co.jp
- Nintendo catalogue pages: JP, US, US (newer), UK, AU
References
- ↑ 1.0 1.1 1.2 1.3 1.4 http://www.nintendo.com/games/detail/1hm0NfotgRaI9hnHw7n1cGzWf2ygym_l (Wayback Machine: 2014-01-23 00:17)
- ↑ https://archive.is/b2bzL
- ↑ https://archive.is/rYPOw
- ↑ https://archive.is/iUBKW
- ↑ https://archive.is/wLPG0
- ↑ https://archive.is/1J3gs
- ↑ https://archive.is/Aj7T4
- ↑ 8.0 8.1 8.2 https://www.nintendo.co.jp/titles/20010000003064 (Wayback Machine: 2019-05-20 23:27)
- ↑ http://www.nintendo.com.au/catalogue/mario-sonic-at-the-sochi-2014-olympic-winter-games (Wayback Machine: 2015-01-22 21:10)
Mario & Sonic at the Olympic Games series |
---|
Beijing 2008 | Vancouver 2010 | London 2012 (Virtual Card Album) | Sochi 2014 | Rio 2016 (Arcade Edition) | Tokyo 2020 (Arcade Edition) |
Sonic the Hedgehog games for the following systems | |
---|---|
2012 Sonic & All-Stars Racing Transformed 2013 Sonic Lost World | Mario & Sonic at the Sochi 2014 Olympic Winter Games 2014 Sonic Boom: Rise of Lyric 2016 Mario & Sonic at the Rio 2016 Olympic Games |