Difference between revisions of "Final Zone"
From Sonic Retro
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(It's actually possible to hit the pistons twice if you get the timing right at any point.) |
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In ''[[Sonic Jam]]''<nowiki>'</nowiki>s easy mode, Final Zone undergoes a couple of changes that affect the difficulty of the zone. Instead of having two pistons move out, only one is moved. Also Sonic is provided a few rings before battling Robotnik. | In ''[[Sonic Jam]]''<nowiki>'</nowiki>s easy mode, Final Zone undergoes a couple of changes that affect the difficulty of the zone. Instead of having two pistons move out, only one is moved. Also Sonic is provided a few rings before battling Robotnik. | ||
− | The hit-stun period for this boss is longer than that of Robotnik's other incarnations in the game. This normally makes it | + | The hit-stun period for this boss is longer than that of Robotnik's other incarnations in the game. This normally makes it very difficult to hit Robotnik more than once in a single piston round. However, upon delivering the 8th hit, the destruction sequence causes the pistons to move more slowly for the remainder of the round, and if the 8th hit was delivered early enough, it is relatively easy to get a 9th hit on the way back down. In any case, this is inadvisable, as it underflows the boss health counter from 0 to 255, thus causing the battle to continue until Sonic lands 255 more hits, which is normally impossible without getting a Time Over. |
As shown in full maps of the level, the arena and the other parts are located near the right of the end of Scrap Brain Act 2. | As shown in full maps of the level, the arena and the other parts are located near the right of the end of Scrap Brain Act 2. |
Revision as of 00:35, 12 January 2011
Sonic the Hedgehog (16-bit) |
Levels |
Final Zone |
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Final Zone |
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Seventh Zone, Sonic the Hedgehog (16-bit) |
Number of Acts: 1 |
Final Zone is the seventh and final level of Sonic the Hedgehog (16-bit). It consists of only a boss battle, in which Dr. Robotnik tries to defeat Sonic using pistons and energy balls. No rings are available in the standard version of this Zone, although 3 are provided in Sonic Jam's Easy mode.
Gameplay
The arena contains four pistons, arranged as two pairs, each consisting of one on the floor and one on the roof. Robotnik's attack pattern consists of causing one of each pair to extend and strike the opposite surface, with himself inside one of them. Sonic must hit this piston on the side to damage Robotnik's contraption. Next, the pistons retract, and generators at the top emit ball lightning that Sonic must dodge. The sequence repeats until Sonic is killed or he hits Robotnik 8 times. In the latter case, the machine is destroyed, and Robotnik attempts to escape in his hovercraft. Sonic can jump up and hit the hovercraft, causing it to begin exploding and lose altitude. Whether the player does this or not, they are taken to the ending sequence.
Trivia
In Sonic Jam's easy mode, Final Zone undergoes a couple of changes that affect the difficulty of the zone. Instead of having two pistons move out, only one is moved. Also Sonic is provided a few rings before battling Robotnik.
The hit-stun period for this boss is longer than that of Robotnik's other incarnations in the game. This normally makes it very difficult to hit Robotnik more than once in a single piston round. However, upon delivering the 8th hit, the destruction sequence causes the pistons to move more slowly for the remainder of the round, and if the 8th hit was delivered early enough, it is relatively easy to get a 9th hit on the way back down. In any case, this is inadvisable, as it underflows the boss health counter from 0 to 255, thus causing the battle to continue until Sonic lands 255 more hits, which is normally impossible without getting a Time Over.
As shown in full maps of the level, the arena and the other parts are located near the right of the end of Scrap Brain Act 2.
Sonic the Hedgehog (16-bit) | |
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