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<div class="toc shadow" style="float:left;margin-right:15px">[[File:Labyrinth.png|frameless|x100px|link=:Category:Levels with an underground/cave theme]][[File:Shadow gun fortress.jpg|frameless|x100px|link=:Category:Levels with an underground/cave theme]]</div>
 
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Labyrinth.png|frameless|x100px|link=:Category:Levels with an underground/cave theme]][[File:Shadow gun fortress.jpg|frameless|x100px|link=:Category:Levels with an underground/cave theme]]</div>
 
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This type tends to be very popular among Sonic fans, probably because the famous Hidden Palace Zone was of this type. The setting is a huge cavern, littered with badniks and traps.  
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Levels with the '''[[:Category:Levels with an underground/cave theme|underground/cave theme]]''' often take place in underground caverns, with lava, sewage, and sometimes [[Chaos Emeralds]].  This theme first appeared in [[Labyrinth Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
 
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<div class="toc shadow" style="float:left;margin-right:15px">[[File:Sh Mystic Mansion.png|frameless|x100px|link=:Category:Levels with a spooky/supernatural theme]][[File:Mystic Haunt Zone.png|frameless|x100px|link=:Category:Levels with a spooky/supernatural theme]]</div>
 
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Sh Mystic Mansion.png|frameless|x100px|link=:Category:Levels with a spooky/supernatural theme]][[File:Mystic Haunt Zone.png|frameless|x100px|link=:Category:Levels with a spooky/supernatural theme]]</div>
 
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{{main|:Category:Levels with a spooky/supernatural theme|l1=Levels with a spooky/supernatural theme}}
The '''Spooky Supernatural cliché''' is not an especially common [[Sonic clichés|Sonic cliché]], but easily recognised when employed. From haunted castles to misty graveyards; darkness, bones, and [[supernatural entities|supernatural spooks]] are the order of the day in these levels. Skull motifs, flickering flames, and hidden passageways can often be found if you search around - but don't stay for too long, or the [[Supernatural entities|ghosts]] might get you!
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The '''[[:Category:Levels with a spooky/supernatural theme|spooky/supernatural theme]]''' is uncommon. Levels may take place in haunted castles and graveyards.  This theme first appeared in [[Dark Castle]] in ''[[Tails' Skypatrol]]''.
  
 
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<div class="toc shadow" style="float:left;margin-right:15px">[[File:Sandopolis.png|frameless|x100px|link=:Category:Levels with a desert/western theme]][[File:Frontier Canyon Zone.png|frameless|x100px|link=:Category:Levels with a desert/western theme]]</div>
 
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Sandopolis.png|frameless|x100px|link=:Category:Levels with a desert/western theme]][[File:Frontier Canyon Zone.png|frameless|x100px|link=:Category:Levels with a desert/western theme]]</div>
 
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Hot sand, hot sun, quicksand, spikes... a virtual hell. You just gotta think to yourself that those rings are hot too! Note that this first appeared in the [[desert level]] in ''Sonic 2'' (prototype), but since we have no concrete proof except a picture, I won't include it.  
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Levels with the '''[[:Category:Levels with a desert/western theme|desert/western theme]]''' feature sand, the hot sun, quicksand, and spikes. This theme first appeared in [[Sandopolis Zone]] in ''[[Sonic & Knuckles]]''.
First appeared: [[Sandopolis Zone]], ''[[Sonic & Knuckles]]''  
 
  
 
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<div class="toc shadow" style="float:left;margin-right:15px">[[File:Volcanic Tunnel.png|frameless|x100px|link=:Category:Levels with a lava/volcano theme]][[File:Chaotic Inferno Zone 1.PNG|frameless|x100px|link=:Category:Levels with a lava/volcano theme]]</div>
 
<div class="toc shadow" style="float:left;margin-right:15px">[[File:Volcanic Tunnel.png|frameless|x100px|link=:Category:Levels with a lava/volcano theme]][[File:Chaotic Inferno Zone 1.PNG|frameless|x100px|link=:Category:Levels with a lava/volcano theme]]</div>
 
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Bubbling lava, nasty traps and fire-based badniks, all part of the Lava cliché, these levels are generally tough to complete due to the hot magma that litters the zones. First appeared: [[Marble Zone]], ''[[Sonic 1]]''.
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The '''[[:Category:Levels with a lava/volcano theme|lava/volcano theme]]''' represents gameplay where the player must avoid bubbling lava, difficult traps, and fire-based badniks. This theme first appeared in [[Marble Zone]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''.
  
 
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Revision as of 21:35, 9 August 2010

Exclamation.svg This article is currently undergoing a cleanup.
Its contents may change completely and frequently until this notice is removed.

All levels in the Sonic series exhibit a theme of some form. A level's art and any level gimmicks often contribute to this theme. Sometimes level themes correlate with the game's storyline; other times, they are used to simply incorporate a variety of settings into the game. A number of themes are visible across the Sonic series.

RyogaMasaki's now-defunct website "The Shadow Zone" initially categorized levels in this way. Recent games have introduced new themes, which have also been added to this list.

Tropical island theme

Ghz.pngSunset Hill.png
Sonic Retro emblem.svg Main page: Levels with a tropical island theme

The tropical island theme often occurs in the first levels of a game and has become very iconic of the Sonic series. This theme first appeared in Green Hill Zone in Sonic the Hedgehog.

Ancient ruins theme

Aquaticruin.pngLostworld.png
Sonic Retro emblem.svg Main page: Levels with an ancient ruins theme

Levels with the ancient ruins theme often look as if they were once occupied by another civilization. This theme first appeared in Marble Zone and Labyrinth Zone in Sonic the Hedgehog.

Carnival/casino theme

SpringStadium.pngSh Bingo Highway.png
Sonic Retro emblem.svg Main page: Levels with a carnival/casino theme

Levels with the carnival/casino theme feature bright lights, carnival rides, and casino games. This theme first appeared in Spring Yard Zone in Sonic the Hedgehog and later in Sonic the Hedgehog CD’s Tidal Tempest.

Underwater theme

Hydrocity.pngAquaticmine.png
Sonic Retro emblem.svg Main page: Levels with an underwater theme

The underwater theme represents levels that primarily take place underwater. This theme first appeared in Labyrinth Zone in Sonic the Hedgehog and later in Sonic the Hedgehog 2’s Casino Night Zone.

Jungle theme

Meta Junglira.pngMysticruins.png
Sonic Retro emblem.svg Main page: Levels with a jungle theme

Levels with the jungle theme feature swamps, trees, and vines. This theme first appeared in Jungle Zone in Sonic the Hedgehog (8-bit).

Industrial theme

Scrap Brain SMS.pngSADX Hot Shelter.jpg
Sonic Retro emblem.svg Main page: Levels with an industrial theme

The industrial theme represents gameplay that takes place in factories or other industrial areas. This theme first appeared in Scrap Brain Zone in Sonic the Hedgehog.

Urban theme

Stationsquare.pngSonic battle emerald town.png
Sonic Retro emblem.svg Main page: Levels with an urban theme

Levels with the urban theme feature buildings, roads, and cars. This theme first appeared in Gigapolis Zone in Sonic Chaos.

Underground/cave theme

Sonic Retro emblem.svg Main page: Levels with an underground/cave theme

Levels with the underground/cave theme often take place in underground caverns, with lava, sewage, and sometimes Chaos Emeralds. This theme first appeared in Labyrinth Zone in Sonic the Hedgehog.

Spooky/supernatural theme

Sh Mystic Mansion.pngMystic Haunt Zone.png
Sonic Retro emblem.svg Main page: Levels with a spooky/supernatural theme

The spooky/supernatural theme is uncommon. Levels may take place in haunted castles and graveyards. This theme first appeared in Dark Castle in Tails' Skypatrol.

Desert/western theme

Sandopolis.pngFrontier Canyon Zone.png
Sonic Retro emblem.svg Main page: Levels with a desert/western theme

Levels with the desert/western theme feature sand, the hot sun, quicksand, and spikes. This theme first appeared in Sandopolis Zone in Sonic & Knuckles.

Lava/volcano theme

Volcanic Tunnel.pngChaotic Inferno Zone 1.PNG
Sonic Retro emblem.svg Main page: Levels with a lava/volcano theme

The lava/volcano theme represents gameplay where the player must avoid bubbling lava, difficult traps, and fire-based badniks. This theme first appeared in Marble Zone in Sonic the Hedgehog.

Winter theme

Segasonic icyisle.pngCooledge.png
Sonic Retro emblem.svg Main page: Levels with a winter theme

Snow zones are often characterized by slippery ice, snowy slopes, penguin badniks, and freezing traps.

Sky theme

Skychase.pngSkychaseact2.png
Sonic Retro emblem.svg Main page: Levels with a sky theme

The Sky cliche is a rare one, but it's a very unique one.

Basically it is a Zone/Act where Sonic, Tails, and sometimes Knuckles take to the skies in the Tornado to battle Eggman's forces. There is no land here, so the Tornado is yours to command! Dodge jets and bullets, and fight back!


Flying fortress theme

Wingfortress.pngSh Egg Fleet.png
Sonic Retro emblem.svg Main page: Levels with a flying fortress theme

Variations on the theme include levels set across a fleet of airships rather than a single flying fortress, including Secret Rings' Levitated Ruin, where the craft are biological, not mechanical.

Death Egg theme

Silversonic.pngSonic Advance Zone Cosmic Angel.png
Sonic Retro emblem.svg Main page: Levels with a Death Egg theme

The Death Egg! Fearsome overlord of the heavens; a vindictive, killing moon, testament to both the grandiose malice and grandiose megalomania of Doctor Ivo Robotnik. The iconic final stronghold of the early Genesis games could strike fear into the hearts of even the most hardened Sonic players, forming the backbone of the epic Death Egg Saga.

Since Sonic 2, the doc (along with other assorted supervillains) seem to have developed a taste for orbital fortresses, no matter how many times a thousand miles of vacuum proves insufficient defence from Sonic and pals. How the world has avoided Kessler syndrome, considering all the smashed bases floating around up there, is anyone's guess. Still, the space stations keep coming, and Robotnik shows no sign of losing interest in zero-g hideouts.

Often comes paired with an Outer Space cliché zone.

First appeared: Death Egg Zone, Sonic the Hedgehog 2 (16-bit).

Outer space theme

DoomsdayLevel.PNGTrutharea53.png
Sonic Retro emblem.svg Main page: Levels with an outer space theme

The Outer Space cliché takes place in...well, space! Usually the last level/boss in the game, the fight goes to the only place big enough to have this! Prepare to dodge asteroids, fight huge monsters and don't forget to go Super! You won't survive without it!