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| |style="vertical-align:bottom; width:75px"|[[Image:Spr trycerobot.png|link=Stego]] | | |style="vertical-align:bottom; width:75px"|[[Image:Spr trycerobot.png|link=Stego]] |
| [[Stego]] | | [[Stego]] |
− | |style="vertical-align:bottom; width:75px"|[[Image:Unamed Flying Thing.jpg|65px|link=Other Scrapped Sonic 2 Enemiess]] | + | |style="vertical-align:bottom; width:75px"|[[Image:Unamed Flying Thing.jpg|65px|link=Other Scrapped Sonic 2 Enemies]] |
| [[Other Scrapped Sonic 2 Enemies|Others]] | | [[Other Scrapped Sonic 2 Enemies|Others]] |
| |} | | |} |
Revision as of 14:12, 7 January 2010
Sonic the Hedgehog 2 (16-bit)
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Sonic 2
Main Article (S2K)
Levels
Advertisements
Enemies
Bosses
Bug List
Cheat Codes (S2K)
Game Development
Game Secrets
Magazine Articles
Music Level Maps
SCHG
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Advertisements:
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Sonic Mall
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Welcome to the Next Level
To see all print and TV advertisements, visit the Advertisements page.
Enemies and Obstacles:
Scrapped Enemies and Obstacles:
Cheat Codes:
These are cheat codes which can be accessed by inputting button sequences or by various other methods.
Note: in cheat codes, + signifies that the buttons must be held simultaneously.
- Zone Select: Play tunes 19, 65, 09, 17 on the options screen, + on title screen.
- 14 Continues: Play tunes 01, 01, 02, 04 on the options screen. An incorrect sound command is issued, causing OOZ music to continue playing until a reset.
- Super Sonic: Play tunes 04, 01, 02, 06 on the zone select sound test, an emerald sound triggers, select zone, hold until Sonic appears.
- Debug mode + Slow-motion/Restart: Play tunes 01, 09, 09, 02, 01, 01, 02, 04 on the zone select sound test, a ring sound triggers, select zone, hold until Sonic appears.
- Super Sonic + Debug: Play tunes 01, 09, 09, 02, 01, 01, 02, 04, 01, 02, 06 on the zone select sound test, a ring sound triggers after 04 and an emerald sound triggers after 06, select zone, hold until Sonic appears.
For a list of all codes, see Cheat Codes:Sonic the Hedgehog 2 (16-bit).
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Usage
{{S2MDOmni|#}}
Substitute # with one of the following numbers depending on which type of article you want to use the template:
- Levels (this is used by default and can be left blank)
- Advertisements
- Enemies
- Bosses
- Cheats and codes