Difference between revisions of "Sonic the Hedgehog (arcade game)"
From Sonic Retro
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The MegaPlay version has a large number of differences from the Mega Drive game. First of all the second revision is used so the Scrolling clouds in [[Green Hill Zone]] are present. However, cheat codes cannot be used. 1-ups have no effect and continues are increased by inserting quarters. There are also only four Zones: Green Hill Zone, [[Spring Yard Zone]], [[Star Light Zone]], and [[Scrap Brain Zone]] (which is missing its final act). Special Stages are also missing and jumping into the [[Giant ring|Giant Rings]] only cause you to disappear. The credit roll is not used. You can also enter your initials on the High Score screen if you get a game over, either by running out of lives or finishing the game. There is also a strictly enforced time limit unique to each level. If the level isn't completed by that time you will die and the timer will be reset. | The MegaPlay version has a large number of differences from the Mega Drive game. First of all the second revision is used so the Scrolling clouds in [[Green Hill Zone]] are present. However, cheat codes cannot be used. 1-ups have no effect and continues are increased by inserting quarters. There are also only four Zones: Green Hill Zone, [[Spring Yard Zone]], [[Star Light Zone]], and [[Scrap Brain Zone]] (which is missing its final act). Special Stages are also missing and jumping into the [[Giant ring|Giant Rings]] only cause you to disappear. The credit roll is not used. You can also enter your initials on the High Score screen if you get a game over, either by running out of lives or finishing the game. There is also a strictly enforced time limit unique to each level. If the level isn't completed by that time you will die and the timer will be reset. | ||
+ | |||
+ | |||
+ | {| class="wikitable" | ||
+ | |+ Time Limits for the Mega Play version | ||
+ | |- | ||
+ | ! colspan="2" | Level | ||
+ | ! Time | ||
+ | |- | ||
+ | | [[Green Hill Zone]] | ||
+ | | Act 1 | ||
+ | | 0:50 | ||
+ | |- | ||
+ | | | ||
+ | | Act 2 | ||
+ | | 1:00 | ||
+ | |- | ||
+ | | | ||
+ | | Act 3 | ||
+ | | 1:50 | ||
+ | |- | ||
+ | | [[Spring Yard Zone]] | ||
+ | | Act 1 | ||
+ | | 2:10 | ||
+ | |- | ||
+ | | | ||
+ | | Act 2 | ||
+ | | 1:50 | ||
+ | |- | ||
+ | | | ||
+ | | Act 3 | ||
+ | | 3:00 | ||
+ | |- | ||
+ | | [[Star Light Zone]] | ||
+ | | Act 1 | ||
+ | | 2:00 | ||
+ | |- | ||
+ | | | ||
+ | | Act 2 | ||
+ | | 2:30 | ||
+ | |- | ||
+ | | | ||
+ | | Act 3 | ||
+ | | 4:00 | ||
+ | |- | ||
+ | | [[Scrap Brain Zone]] | ||
+ | | Act 1 | ||
+ | | 3:00 | ||
+ | |- | ||
+ | | | ||
+ | | Act 2 | ||
+ | | 3:30 | ||
+ | |- | ||
+ | | [[Final Zone]] | ||
+ | | | ||
+ | | 4:00 | ||
+ | |} | ||
{{SonicArcadeGames}} | {{SonicArcadeGames}} | ||
[[Category:Arcade Games]] | [[Category:Arcade Games]] |
Revision as of 13:02, 14 February 2009
Sonic the Hedgehog |
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System(s): MegaPlay and MegaTech |
Publisher: Sega |
Developer: Sonic Team |
Genre: 2D Platformer |
Sonic the Hedgehog was one of the games adapted for release in arcades using both MegaPlay and MegaTech technology.
The MegaTech version is essentially the same as the Mega Drive game. The first two revisions of Sonic the Hedgehog have been used in various machines and cheat codes still work. Also, like all MegaTech games there is a time limit on how long the game can be played and high score table on the top screen. The time limit can be increased by inserting quarters.
The MegaPlay version has a large number of differences from the Mega Drive game. First of all the second revision is used so the Scrolling clouds in Green Hill Zone are present. However, cheat codes cannot be used. 1-ups have no effect and continues are increased by inserting quarters. There are also only four Zones: Green Hill Zone, Spring Yard Zone, Star Light Zone, and Scrap Brain Zone (which is missing its final act). Special Stages are also missing and jumping into the Giant Rings only cause you to disappear. The credit roll is not used. You can also enter your initials on the High Score screen if you get a game over, either by running out of lives or finishing the game. There is also a strictly enforced time limit unique to each level. If the level isn't completed by that time you will die and the timer will be reset.
Level | Time | |
---|---|---|
Green Hill Zone | Act 1 | 0:50 |
Act 2 | 1:00 | |
Act 3 | 1:50 | |
Spring Yard Zone | Act 1 | 2:10 |
Act 2 | 1:50 | |
Act 3 | 3:00 | |
Star Light Zone | Act 1 | 2:00 |
Act 2 | 2:30 | |
Act 3 | 4:00 | |
Scrap Brain Zone | Act 1 | 3:00 |
Act 2 | 3:30 | |
Final Zone | 4:00 |
Sonic the Hedgehog games for the following systems | |
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1991 Waku Waku Sonic Patrol Car 1993 Sonic the Hedgehog | SegaSonic Cosmo Fighter | Sonic the Hedgehog 2 | SegaSonic the Hedgehog 1996 Sonic the Fighters 2011 Sonic & Sega All-Stars Racing Arcade 2015 Sonic Dash Extreme 2016 Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition 2020 Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition Prototypes SegaSonic the Hedgehog (revision A)
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1992 UFO SegaSonic 1993 Sonic the Hedgehog | SegaSonic Popcorn Shop 1994 Sonic no Space Tours | SegaSonic Wataame Scramble | Sonic Canball | Air Circus | Curling Holiday 1997 Sonic the Hedgehog AWP 2002 Sonic & Tails Spinner 2003 CR Sonic 2007 Sonic Spinner 2008 Sonic Live! 2009 Sonic Hopper! 2010 Sonic Sports Basketball 2012 Sonic Sports Air Hockey | Oh! Ring | In the Barrel 2013 Sonic Athletics | Sonic Ghost Shooting | Sonic Brain Ranking 2016 Sonic Blast Ball 2019 Sonic Sports Kids Basketball Unknown date CoroCoro Fever (199x) | Darts Shot (199x) | Mogu-Mogu Rush (201x) | Neo Target (201x) | Circles Shoot (201x)
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