Difference between revisions of "Sonic Boom (series)"
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==Conceptual history== | ==Conceptual history== | ||
− | According to [[Stephen Frost]], the idea of launching the TV Show, Wii U game and 3DS game at the same time was to give fans a big view of the new world and letting them choose which one | + | According to [[Stephen Frost]], the idea of launching the TV Show, Wii U game and 3DS game at the same time was to give fans a big view of the new world and letting them choose which one piques their interest the most.{{ref|https://web.archive.org/web/20140605024511/https://www.polygon.com/2014/6/2/5770788/sonic-boom-preview-wii-u-3ds|https://www.polygon.com/2014/6/2/5770788/sonic-boom-preview-wii-u-3ds}} |
==Games== | ==Games== |
Latest revision as of 17:10, 5 April 2024
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Sonic Boom, also known in Japan as Sonic Toon (ソニックトゥーン), is a multimedia series encompassing games, animation and comics, and is largely considered a sub series of the grand Sonic the Hedgehog franchise. The character designs and setting, which is considered in an alternative continuity to the prime series, have been adapted to target a younger, more Western audience.
Conceptual history
According to Stephen Frost, the idea of launching the TV Show, Wii U game and 3DS game at the same time was to give fans a big view of the new world and letting them choose which one piques their interest the most.[1]
Games
- Sonic Boom: Rise of Lyric (Wii U) (November 11th, 2014)
- Sonic Boom: Shattered Crystal (3DS) (November 11th, 2014)
- Sonic Dash 2: Sonic Boom (Mobile) (July 1st, 2015)
- Sonic Boom: Fire & Ice (3DS) (September 27th, 2016)
Television
Comics
References
- ↑ https://www.polygon.com/2014/6/2/5770788/sonic-boom-preview-wii-u-3ds (Wayback Machine: 2014-06-05 02:45)
Sonic the Hedgehog games for the following systems | |
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2012 Sonic & All-Stars Racing Transformed 2013 Sonic Lost World | Mario & Sonic at the Sochi 2014 Olympic Winter Games 2014 Sonic Boom: Rise of Lyric 2016 Mario & Sonic at the Rio 2016 Olympic Games |