Difference between revisions of "Sonic the Hedgehog (J2ME)/Hidden content"
From Sonic Retro
m (Text replacement - "==Lost Sprites==" to "==Unused content== ===Art===") |
BSonirachi (talk | contribs) m (BSonirachi moved page Sonic the Hedgehog Mobile/Hidden content to Sonic the Hedgehog (J2ME)/Hidden content) |
||
(6 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{back}} | |
==Unused content== | ==Unused content== | ||
===Art=== | ===Art=== | ||
− | {| | + | {{UnusedTable|type=Art| |
− | + | {{UnusedRow | |
− | | | + | | content={{SpriteImage|StHM Marble UFO.png}} |
− | | | + | | desc=One of the last tiles in the Marble Zone layout{{ref|{{LinkRetro|topic=6745|title=Sonic Retro forum thread: UFO sighting!}}}}. Same as seen in prototype magazine screenshots of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]''. Never seen in-game. |
− | | | + | }} |
− | | | + | {{UnusedRow |
− | | | + | | content={{SpriteImage|STHMobile-SpecialStageGiantRing.png}} |
− | + | | desc=Giant Ring graphics exist within the data.{{ref|http://tcrf.net/Sonic_the_Hedgehog_Mobile}} | |
− | |} | + | }} |
+ | {{UnusedRow | ||
+ | | content={{SpriteImage|STHMobile-SpecialStageText.png}} | ||
+ | | desc=Text for Special Stages{{ref|http://tcrf.net/Sonic_the_Hedgehog_Mobile}} | ||
+ | }} | ||
+ | }} | ||
==iFone differences== | ==iFone differences== | ||
Line 17: | Line 22: | ||
Incidentally, the game also uses the original level select format in its file names; Marble Zone's tiles are labelled ZONE3, for example. | Incidentally, the game also uses the original level select format in its file names; Marble Zone's tiles are labelled ZONE3, for example. | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
{{S1MDOmni}} | {{S1MDOmni}} | ||
− | [[Category: | + | [[Category:Hidden content]] |
Latest revision as of 10:54, 13 April 2024
- Back to: Sonic the Hedgehog (J2ME).
Unused content
Art
Art | Description |
---|---|
One of the last tiles in the Marble Zone layout[1]. Same as seen in prototype magazine screenshots of Sonic the Hedgehog. Never seen in-game. | |
Giant Ring graphics exist within the data.[2] | |
Text for Special Stages[2] |
iFone differences
The version developed by iFone is split into two parts, with Part One bundled with some phones in Europe. Part One includes unused graphics intended for later in the game, despite it only containing the first three zones. These graphics include platforms from Scrap Brain and Labyrinth, plus in-game text referencing the levels.
Incidentally, the game also uses the original level select format in its file names; Marble Zone's tiles are labelled ZONE3, for example.
References
Sonic the Hedgehog (16-bit) | |
---|---|
Main page (Gen|2013|3D|Ages) Manuals Development |
show;hide
Scrapped Enemies: |