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Difference between revisions of "Sonic the Hedgehog Spinball/Bugs"

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(Created page with "{{back}}Category:Bugs ==Level-specific bugs== ===Toxic Caves=== ====255 lives==== {{Bug | image=SonicSpinball MD Bug 255Lives 1.png | image2=SonicSpinball MD Bug 255L...")
 
(255 lives)
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==Level-specific bugs==
 
==Level-specific bugs==
 
===[[Toxic Caves]]===
 
===[[Toxic Caves]]===
====255 lives====
+
====256 lives====
 
{{Bug
 
{{Bug
 
| image=SonicSpinball MD Bug 255Lives 1.png
 
| image=SonicSpinball MD Bug 255Lives 1.png
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| caption2=...and then Sonic will die...
 
| caption2=...and then Sonic will die...
 
| caption3=...and then die again.
 
| caption3=...and then die again.
| caption4=255 lives for me!
+
| caption4=256 lives for me!
 
| desc=If [[Sonic the Hedgehog|Sonic]] has one life left, rides one of the barrels to the furthest edges of the level, and jumps into the slime right next to the barrel as possible while facing it, he will die twice. Though the game registers a Game Over, it will get confused and think the player has previously earned an extra life, thus will restart the level with a "LAUNCHING EXTRA BALL" message.
 
| desc=If [[Sonic the Hedgehog|Sonic]] has one life left, rides one of the barrels to the furthest edges of the level, and jumps into the slime right next to the barrel as possible while facing it, he will die twice. Though the game registers a Game Over, it will get confused and think the player has previously earned an extra life, thus will restart the level with a "LAUNCHING EXTRA BALL" message.
  
 
After this, the lives counter will display 0 lives, and dying again will underflow the player's lives to 255 which is displayed as random characters on the status bar as it can only represent up to 9 lives. As with [[Sonic the Hedgehog (16-bit)/Bugs#255 lives|a similar case]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', lives are represented by a signed integer and therefore cannot represent negative numbers for lives, so 1-2 equates to 255.
 
After this, the lives counter will display 0 lives, and dying again will underflow the player's lives to 255 which is displayed as random characters on the status bar as it can only represent up to 9 lives. As with [[Sonic the Hedgehog (16-bit)/Bugs#255 lives|a similar case]] in ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', lives are represented by a signed integer and therefore cannot represent negative numbers for lives, so 1-2 equates to 255.
 +
 +
{{LinkYoutube|video=0aaQFVj2hRU|title=YouTube video showing the bug in action}}
 
}}
 
}}
  

Revision as of 17:58, 6 September 2021

Back to: Sonic the Hedgehog Spinball.

Level-specific bugs

Toxic Caves

256 lives

SonicSpinball MD Bug 255Lives 1.png
Jump into the slime facing the barrel...
SonicSpinball MD Bug 255Lives 2.png
...and then Sonic will die...
SonicSpinball MD Bug 255Lives 3.png
...and then die again.
SonicSpinball MD Bug 255Lives 4.png
256 lives for me!

If Sonic has one life left, rides one of the barrels to the furthest edges of the level, and jumps into the slime right next to the barrel as possible while facing it, he will die twice. Though the game registers a Game Over, it will get confused and think the player has previously earned an extra life, thus will restart the level with a "LAUNCHING EXTRA BALL" message.

After this, the lives counter will display 0 lives, and dying again will underflow the player's lives to 255 which is displayed as random characters on the status bar as it can only represent up to 9 lives. As with a similar case in Sonic the Hedgehog, lives are represented by a signed integer and therefore cannot represent negative numbers for lives, so 1-2 equates to 255.

YouTube
YouTube video showing the bug in action

Not fixed in any version.

References


Sonic the Hedgehog Spinball (16-bit)
Spinball title.png

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