Difference between revisions of "Sonic the Hedgehog 3C (prototype 0408)/Comparisons/Death Egg Zone"
From Sonic Retro
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==Act 1== | ==Act 1== | ||
− | {{ | + | {{Comparison |
| image1=Notavailable.svg | | image1=Notavailable.svg | ||
| image2=Notavailable.svg | | image2=Notavailable.svg | ||
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| game2=''Sonic 3 & Knuckles'' final | | game2=''Sonic 3 & Knuckles'' final | ||
| desc=Sonic and Tails don't walk in at the start of the Act. | | desc=Sonic and Tails don't walk in at the start of the Act. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=[[Red Eye]]'s pillar overlaps the player and has tile transparency issues. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The explosions seen when Red Eye moves to its second phase last longer than usual. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=Red Eye's laser overlaps the floor. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The palette changes too soon when transitioning to Act 2. In [[Sonic & Knuckles (prototype 0525)|''Sonic & Knuckles'' 0525]] and later, the palette is changed after the Act 2 transition completes. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=If the [[signpost]] has been hit before landing, it'll fall at an angle when the floor explodes during the Act 2 transition. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=Tails has an animation error during the Act 2 transition. | ||
}} | }} | ||
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==Act 2== | ==Act 2== | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=After defeating the [[Death Ball]], the player will encounter a [[Capsule]] that will end the Act with a results tally. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=The player then advances to the right of the screen and goes straight to [[The Doomsday Zone]] regardless of whether or not they have all of the [[Chaos Emeralds]], skipping the [[Great Eggman Robo]]. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | image1=Notavailable.svg | ||
+ | | image2=Notavailable.svg | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=If the player goes to the final battle via the level select (by selecting Doomsday Act 2 with debug mode enabled), they will find that it is really incomplete, only having a background, a few Rings, no title card, and various poses of the final boss laid out throughout the level. There's nowhere to stand on, so they'll fall and die over and over. | ||
+ | }} | ||
+ | {{Comparison | ||
+ | | sprite1=Sonic3C0408 MD Sprite DeathEggBossFloor.png | ||
+ | | sprite2=Sonic&Knuckles MD Sprite DeathEggBossFloor.png | ||
+ | | spritescale=2 | ||
+ | | game1=''Sonic 3C'' 0408 | ||
+ | | game2=''Sonic 3 & Knuckles'' final | ||
+ | | desc=By browsing around in the final boss area, the player can find an early floor tile that was changed in later prototypes and the final game. | ||
+ | }} | ||
===Map=== | ===Map=== |
Revision as of 17:08, 22 November 2019
Contents
Act 1
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Sonic and Tails don't walk in at the start of the Act.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Red Eye's pillar overlaps the player and has tile transparency issues.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The explosions seen when Red Eye moves to its second phase last longer than usual.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Red Eye's laser overlaps the floor.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The palette changes too soon when transitioning to Act 2. In Sonic & Knuckles 0525 and later, the palette is changed after the Act 2 transition completes.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
If the signpost has been hit before landing, it'll fall at an angle when the floor explodes during the Act 2 transition.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
Tails has an animation error during the Act 2 transition.
Map
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
Act 2
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
After defeating the Death Ball, the player will encounter a Capsule that will end the Act with a results tally.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
The player then advances to the right of the screen and goes straight to The Doomsday Zone regardless of whether or not they have all of the Chaos Emeralds, skipping the Great Eggman Robo.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
If the player goes to the final battle via the level select (by selecting Doomsday Act 2 with debug mode enabled), they will find that it is really incomplete, only having a background, a few Rings, no title card, and various poses of the final boss laid out throughout the level. There's nowhere to stand on, so they'll fall and die over and over.
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
---|
By browsing around in the final boss area, the player can find an early floor tile that was changed in later prototypes and the final game.
Map
Sonic 3C 0408 |
---|
Sonic 3 & Knuckles final |
References
Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3 | |
---|---|
Main page | Comparisons | Maps | Hidden content |