Difference between revisions of "Sonic the Hedgehog 3 (prototype; 1993-11-03)/Comparisons/Hydrocity Zone"
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{{Comparison | {{Comparison | ||
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{{Comparison | {{Comparison | ||
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| game1=Prototype | | game1=Prototype | ||
| game2=Final game | | game2=Final game |
Revision as of 14:37, 21 November 2019
Contents
Act 1
Prototype |
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Final game |
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Act 1 has a completely different background.
Prototype |
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Final game |
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If you die, the middle section of the background breaks.
Prototype |
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Final game |
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Sonic and Tails do not have a dedicated underwater palette.
Prototype |
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Final game |
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...but Super Sonic does! It's a strange shade of pink - "rosé" you might say.
Prototype |
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Final game |
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Lose your Super and Sonic will change to an odd shade of blue.
Prototype |
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Final game |
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...which turns purple when underwater.
Prototype |
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Final game |
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Buggernauts are smaller in this prototype. The big one is the final's small one, while the small one is even smaller.
Prototype |
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Final game |
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Big Shaker has a broken palette when underwater.
Prototype |
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Final game |
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The transition to Act 2 doesn't work, meaning Sonic and Tails get stuck. Though even with edit mode you will find the level hasn't loaded.
Map
Prototype |
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Final game |
Act 2
Prototype |
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Final game |
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The initial section has different brick graphics. The player is given less time to react to the moving wall too.
Prototype |
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Final game |
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Rings are rendered on top of tubes, rather than inside.
Prototype |
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Final game |
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A horizontal pole that is grabbed onto when Sonic is being pushed upwards by fans. Jump while being pushed upwards and it will break, similarly to the vertical ones also found in this Zone.
Prototype |
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Final game |
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Knuckles is already standing by the switch before the boss, and is momentarily blue.
Prototype |
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Final game |
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He then runs over the switch and through a wall, jumping into and out of the water below at great speeds.
Prototype |
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Final game |
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There are no horizontal fans just before the boss.
Prototype |
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Final game |
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Eggman's Screw Mobile doesn't move downwards to create a vortex, instead playing how Knuckles fights the boss in Sonic the Hedgehog 3 & Knuckles. It does, however, create problems by overwriting the water graphics.
Prototype |
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Final game |
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Go too far to the right you go before the boss appears, and it will become even more corrupt.
Prototype |
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Final game |
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The transition to Marble Garden Zone doesn't activate.
Map
Prototype |
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Final game |
References
Sonic the Hedgehog 3 (prototype; 1993-11-03), prototype version of Sonic the Hedgehog 3 | |
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Main page | Comparisons | Maps | Hidden content |