Actions

Difference between revisions of "Trick Action"

From Sonic Retro

(I have a lot on my plate right now, so I'll leave a WIP notice and get back to this later.)
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{{WIP}}
 
[[Image:Tricksadv3.png|thumb|right|Sonic doing a Trick Action in ''[[Sonic Advance 3]]''.]]
 
[[Image:Tricksadv3.png|thumb|right|Sonic doing a Trick Action in ''[[Sonic Advance 3]]''.]]
The '''Trick Action''' (トリックアクション ''Torikku Akushon''){{fileref|SonicAdvance2 GBA US manual.pdf|page=12}} is a recurring technique in the ''Sonic the Hedgehog'' series that was first introduced in ''[[Sonic Advance 2]]''. By inputting button commands in midair, the player can gain point bonuses and propel the player character in a given direction. In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', they build up your [[Tension Gauge]] as well.
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The '''Trick Action'''{{fileref|SonicAdvance2 GBA US manual.pdf|page=12}} (トリックアクション ''Torikku Akushon''){{fileref|SonicAdvance2 GBA JP manual.pdf|page=13}}, also known as the '''Mid-Air Trick Action'''{{fileref|SonicAdvance3 GBA US manual.pdf|page=10}}, is a recurring technique in the ''Sonic the Hedgehog'' series that was first introduced in ''[[Sonic Advance 2]]''. By inputting button commands in midair, the player can gain point bonuses, propel the player character in a given direction, or build up the player's [[Sonic Boost|Boost Gauge]].
  
==Putting Tricks to Good Use: Gameplay Tips==
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==Game appearances==
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===''Sonic Advance'' series===
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''[[Sonic Advance 2]]'' is the first game to feature Trick Actions, and are usable by all characters except [[Super Sonic]]. Whenever a character is launched from a [[spring]], ramp or other object, the player can press the {{R}} button along with one of four cardinal directions to perform a Trick Action that varies depending on the direction. These propel the character in the given direction, and may double as an attack. Usually, these are for accessing additional routes, but from [[Sky Canyon]] onwards it becomes necessary for the player to master them in order to progress.
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{| class="prettytable" border="1"
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!Trick Action !![[Sonic the Hedgehog|Sonic]]  !![[Cream the Rabbit|Cream]] !![[Miles "Tails" Prower|Tails]] !![[Knuckles the Echidna|Knuckles]] !![[Amy Rose|Amy]]
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|-
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|
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'''Big Air'''{{fileref|SonicAdvance2 Prima digital guide.pdf|page=8}} ({{Up}} + {{R}})<br>
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Thrusts the user upward. Most of these tricks have no offensive traits.
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|
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Hop Jump<br>
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(ホップジャンプ){{fileref|SonicAdvance2 GBA JP manual.pdf|page=15}}
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|
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Petit Step<br>
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(プチステップ){{fileref|SonicAdvance2 GBA JP manual.pdf|page=17}}
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|
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Happy Spring<br>
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(ハッピースプリング){{fileref|SonicAdvance2 GBA JP manual.pdf|page=19}}
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|
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[[Spiral Upper]]<br>
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(スパイラルアッパー){{fileref|SonicAdvance2 GBA JP manual.pdf|page=21}}
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|
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Hop Jump<br>
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(ホップジャンプ)
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|-
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|
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'''Long Wind Jump'''{{fileref|SonicAdvance2 Prima digital guide.pdf|page=8}} ({{Right}} + {{R}} facing right / {{Left}} + {{R}} facing left)<br>
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Thrusts the user forward. Most of these tricks double as an attack.
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|
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Humming Top<br>
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(ハミングトップ){{fileref|SonicAdvance2 GBA JP manual.pdf|page=15}}
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|
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Sweet Roll<br>
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(スウィートロール){{fileref|SonicAdvance2 GBA JP manual.pdf|page=17}}
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|
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Window Jump<br>
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(ウィンドウジャンプ){{fileref|SonicAdvance2 GBA JP manual.pdf|page=19}}
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|
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Burning Straight<br>
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(バーニングストレート){{fileref|SonicAdvance2 GBA JP manual.pdf|page=21}}
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|
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Humming Top<br>
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(ハミングトップ)
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|-
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|
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'''Quick Reverse'''{{fileref|SonicAdvance2 Prima digital guide.pdf|page=8}} ({{Left}} + {{R}} facing right / {{Right}} + {{R}} facing left)<br>
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Thrusts the user backward. Most of these tricks have no offensive traits.
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|
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Back Star<br>
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(バックスター){{fileref|SonicAdvance2 GBA JP manual.pdf|page=15}}
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|
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Milky Turn<br>
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(ミルキーターン){{fileref|SonicAdvance2 GBA JP manual.pdf|page=17}}
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|
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Back Rotor<br>
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(バックローター){{fileref|SonicAdvance2 GBA JP manual.pdf|page=19}}
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|
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Back Attack<br>
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(バックアタック){{fileref|SonicAdvance2 GBA JP manual.pdf|page=21}}
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|
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Back Star<br>
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(バックスター)
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|-
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|
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'''Stop 'n' Slam'''{{fileref|SonicAdvance2 Prima digital guide.pdf|page=8}} ({{Down}} + {{R}})<br>
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Thrusts the user downward. Most of these tricks double as an attack.
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|
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Bound<br>
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(バウンド){{fileref|SonicAdvance2 GBA JP manual.pdf|page=15}}
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|
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Soft Bomber<br>
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(ソフトボンバー){{fileref|SonicAdvance2 GBA JP manual.pdf|page=17}}
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|
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Propeller Descent<br>
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(プロペラ下降 ){{fileref|SonicAdvance2 GBA JP manual.pdf|page=19}}
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|
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[[Drill Claw]]<br>
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(ドリルクロー){{fileref|SonicAdvance2 GBA JP manual.pdf|page=21}}
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|
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Mid-Air Hammer Swirl{{fileref|SonicAdvance2 GBA US manual.pdf|page=17}}<br>
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(空中回転ハンマー)
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|}
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Trick Actions also appear in ''[[Sonic Advance 3]]'' and are usable by all characters except [[Knuckles the Echidna|Knuckles]] and Super Sonic, but only with certain character combos, specifically the duo consisting of [[Sonic the Hedgehog|Sonic]] and [[Miles "Tails" Prower|Tails]], and the duo consisting of [[Amy Rose|Amy]] and [[Cream the Rabbit|Cream]]. The Trick Actions work exactly like in ''Sonic Advance 2'' and include all the maneuvers for the characters except for the Quick Reverse. They are activated in the same way by pressing {{R}} and the D-Pad in certain directions when being launched by a gimmick, and just pressing {{R}} triggers the Long Wind Jump maneuver.
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===''Sonic Rush'' series===
 
In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', the {{Up}} + {{R}} trick allows [[Sonic]] or [[Blaze]] to perform a double-jump of sorts, by which you can reach areas that are otherwise inaccessible. Likewise, the {{Left}}/{{Right}} + {{R}} trick launches Sonic or Blaze forward in that direction, and, for Sonic, damages enemies. In addition, tricks can be chained together for higher and higher bonuses.
 
In ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', the {{Up}} + {{R}} trick allows [[Sonic]] or [[Blaze]] to perform a double-jump of sorts, by which you can reach areas that are otherwise inaccessible. Likewise, the {{Left}}/{{Right}} + {{R}} trick launches Sonic or Blaze forward in that direction, and, for Sonic, damages enemies. In addition, tricks can be chained together for higher and higher bonuses.
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===''Sonic Riders'' series===
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===''Sonic Colours''===
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===''Sonic Generations''===
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===''Sonic Runners''===
  
 
==References==
 
==References==

Revision as of 15:37, 25 March 2019

Exclamation.svg This article is a work in progress.
Its content and location may change completely and frequently until this notice is removed.
Sonic doing a Trick Action in Sonic Advance 3.

The Trick ActionMedia:SonicAdvance2 GBA US manual.pdf[1] (トリックアクション Torikku Akushon)Media:SonicAdvance2 GBA JP manual.pdf[2], also known as the Mid-Air Trick ActionMedia:SonicAdvance3 GBA US manual.pdf[3], is a recurring technique in the Sonic the Hedgehog series that was first introduced in Sonic Advance 2. By inputting button commands in midair, the player can gain point bonuses, propel the player character in a given direction, or build up the player's Boost Gauge.

Game appearances

Sonic Advance series

Sonic Advance 2 is the first game to feature Trick Actions, and are usable by all characters except Super Sonic. Whenever a character is launched from a spring, ramp or other object, the player can press the R button along with one of four cardinal directions to perform a Trick Action that varies depending on the direction. These propel the character in the given direction, and may double as an attack. Usually, these are for accessing additional routes, but from Sky Canyon onwards it becomes necessary for the player to master them in order to progress.

Trick Action Sonic Cream Tails Knuckles Amy

Big AirMedia:SonicAdvance2 Prima digital guide.pdf[4] (Up + R)
Thrusts the user upward. Most of these tricks have no offensive traits.

Hop Jump
(ホップジャンプ)Media:SonicAdvance2 GBA JP manual.pdf[5]

Petit Step
(プチステップ)Media:SonicAdvance2 GBA JP manual.pdf[6]

Happy Spring
(ハッピースプリング)Media:SonicAdvance2 GBA JP manual.pdf[7]

Spiral Upper
(スパイラルアッパー)Media:SonicAdvance2 GBA JP manual.pdf[8]

Hop Jump
(ホップジャンプ)

Long Wind JumpMedia:SonicAdvance2 Prima digital guide.pdf[4] (Right + R facing right / Left + R facing left)
Thrusts the user forward. Most of these tricks double as an attack.

Humming Top
(ハミングトップ)Media:SonicAdvance2 GBA JP manual.pdf[5]

Sweet Roll
(スウィートロール)Media:SonicAdvance2 GBA JP manual.pdf[6]

Window Jump
(ウィンドウジャンプ)Media:SonicAdvance2 GBA JP manual.pdf[7]

Burning Straight
(バーニングストレート)Media:SonicAdvance2 GBA JP manual.pdf[8]

Humming Top
(ハミングトップ)

Quick ReverseMedia:SonicAdvance2 Prima digital guide.pdf[4] (Left + R facing right / Right + R facing left)
Thrusts the user backward. Most of these tricks have no offensive traits.

Back Star
(バックスター)Media:SonicAdvance2 GBA JP manual.pdf[5]

Milky Turn
(ミルキーターン)Media:SonicAdvance2 GBA JP manual.pdf[6]

Back Rotor
(バックローター)Media:SonicAdvance2 GBA JP manual.pdf[7]

Back Attack
(バックアタック)Media:SonicAdvance2 GBA JP manual.pdf[8]

Back Star
(バックスター)

Stop 'n' SlamMedia:SonicAdvance2 Prima digital guide.pdf[4] (Down + R)
Thrusts the user downward. Most of these tricks double as an attack.

Bound
(バウンド)Media:SonicAdvance2 GBA JP manual.pdf[5]

Soft Bomber
(ソフトボンバー)Media:SonicAdvance2 GBA JP manual.pdf[6]

Propeller Descent
(プロペラ下降 )Media:SonicAdvance2 GBA JP manual.pdf[7]

Drill Claw
(ドリルクロー)Media:SonicAdvance2 GBA JP manual.pdf[8]

Mid-Air Hammer SwirlMedia:SonicAdvance2 GBA US manual.pdf[9]
(空中回転ハンマー)

Trick Actions also appear in Sonic Advance 3 and are usable by all characters except Knuckles and Super Sonic, but only with certain character combos, specifically the duo consisting of Sonic and Tails, and the duo consisting of Amy and Cream. The Trick Actions work exactly like in Sonic Advance 2 and include all the maneuvers for the characters except for the Quick Reverse. They are activated in the same way by pressing R and the D-Pad in certain directions when being launched by a gimmick, and just pressing R triggers the Long Wind Jump maneuver.

Sonic Rush series

In Sonic Rush and Sonic Rush Adventure, the Up + R trick allows Sonic or Blaze to perform a double-jump of sorts, by which you can reach areas that are otherwise inaccessible. Likewise, the Left/Right + R trick launches Sonic or Blaze forward in that direction, and, for Sonic, damages enemies. In addition, tricks can be chained together for higher and higher bonuses.

Sonic Riders series

Sonic Colours

Sonic Generations

Sonic Runners

References