Difference between revisions of "Sonic the Hedgehog 2 (arcade game)"
From Sonic Retro
(The 2-player mode is accessible, so I changed the article accordingly.) |
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The Mega-Tech version is essentially the same as the [[Mega Drive]] game. Cheat codes still work and the two player mode and options screen are still present. Also, like all Mega-Tech games there is a time limit on how long the game can be played and high score table on the top screen. The time limit can be increased by inserting quarters. | The Mega-Tech version is essentially the same as the [[Mega Drive]] game. Cheat codes still work and the two player mode and options screen are still present. Also, like all Mega-Tech games there is a time limit on how long the game can be played and high score table on the top screen. The time limit can be increased by inserting quarters. | ||
− | The Mega Play version has a number of differences from the Mega Drive game but less than the ''[[Sonic the Hedgehog (arcade game)|Sonic 1 Mega Play version]]'' did. Cheat codes cannot be used as the Options menu is missing. The two player mode selection is present and accessible by inserting two credits to play (one for each player) and pressing the 2P start button. The mode behaves slightly differently, presenting the continue screen after either player wins a zone and prompting the two players to insert credits and try again. In the 1-player game, 1-up monitors are replaced with 10 ring monitors. 1-up monitors do not occur in the 2-player mode. All Zones are present, unlike in the Mega Play version of ''Sonic 1''. Special Stages are also missing and when passing a checkpoint no circle of stars will appear. Although no emeralds can be collected you will automatically receive the good ending when completing the game. There is also no high score table. | + | The Mega Play version has a number of differences from the Mega Drive game but less than the ''[[Sonic the Hedgehog (arcade game)|Sonic 1 Mega Play version]]'' did. Cheat codes cannot be used as the Options menu is missing. The two player mode selection is present and accessible by inserting two credits to play (one for each player) and pressing the 2P start button. The mode behaves slightly differently, presenting the continue screen after either player wins a zone and prompting the two players to insert credits and try again. In the 1-player game, 1-up monitors are replaced with 10 ring monitors. 1-up monitors do not occur in the 2-player mode. All Zones are present, unlike in the Mega Play version of ''Sonic 1''. Special Stages are also missing and when passing a checkpoint no circle of stars will appear. Although no emeralds can be collected you will automatically receive the good ending when completing the game. There is also no high score table. In the 1-player mode, the time counter on the HUD has been removed completely, but it is still present for both participants in the 2-player mode. |
{{SonicArcadeGames}} | {{SonicArcadeGames}} | ||
[[Category:Arcade games]] | [[Category:Arcade games]] |
Revision as of 19:31, 5 June 2017
Sonic the Hedgehog 2 |
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System(s): Mega-Tech and Mega Play |
Publisher: Sega |
Developer: Sonic Team |
Genre: 2D Platformer |
Sonic the Hedgehog 2 was one of the games adapted for release in arcades for both the Mega-Tech and Mega Play hardware.
The Mega-Tech version is essentially the same as the Mega Drive game. Cheat codes still work and the two player mode and options screen are still present. Also, like all Mega-Tech games there is a time limit on how long the game can be played and high score table on the top screen. The time limit can be increased by inserting quarters.
The Mega Play version has a number of differences from the Mega Drive game but less than the Sonic 1 Mega Play version did. Cheat codes cannot be used as the Options menu is missing. The two player mode selection is present and accessible by inserting two credits to play (one for each player) and pressing the 2P start button. The mode behaves slightly differently, presenting the continue screen after either player wins a zone and prompting the two players to insert credits and try again. In the 1-player game, 1-up monitors are replaced with 10 ring monitors. 1-up monitors do not occur in the 2-player mode. All Zones are present, unlike in the Mega Play version of Sonic 1. Special Stages are also missing and when passing a checkpoint no circle of stars will appear. Although no emeralds can be collected you will automatically receive the good ending when completing the game. There is also no high score table. In the 1-player mode, the time counter on the HUD has been removed completely, but it is still present for both participants in the 2-player mode.
Sonic the Hedgehog games for the following systems | |
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1991 Waku Waku Sonic Patrol Car 1993 Sonic the Hedgehog | SegaSonic Cosmo Fighter | Sonic the Hedgehog 2 | SegaSonic the Hedgehog 1996 Sonic the Fighters 2011 Sonic & Sega All-Stars Racing Arcade 2015 Sonic Dash Extreme 2016 Mario & Sonic at the Rio 2016 Olympic Games Arcade Edition 2020 Mario & Sonic at the Olympic Games Tokyo 2020 - Arcade Edition Prototypes SegaSonic the Hedgehog (revision A)
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1992 UFO SegaSonic 1993 Sonic the Hedgehog | SegaSonic Popcorn Shop 1994 Sonic no Space Tours | SegaSonic Wataame Scramble | Sonic Canball | Air Circus | Curling Holiday 1997 Sonic the Hedgehog AWP 2002 Sonic & Tails Spinner 2003 CR Sonic 2007 Sonic Spinner 2008 Sonic Live! 2009 Sonic Hopper! 2010 Sonic Sports Basketball 2012 Sonic Sports Air Hockey | Oh! Ring | In the Barrel 2013 Sonic Athletics | Sonic Ghost Shooting | Sonic Brain Ranking 2016 Sonic Blast Ball 2019 Sonic Sports Kids Basketball Unknown date CoroCoro Fever (199x) | Darts Shot (199x) | Mogu-Mogu Rush (201x) | Neo Target (201x) | Circles Shoot (201x)
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