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Sonic the Hedgehog 3C (prototype 0408)/Comparisons/IceCap Zone

From Sonic Retro

Back to: Sonic the Hedgehog 3C (prototype 0408)/Comparisons.

As a Sonic the Hedgehog 3 zone, IceCap Zone has very few differences between the final Sonic 3 and Sonic 3 & Knuckles. The differences listed here are primarily bugs.

Act 1

Sonic3C0408 MD Comparison ICZ SnowboardGlitch.png
Sonic 3C 0408
Sonic3&K MD Comparison ICZ SnowboardGlitch.png
Sonic 3 & Knuckles final

When Tails first descends while playing as Sonic and Tails together, his graphics are screwed up: the snowboard intro overwrites Tails' tiles with the snowboard's, and when the snowboard disappears, Tails' tiles should load. However, Tails' AI doesn't allow this to happen fast enough, and thus proceeds to draw Tails with some of the snowboard's tiles still remaining. Only when Tails lands does the tile swap complete, and Tails return to normal.[1]

Curiously, this didn't happen in Sonic 3 final.

Sonic3C0408 MD Comparison ICZ FloatingIcicles.png
Sonic 3C 0408
Sonic3&K MD Comparison ICZ FloatingIcicles.png
Sonic 3 & Knuckles final

The floating icicle spheres in one of Knuckles' routes can hurt Super Sonic, just like they did in Sonic 3.

References


Sonic the Hedgehog 3C (prototype 0408), prototype version of Sonic the Hedgehog 3
Sonic3 title.png

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Part of Sonic the Hedgehog 3 development