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Difference between revisions of "Walker"

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m (Black Squirrel moved page Panic Puppet Zone Badnik 1 to Walker)
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[[File:PPBadniks.PNG|right|320px]]
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{{EnemyBob
 
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| image=S3dppbadnik1.png
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| spritescale=4
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| name=Walker
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| game=Sonic 3D: Flickies' Island
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}}
 
'''Walker''' is one of the [[:Category:Sonic 3D: Flickies' Island enemies|enemy]] [[Dr. Eggman|Eggman]] [[Eggman's robots|robots]] encountered in [[Panic Puppet Zone]], the seventh level of ''[[Sonic 3D: Flickies' Island]]''.
 
'''Walker''' is one of the [[:Category:Sonic 3D: Flickies' Island enemies|enemy]] [[Dr. Eggman|Eggman]] [[Eggman's robots|robots]] encountered in [[Panic Puppet Zone]], the seventh level of ''[[Sonic 3D: Flickies' Island]]''.
  
A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[spin jump]] or [[spin roll]] to smash it. Unlike enemies in the first six levels on [[Flickies' Island]], the Panic Puppet badniks do not contain [[Flickies]] for whatever reason; the birds can be found in miniature glass pods, possibly still ''awaiting'' [[robotization]] into a badnik.
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A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a [[spin jump]] or [[spin roll]] to smash it. Unlike enemies in the first six levels on [[Flickies' Island]], the Panic Puppet [[Badnik]]s do not contain [[Flickies]] as Eggman didn't have enough time to put Flickies into them{{fileref|Sonic3D_MD_US_manual.pdf|page=13}}; the birds can be found in miniature glass pods, still ''awaiting'' [[robotization]] into a Badnik.
  
The name of this badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''.
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The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''.
  
<gallery "width"=50px>
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==Gallery==
File:S3dppbadnik1.png|Sprite
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<gallery widths="150">
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PPBadniks.PNG|In-game appearance
 
</gallery>
 
</gallery>
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==References==
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<references/>
  
 
{{S3DOmni|2}}
 
{{S3DOmni|2}}
 
[[Category:Sonic 3D: Flickies' Island enemies]]
 

Revision as of 16:13, 9 May 2018

S3dppbadnik1.png
Walker
Game: Sonic 3D: Flickies' Island

Walker is one of the enemy Eggman robots encountered in Panic Puppet Zone, the seventh level of Sonic 3D: Flickies' Island.

A fourfold-symmetric walking weapons platform, this mobile cannon strolls back and forth along a straight diagonal, firing projectiles from any of its quad cannons. Attack with a spin jump or spin roll to smash it. Unlike enemies in the first six levels on Flickies' Island, the Panic Puppet Badniks do not contain Flickies as Eggman didn't have enough time to put Flickies into themMedia:Sonic3D_MD_US_manual.pdf[1]; the birds can be found in miniature glass pods, still awaiting robotization into a Badnik.

The name of this Badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of Sonic 3D that is included as a bonus feature in Sonic 3D: Director's Cut.

Gallery

References


Sonic 3D: Flickies' Island
Sonic3D Saturn TitleScreen.png

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