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'''MarkeyJester''' is a [[Tech Member]] on [[Sonic Retro]] and known as the "Resident Jester" of the [[Sonic scene]], he is a skilled software engineer spanning knowledge of several assembly CPU architectures and C/C++, with musical and artistic knowledge, making him one of the few who can both create assets artistically/musically, and program them. He develops hacks/homebrew games, tools, and guides, and occasionally shares help on the forums. He has worked with multiple teams on projects such as [[Sonic Megamix]], [[The S Factor: Sonia and Silver]], [[Sonic Boom (hack)|Sonic Boom]], and [[S3K Battle Race]], as well as a multitude of solo projects. He has created various personal effective compression formats, and several game engines from scratch, as well as a handful of graphical manipulation tools.
'''MarkeyJester''' is a UK-based member of the [[Sonic scene]] and a [[Tech Member]] on [[Sonic Retro]]. He is an extremely skilled [[ROM hack]]er, specializing in the fields of [[SMPS|music]], [[ASM|programming]], and artistic creation. He is the sole developer of two different hacks--''[[Sonic Regen]]'' and ''[[Sonic 1 Brother Trouble]]''--and has assisted in other prestigious hacks such as ''[[The S Factor: Sonia and Silver]]'' and ''[[Sonic Redemption]]''.
 
  
 
==History==
 
==History==
MarkeyJester made his first appearance to the Sonic scene as a whole through a video he uploaded on YouTube of his first public ROM hacking project, ''Sonic Regen''. The hack impressed many people who watched the video, primarily those in the [[Sonic Retro IRC channel]]; it sported features such as the [[Super Peel-Out]], the [[Spin Dash]], and brand new art, music, and levels. After a group discussion in the IRC channel, [[Tweaker]] urged [[Jayextee]] to invite Markey in some form to join [[Sonic Retro]]. Following this, Markey began visting the IRC channel, becoming a constant--and to many, welcome--presence within the channel, contributing positively towards its general environment.
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MarkeyJester began on a hunt on the internet to find old Sonic related stuff from his childhood, having not owned a [[Sega Mega Drive|SEGA Mega Drive]] in years, he wanted to gain some form of nostalgia from his search. He eventually came across screenshots of the ''Sonic 2 beta'' levels, and a tutorial on putting them back into the game, of course, his knowledge on binary ROM manipulation was very limited, and didn't know about the existence of emulation. One day, using his school computers, he downloaded an emulator and a few Sonic ROMs to play around with on his home computer, with a guide on editing uncompressed art and a hexadecimal editor he had picked up months before, he began editing the art of Sonic in the Sonic 2 beta ROM, here he had learnt about the tile and palette system, and was on his way to learning more about Sonic hacking and the Mega Drive hardware in general.
  
After a few months of participating in the channel, Markey decided to join the Sonic Retro forums. He promptly made a topic for ''Sonic Regen'', sparking several pages of praise and encouragement for the hack to continue. Markey's impressive skill also led for him to be easily manipulated, however--sceners such as [[Aquaslash]], [[Malevolence]], and several others would ask him to join their hacking teams and help them with art, music, and programming for their own hacks. Being friendly and outgoing, he gladly accepted the offers; however, he eventually found himself swamped over with too much work, and he decided to quietly leave the scene, fading into obscurity.
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After months of working with binary ROMs, he was inspired by videos on YouTube of the ever popular Sonic Megamix, after pursuing knowledge on how they managed to make their modifications possible, he had discovered [[Disassemblies|split disassemblies]] and their potential in Sonic hacking, and got straight to work on putting in the [[Super Peel-Out]] (with thanks to the Spindash guide, which contained a lot of information about the animations, mappings, and plc format), and after moderately succeeding, he incorporated his hack onto it and integrated his level artwork. Shortly before obtaining home broadband, he made a YouTube video of his hack in play, featuring a water level with half new art, new character abilities, and some new music, which seemed to have impressed many at the time, it encourage those at SonicRetro to invite Markey to the [[Sonic Retro IRC channel]], and the forums.
  
During around March of 2009, Markey secretly returned to the scene under the alias '''DrXInsanity''', where he posted the first footage and subsequent release of his newest project, ''Sonic 1 Brother Trouble''. As with ''Sonic Regen'', the release of this hack spurred on a massive wave of praise and encouragement to join the Sonic Retro forums. Markey complied, and he found himself instantly promoted to a [[Tech Member]] upon registration. It was not revealed who DrXInsanity's true identity was until a private conversation between Tweaker and Markey, where he expressed suspicion that MarkeyJester and DrXInsanity were the same person. Markey would privately confirm this at the time, and later make a topic publicly admitting his true identity.
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Of course, things didn't look up too well after a few months of being within the scene, he had offered his help carelessly towards too many people, and was left with far too much work, it was then that he decided to quietly leave the scene. Despite leaving the scene, he continued his work from scratch once again, learning more about the software engine in [[Sonic the Hedgehog (16-bit)|Sonic 1]], and the hardware of the Mega Drive, feeling guilty though about running out on the people he had offered to help, he came back to the scene months later under the alias '''DrXInsanity''' to hide his identity, and released his new hack ''[[Sonic 1 Brother Trouble]]'' in demo form, and obtained [[Tech Member]] status upon registration of SonicRetro, of course, [[User:Tweaker|Tweaker]] worked out that it was Markey in disguise right away, but allowed him to remain anonymous until weeks later when he would reveal his true identity.
  
Today, Markey acts as a regular presence on the Retro forums, commenting on other hacks and taking a break from ''Sonic 1 Brother Trouble'' whilst pursuing other project interests. While no longer present in the Retro IRC channel, he has been known to pop in a few other private channels to have a chat every now and then.
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==Today==
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Markey has been working mostly on tools, research and homebrew projects, whilst ROM hacking directly is not a main pursuit these days, he is often encouraged to make the occasional hack at times.
  
 
==Projects==
 
==Projects==
* ''[[Sonic Regen]]'' (hack; discontinued)
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In order of creation:
* ''[[Sonic 1 Brother Trouble]] (hack)
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* ''[http://mrjester.hapisan.com/01_Public/Sonic%20Regen%20Beta%20(v.1%20version).bin Sonic Regen (1.0 beta)]'' - Hack (2006 - 2008)
* ''Sonic 1 SMPS Editor'' (homebrew application)
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* ''[[Sonic 1 Brother Trouble]]'' - Hack (2008 - 2010/July/04)
* ''[[Sonic Redemption]]'' (hack)
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* ''Sonic 1 SMPS Editor'' - Homebrew application (2008 - 2009/April/20)
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* ''[[Project Sonic 1: Two-Eight]]'' - Modified [[Disassemblies|disassembly]] that alters the game's level layout engine (2010/June/24)
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* ''[[Jester's Challenge]]'' - Hack (2010/December/07)
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* ''[[GetArt]]'' - Bitmap to Mega Drive tile/map/palette converter (2011/January/18)
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* ''[http://mrjester.hapisan.com/01_Public/Sonic%201%2050hz%20Faster%20Edition.bin Sonic 1 50hz Faster Edition]'' - Humorous hack (2011/June/16)
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* ''[https://forums.sonicretro.org/index.php?threads/sonic-1-d3lsiml-twisted.25854/ Sonic 1 Twisted]'' - POC hack (2011/July/15)
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* ''[[Align Sprite]]'' - A tool that aligns bitmap sprite sheets in a suitable manner for SonMapEd (2011/July/29)
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* ''[[Pana Der Hejhog]]'' - POC (Proof Of Concept) hack (2011/September/03)
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* ''[[Doctor Robotnik's Creature Capture]]'' - Hack (2012/April/01)
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* ''[http://sonicresearch.org/community/index.php?threads/sprite-plotter.2704/ Sprite Plotter]'' - Bitmap sprite sheet to Mega Drive sprite data converter (2012/April/15)
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* ''[http://sonicresearch.org/community/index.php?threads/sonic-1-cdss-edition.2868/ Sonic 1 CDSS Edition]'' - Collect 50 rings, and jump into the stars above a lamppost.  POC hack (2012/July/28)
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* ''[http://mrjester.hapisan.com/01_Public/S1MUSH.rar Sonic 1 Mega Mushroom Edition]'' - POC/Humorous hack - POC hack (2012/July/28 Directly after CDSS)
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* ''[http://sonicresearch.org/community/index.php?threads/sonic-1-the-ring-ride.3201/ Sonic 1 The Ring Ride]'' - POC hack (2013/May/24)
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* ''[https://forums.sonicretro.org/index.php?threads/sonic-paint.31613/ Sonic Paint]'' - Hack (2013/June/21)
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* ''[http://sonicresearch.org/community/index.php?threads/sonic-1-the-ring-ride-2.3272/ Sonic 1 The Ring Ride 2]'' - POC hack (2013/July/15)
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* ''[https://forums.sonicretro.org/index.php?threads/mnemonic-player.31982/ Mnemonic Player]'' - An application to allow one to display and control multiple bitmap images via an assembly like script system (2013/August/30)
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* ''[http://mrjester.hapisan.com/01_Public/S1SMTH.bin Sonic 1 Smooth Edition]'' - POC hack (2013/August/31)
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* ''[https://forums.sonicretro.org/index.php?threads/sonic-3d-glasses.32311/ Sonic 3D Glasses]'' - POC Hack (Requires Red/Cyan 3D glasses) (2013/November/25)
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* ''[http://sonicresearch.org/community/index.php?threads/sonic-1-the-ring-ride-3.3497/ Sonic 1 The Ring Ride 3]'' - POC hack (2014/February/01)
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* ''[http://sonicresearch.org/community/index.php?threads/sonic-1-the-ring-ride-4.3509/ Sonic 1 The Ring Ride 4]'' - POC hack (2014/February/09)
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* ''[https://forums.sonicretro.org/index.php?threads/the-naked-hedgehog.32805/ The Naked Hedgehog]'' - POC/Humorous hack (2014/April/01)
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* ''[https://forums.sonicretro.org/index.php?threads/i-hog-that-hate-hedge.33455/ I HOG THAT HATE HEDGE]'' - POC/Humorous hack (2014/September/24)
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* ''[http://mrjester.hapisan.com/01_Public/RevSMPS.exe RevSMPS]'' - A tool to take Sonic 1 SMPS tracks and reverse them (2014/September/24)
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* ''[https://forums.sonicretro.org/index.php?threads/the-chaos-layer-alpha.33492/ The Chaos Layer]'' - Alpha of The Chaos Layer (2014/October/05)
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* ''[https://forums.sonicretro.org/index.php?threads/sonic-1-the-next-level.34835/ Sonic 1 The Next Level]'' - Sonic Hacking Contest Winner (2015/October/12)
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* ''[https://www.youtube.com/watch?v=y2T0jsswyZU Sonic 1 CDSS Edition 2]'' - Unreleased Concept Hack (2016/October/18)
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* ''[https://forums.sonicretro.org/index.php?threads/twizzler-compression.36077/ Twizzler]'' - A powerful compression tool/format (2016/October/19)
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* ''[https://forums.sonicretro.org/index.php?threads/dual-pcm.36223/ Dual PCM]'' - A powerful PCM playback driver for the SEGA Mega Drive (2016/November/27)
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* ''[https://forums.sonicretro.org/index.php?threads/sonic-3-knuckles-battle-race.38293/ Sonic 3 & Knuckles - Battle Race]'' - Collaboration with Natsumi - Sonic Hacking Contest Winner (2018/November/10)
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* ''[https://www.youtube.com/watch?v=BcRDfi2XVMk Bitmap MD]'' - High quality Bitmap to Mega Drive graphics converter (2019/January/02)
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* ''[https://forums.sonicretro.org/index.php?threads/dual-pcm-flexed.38547/ Dual PCM - FlexEd]'' - Improved Dual PCM with pitch/volume/reverse playback (2019/April/13)
  
 
==External Links==
 
==External Links==
* [http://www.youtube.com/user/MarkeyJester MarkeyJester's YouTube Channel]
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* [http://mrjester.hapisan.com/ MarkeyJester's home page (Under Construction)]
* [http://www.youtube.com/user/DrXInsanity DrXInsanity's YouTube Channel]
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* [http://mrjester.hapisan.com/04_MC68/Index.html MarkeyJester's 68k Beginners Tutorial]
  
[[Category:Sceners]]
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[[Category:User pages]]

Latest revision as of 19:30, 5 December 2019

MarkeyJester is a Tech Member on Sonic Retro and known as the "Resident Jester" of the Sonic scene, he is a skilled software engineer spanning knowledge of several assembly CPU architectures and C/C++, with musical and artistic knowledge, making him one of the few who can both create assets artistically/musically, and program them. He develops hacks/homebrew games, tools, and guides, and occasionally shares help on the forums. He has worked with multiple teams on projects such as Sonic Megamix, The S Factor: Sonia and Silver, Sonic Boom, and S3K Battle Race, as well as a multitude of solo projects. He has created various personal effective compression formats, and several game engines from scratch, as well as a handful of graphical manipulation tools.

History

MarkeyJester began on a hunt on the internet to find old Sonic related stuff from his childhood, having not owned a SEGA Mega Drive in years, he wanted to gain some form of nostalgia from his search. He eventually came across screenshots of the Sonic 2 beta levels, and a tutorial on putting them back into the game, of course, his knowledge on binary ROM manipulation was very limited, and didn't know about the existence of emulation. One day, using his school computers, he downloaded an emulator and a few Sonic ROMs to play around with on his home computer, with a guide on editing uncompressed art and a hexadecimal editor he had picked up months before, he began editing the art of Sonic in the Sonic 2 beta ROM, here he had learnt about the tile and palette system, and was on his way to learning more about Sonic hacking and the Mega Drive hardware in general.

After months of working with binary ROMs, he was inspired by videos on YouTube of the ever popular Sonic Megamix, after pursuing knowledge on how they managed to make their modifications possible, he had discovered split disassemblies and their potential in Sonic hacking, and got straight to work on putting in the Super Peel-Out (with thanks to the Spindash guide, which contained a lot of information about the animations, mappings, and plc format), and after moderately succeeding, he incorporated his hack onto it and integrated his level artwork. Shortly before obtaining home broadband, he made a YouTube video of his hack in play, featuring a water level with half new art, new character abilities, and some new music, which seemed to have impressed many at the time, it encourage those at SonicRetro to invite Markey to the Sonic Retro IRC channel, and the forums.

Of course, things didn't look up too well after a few months of being within the scene, he had offered his help carelessly towards too many people, and was left with far too much work, it was then that he decided to quietly leave the scene. Despite leaving the scene, he continued his work from scratch once again, learning more about the software engine in Sonic 1, and the hardware of the Mega Drive, feeling guilty though about running out on the people he had offered to help, he came back to the scene months later under the alias DrXInsanity to hide his identity, and released his new hack Sonic 1 Brother Trouble in demo form, and obtained Tech Member status upon registration of SonicRetro, of course, Tweaker worked out that it was Markey in disguise right away, but allowed him to remain anonymous until weeks later when he would reveal his true identity.

Today

Markey has been working mostly on tools, research and homebrew projects, whilst ROM hacking directly is not a main pursuit these days, he is often encouraged to make the occasional hack at times.

Projects

In order of creation:

External Links