User contributions
For Clownacy (talk | block log | uploads | logs)
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- 19:22, 27 November 2018 (diff | hist) . . (+73) . . Sonic Retro:Todo
- 19:21, 27 November 2018 (diff | hist) . . (+13,847) . . N User:Clownacy/S2REV02 (Created page with "Quoted from http://forums.sonicretro.org/index.php?showtopic=38295 It seems information about REV02 is pretty muddled these days. When I started looking into it, it seemed th...") (current)
- 12:19, 10 November 2018 (diff | hist) . . (-176) . . Sonic Classics (There's so much wrong with this)
- 12:18, 10 November 2018 (diff | hist) . . (-61) . . Sonic Jam (Stop spreading these lies)
- 08:47, 21 September 2018 (diff | hist) . . (-35) . . Sega Ages Sonic the Hedgehog (REV01 isn't Japan-only!! I have a PAL copy!)
- 13:41, 23 August 2018 (diff | hist) . . (+3) . . m Space Colony ARK (Typo)
- 13:39, 23 August 2018 (diff | hist) . . (+1) . . m United Federation (Typo)
- 22:01, 18 August 2018 (diff | hist) . . (-1,280) . . User:Clownacy (...Why did I write this? Is this even in the scope of the wiki?)
- 17:55, 8 August 2018 (diff | hist) . . (+414) . . SCHG How-to:Fix Oil Ocean Music Bug (Overhauled)
- 17:51, 8 August 2018 (diff | hist) . . (+65) . . Template:S2Howtos
- 16:45, 8 August 2018 (diff | hist) . . (+207) . . SCHG How-to:Use Dynamic Palettes in Sonic 1 ({{delete}})
- 16:19, 8 August 2018 (diff | hist) . . (+1,207) . . User talk:Shadow05
- 11:32, 8 August 2018 (diff | hist) . . (+1,046) . . N SCHG How-to Talk:Improve PCM Quality (in Sonic 3 & Knuckles) (Created page with "According to the [https://docs.google.com/document/u/1/d/1ST9GbFfPnIjLT5loytFCm3pB0kWQ1Oe34DCBBV8saY8/pub Overdrive II docs], the reason the Z80 is halted is to mitigate a har...") (current)
- 10:01, 5 August 2018 (diff | hist) . . (+52) . . Spin Dash (Those aren't ports.)
- 09:29, 30 July 2018 (diff | hist) . . (+969) . . SCHG How-to:Port Sonic 2's Level Art Loader to Sonic 1 (Stop breaking my guides, Shadow05. I don't like people complaining to me that they couldn't follow the guide properly, all because you screwed it up.)
- 09:42, 27 July 2018 (diff | hist) . . (-171) . . SCHG How-to:Guide (→Sonic 3 & Knuckles: Guide doesn't exist (also it'd be really nice if you stopped copying off me))
- 09:34, 27 July 2018 (diff | hist) . . (-64) . . Sonic hacks (→Sega Mega Drive: Clearly didn't read the comment. This hack isn't notable in the slightest.)
- 09:11, 27 July 2018 (diff | hist) . . (+796) . . N SCHG How-to Talk:Improve PCM Quality Playback (In Sonic 1) (Created page with "According to the [https://docs.google.com/document/u/1/d/1ST9GbFfPnIjLT5loytFCm3pB0kWQ1Oe34DCBBV8saY8/pub Overdrive II docs], the reason the Z80 is halted is to mitigate a har...") (current)
- 22:33, 21 June 2018 (diff | hist) . . (+23) . . Egg Gunner (Fixed broken link (pointed to Unleashed boss with the same name))
- 18:14, 7 October 2017 (diff | hist) . . (+2,459) . . N SCHG How-to Talk:Fix Sonic 2's buggy spindash code and add spindash speeds (Created page with "...This isn't a bug. This guide's making a big deal about an optimisation: ''"In Sonic 2 and Sonic 3 & Knuckles, the spindash counter uses a word value for what's referenced...") (current)
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