Difference between revisions of "Sonic the Hedgehog Spinball (Mega Drive prototype; 1993-08)"
From Sonic Retro
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'''List of Changes between Beta and Final:''' | '''List of Changes between Beta and Final:''' | ||
− | * | + | *There is no menu screen. |
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*A different / glitchy intro. | *A different / glitchy intro. | ||
− | + | *No sparkle sound effect played during the Sega screen. | |
+ | *Incomplete bonus stages. Only the Robotnik tooth bashing level is available, and it has different colors and a garbled screen behind him. | ||
+ | *Debug mode is available and is activated by simply pausing the game. When debug is active you can position yourself anywhere with the directional pad. | ||
*Animals that appear from badnicks are different. | *Animals that appear from badnicks are different. | ||
+ | *Sonic is off center in the cutscene when collecting a Emerald. | ||
+ | *Using the switch that moves the bridge up will play a small Sonic 2 sound byte. | ||
+ | *An invincible final boss. Due to this, the game cannot be beaten. | ||
[[Category:Mega Drive Games]] | [[Category:Mega Drive Games]] | ||
[[Category:Prereleases]] | [[Category:Prereleases]] |
Revision as of 00:05, 3 April 2008
Found by Elliotro, Sonic Spinball Beta is not much different from the final and only varies in some ways.
List of Changes between Beta and Final:
- There is no menu screen.
- A different / glitchy intro.
- No sparkle sound effect played during the Sega screen.
- Incomplete bonus stages. Only the Robotnik tooth bashing level is available, and it has different colors and a garbled screen behind him.
- Debug mode is available and is activated by simply pausing the game. When debug is active you can position yourself anywhere with the directional pad.
- Animals that appear from badnicks are different.
- Sonic is off center in the cutscene when collecting a Emerald.
- Using the switch that moves the bridge up will play a small Sonic 2 sound byte.
- An invincible final boss. Due to this, the game cannot be beaten.