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Difference between revisions of "Sonic the Hedgehog 2 (Nick Arcade prototype)"

From Sonic Retro

(Nick Arcade confirmed; everything is identical)
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[[Image:s2b_title.png|right]]
 
[[Image:s2b_title.png|right]]
  
The '''Sonic The Hedgehog 2 Early Prototype''', released to the public on Nov. 7, 2006, is a [[prototype]] of ''[[Sonic the Hedgehog 2]]''  for the [[Sega Mega Drive/Genesis]], which features extremely unfinished zones. This cart predates the more famous [[Sonic 2 Beta]]. It was found and sold to [[drx]] in cartridge form for $1500 via a community effort.
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The '''Sonic The Hedgehog 2 Early Prototype''', released to the public on Nov. 7, 2006, is a [[prototype]] of ''[[Sonic the Hedgehog 2]]''  for the [[Sega Mega Drive/Genesis]], which features extremely unfinished zones. This cart, seen in two 1992 episodes of ''Nick Arcade'', predates the more famous [[Sonic 2 Beta]]. It was found and sold to [[drx]] in cartridge form for $1500 via a community effort.
  
 
In this version, only one zone can be normally played : [[Emerald Hill Zone]]. The rest of the Zones can be played only through a [[Level Select]] code. The level select screen is completely identical to Sonic 1's, and even contains the original [[Green Hill Zone]].
 
In this version, only one zone can be normally played : [[Emerald Hill Zone]]. The rest of the Zones can be played only through a [[Level Select]] code. The level select screen is completely identical to Sonic 1's, and even contains the original [[Green Hill Zone]].
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* Hidden Palace Act 2 has some leftover object placement from Green Hill Zone Act 2. There is a third act, as well, which has water that constantly rises and falls.
 
* Hidden Palace Act 2 has some leftover object placement from Green Hill Zone Act 2. There is a third act, as well, which has water that constantly rises and falls.
 
* Each Zone uses music from Sonic 1, further proving that Sonic 2 was built off of Sonic 1.
 
* Each Zone uses music from Sonic 1, further proving that Sonic 2 was built off of Sonic 1.
 
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* There is a Hidden Palace Act 3, which has water at a constantly rising and falling rate.
This version is believed to be the Nick Arcade prototype, due to heavy similarities between that version and this one. [http://www.stech68k.net/nickarcade.png]
 
  
 
==Art Differences==
 
==Art Differences==
 
*Sonic and Tails are in different symmetrical designs on the end signpost
 
*Sonic and Tails are in different symmetrical designs on the end signpost
*Chemical Plant Zone uses a purple-pink accent in the background instead of olive green
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*Chemical Plant Zone uses a purple-pink accent in the background instead of olive green; buildings are also much lower
 
*Seesaws similar to that in the final [[Hill Top Zone]] can be seen in Emerald Hill's [[object debug]]
 
*Seesaws similar to that in the final [[Hill Top Zone]] can be seen in Emerald Hill's [[object debug]]
  

Revision as of 03:35, 8 November 2006

S2b title.png

The Sonic The Hedgehog 2 Early Prototype, released to the public on Nov. 7, 2006, is a prototype of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis, which features extremely unfinished zones. This cart, seen in two 1992 episodes of Nick Arcade, predates the more famous Sonic 2 Beta. It was found and sold to drx in cartridge form for $1500 via a community effort.

In this version, only one zone can be normally played : Emerald Hill Zone. The rest of the Zones can be played only through a Level Select code. The level select screen is completely identical to Sonic 1's, and even contains the original Green Hill Zone.

Various tidbits:

  • If Sonic runs into a wall with a high velocity, he will bounce back off of the wall. This feature was ultimately canned, but it uses unused sprites that remained in the later beta.
  • Green Hill Zone and Labyrinth Zone are both included in the game, but have heavily corrupted tiles. They otherwise play similarly to their original forms.
  • Hidden Palace Act 2 has some leftover object placement from Green Hill Zone Act 2. There is a third act, as well, which has water that constantly rises and falls.
  • Each Zone uses music from Sonic 1, further proving that Sonic 2 was built off of Sonic 1.
  • There is a Hidden Palace Act 3, which has water at a constantly rising and falling rate.

Art Differences

  • Sonic and Tails are in different symmetrical designs on the end signpost
  • Chemical Plant Zone uses a purple-pink accent in the background instead of olive green; buildings are also much lower
  • Seesaws similar to that in the final Hill Top Zone can be seen in Emerald Hill's object debug

Levels

Cheat Codes

  • Level Select: At the title screen, hit Up, Down, Down, Down, Down, Up, Start.
  • Debug Mode: At the title screen, hit C,C,C,C, Up, Down, Down, Down, Down, Up, A+Start.
  • Level Select with Debug Mode: At the title screen, hit C,C,C,C, Up, Down, Down, Down, Down, Up, A+Start, wait for demo to start, then Up, Down, Down, Down, Down, Up, A+Start.