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Sonic Spinball (8-bit)/Hidden content

From Sonic Retro

Back to: Sonic Spinball (8-bit).

From the options screen:

SonicSpinball GG Version.png

Play sound effects 0, 5, 0, 3, 6, 0. This will cause the build version number to scroll along at the top of the screen.

Notavailable.svg

Play sound effects 0, 2, 2, 7, 6, 9.

SonicSpinball GG Invert.png

Play sound effects 0, 9, 1, 2, 5, 4. This will invert the colours for the whole game, and increase the tempo of the music,

Notavailable.svg

Play sound effects 0, 8, 0, 7, 7, 1.

SonicSpinball GG SonicZilla.png

Play sound effects 0, 2, 1, 1, 6, 6. This will cause Sonic (and other sprites) to double in size (though the collisions remain the same).

Play sound effects 0, 9, 0, 1, 6, 8. You can then pause and hold 1 to move Sonic anywhere.

Play sound effects 0, 2, 1, 5, 6, 6. You can then pause and press Down while playing the game to go to the next level.

Play sound effects 0, 3, 1, 1, 5, 5.

Play sound effects 0, 3, 1, 9, 6, 8.

Play sound effects 1, 0, 1, 3, 6, 7.

Play sound effects 0, 4, 1, 9, 6, 4.

Play sound effects 0, 8, 2, 7, 6, 6.

Play sound effects 0, 4, 2, 9, 6, 4.

Play sound effects 0, 5, 1, 3, 7, 0.

Cheat device codes

These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.

Pro Action Replay

Unofficial codes (Master System)

Code Effect
00DA2F:09 Infinite Lives.
00DC49:99 Infinite Rings (Turn off code at Point Tally).
00DA34:09 Infinite Continues.

Unofficial codes (Game Gear)

Code Effect
00DA16:09 Infinite Lives.
00DC2F:99 Infinite Rings (Turn off code at Point Tally).

References


Sonic Spinball (8-bit)
Sonic Spinball GG title.png

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Hidden content