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Difference between revisions of "Sonic Spinball (8-bit)/Hidden content"

From Sonic Retro

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{{back}}
 
{{back}}
__TOC__
+
==Options screen codes==
 
From the options screen:
 
From the options screen:
 
+
===Display version number===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Display version number
 
 
| image1=SonicSpinball GG Version.png
 
| image1=SonicSpinball GG Version.png
 
| desc=Play sound effects 0, 5, 0, 3, 6, 0. This will cause the build version number to scroll along at the top of the screen.
 
| desc=Play sound effects 0, 5, 0, 3, 6, 0. This will cause the build version number to scroll along at the top of the screen.
 
}}
 
}}
 +
===Negative colors===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Negative colors
+
| image1=SonicSpinball GG Invert.png
| image1=
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| desc=Play sound effects 0, 2, 2, 7, 6, 9. This will invert the colours for the whole game.
| desc=Play sound effects 0, 2, 2, 7, 6, 9.
 
 
}}
 
}}
 +
===Negative colors and faster music===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Negative colors and faster music
 
 
| image1=SonicSpinball GG Invert.png
 
| image1=SonicSpinball GG Invert.png
| desc=Play sound effects 0, 9, 1, 2, 5, 4. This will invert the colours for the whole game, and increase the tempo of the music,
+
| desc=Play sound effects 0, 9, 1, 2, 5, 4. This will invert the colours for the whole game, and increase the tempo of the music.
 
}}
 
}}
 +
===Reverse colors===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Reverse colors
 
 
| image1=
 
| image1=
 
| desc=Play sound effects 0, 8, 0, 7, 7, 1.
 
| desc=Play sound effects 0, 8, 0, 7, 7, 1.
 
}}
 
}}
 +
===Sonic-zilla===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Sonic-zilla
 
 
| image1=SonicSpinball GG SonicZilla.png
 
| image1=SonicSpinball GG SonicZilla.png
| desc=Play sound effects 0, 2, 1, 1, 6, 6. This will cause Sonic (and other sprites) to double in size (though the collisions remain the same).
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| desc=Play sound effects 0, 2, 1, 1, 6, 6. This will cause [[Sonic the Hedgehog|Sonic]] (and other sprites) to double in size (though the collisions remain the same).
 
}}
 
}}
 +
===Debug mode===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Debug mode
 
 
| noimage=yes
 
| noimage=yes
 
| desc=Play sound effects 0, 9, 0, 1, 6, 8. You can then pause and hold {{1}} to move Sonic anywhere.
 
| desc=Play sound effects 0, 9, 0, 1, 6, 8. You can then pause and hold {{1}} to move Sonic anywhere.
 
}}
 
}}
 +
===Level skip===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Level skip
 
 
| noimage=yes
 
| noimage=yes
 
| desc=Play sound effects 0, 2, 1, 5, 6, 6. You can then pause and press {{down}} while playing the game to go to the next level.
 
| desc=Play sound effects 0, 2, 1, 5, 6, 6. You can then pause and press {{down}} while playing the game to go to the next level.
 
}}
 
}}
 +
===Start with 9 lives===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Start with 9 lives
 
 
| noimage=yes
 
| noimage=yes
 
| desc=Play sound effects 0, 3, 1, 1, 5, 5.
 
| desc=Play sound effects 0, 3, 1, 1, 5, 5.
 
}}
 
}}
 +
===High gravity===
 
{{HiddenContent|
 
{{HiddenContent|
| title=High Gravity
 
 
| noimage=yes
 
| noimage=yes
| desc=Play sound effects 0, 3, 1, 9, 6, 8.
+
| desc=Play sound effects 0, 3, 1, 9, 6, 8. Gravity will be set to a high value.
 
}}
 
}}
 +
===Medium gravity===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Medium Gravity
 
 
| noimage=yes
 
| noimage=yes
| desc=Play sound effects 1, 0, 1, 3, 6, 7.
+
| desc=Play sound effects 1, 0, 1, 3, 6, 7. Gravity will be set to the standard value.
 
}}
 
}}
 +
===Low gravity===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Low Gravity
 
 
| noimage=yes
 
| noimage=yes
| desc=Play sound effects 0, 4, 1, 9, 6, 4.
+
| desc=Play sound effects 0, 4, 1, 9, 6, 4. Gravity will be set to a low value.
 
}}
 
}}
 +
===Super low gravity===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Super Low Gravity
 
 
| noimage=yes
 
| noimage=yes
| desc=Play sound effects 0, 8, 2, 7, 6, 6.
+
| desc=Play sound effects 0, 8, 2, 7, 6, 6. Gravity will be set to a very low value.
 
}}
 
}}
 +
===Slow motion===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Slow Motion
 
 
| noimage=yes
 
| noimage=yes
 
| desc=Play sound effects 0, 4, 2, 9, 6, 4.
 
| desc=Play sound effects 0, 4, 2, 9, 6, 4.
 
}}
 
}}
 +
===Super slow motion===
 
{{HiddenContent|
 
{{HiddenContent|
| title=Super Slow Motion
 
 
| noimage=yes
 
| noimage=yes
 
| desc=Play sound effects 0, 5, 1, 3, 7, 0.
 
| desc=Play sound effects 0, 5, 1, 3, 7, 0.
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==References==
 
==References==
<references />
+
<references/>
  
 
{{SonicSpinball8bitOmni}}
 
{{SonicSpinball8bitOmni}}

Revision as of 19:41, 13 August 2019

Back to: Sonic Spinball (8-bit).

Options screen codes

From the options screen:

Display version number

SonicSpinball GG Version.png

Play sound effects 0, 5, 0, 3, 6, 0. This will cause the build version number to scroll along at the top of the screen.

Negative colors

SonicSpinball GG Invert.png

Play sound effects 0, 2, 2, 7, 6, 9. This will invert the colours for the whole game.

Negative colors and faster music

SonicSpinball GG Invert.png

Play sound effects 0, 9, 1, 2, 5, 4. This will invert the colours for the whole game, and increase the tempo of the music.

Reverse colors

Notavailable.svg

Play sound effects 0, 8, 0, 7, 7, 1.

Sonic-zilla

SonicSpinball GG SonicZilla.png

Play sound effects 0, 2, 1, 1, 6, 6. This will cause Sonic (and other sprites) to double in size (though the collisions remain the same).

Debug mode

Play sound effects 0, 9, 0, 1, 6, 8. You can then pause and hold 1 to move Sonic anywhere.

Level skip

Play sound effects 0, 2, 1, 5, 6, 6. You can then pause and press Down while playing the game to go to the next level.

Start with 9 lives

Play sound effects 0, 3, 1, 1, 5, 5.

High gravity

Play sound effects 0, 3, 1, 9, 6, 8. Gravity will be set to a high value.

Medium gravity

Play sound effects 1, 0, 1, 3, 6, 7. Gravity will be set to the standard value.

Low gravity

Play sound effects 0, 4, 1, 9, 6, 4. Gravity will be set to a low value.

Super low gravity

Play sound effects 0, 8, 2, 7, 6, 6. Gravity will be set to a very low value.

Slow motion

Play sound effects 0, 4, 2, 9, 6, 4.

Super slow motion

Play sound effects 0, 5, 1, 3, 7, 0.

Cheat device codes

These are cheat codes that can only be used with game enhancer devices. Support for these codes is available in most emulators.

Pro Action Replay

Unofficial codes (Master System)

Code Effect
00DA2F:09 Infinite Lives.
00DC49:99 Infinite Rings (Turn off code at Point Tally).
00DA34:09 Infinite Continues.

Unofficial codes (Game Gear)

Code Effect
00DA16:09 Infinite Lives.
00DC2F:99 Infinite Rings (Turn off code at Point Tally).

References


Sonic Spinball (8-bit)
Sonic Spinball GG title.png

Main page
Comparisons
Maps


Manuals
Magazine articles
Reception


Hidden content