Sonic 3D: Flickies' Island (Mega Drive prototype; 1996-08-19)
From Sonic Retro
Revision as of 20:20, 28 January 2021 by BSonirachi (talk | contribs) (Text replacement - "Sonic 3D: Flickies' Island \(beta ([0-9]*)\)" to "Sonic 3D: Flickies' Island (prototype $1)")
Revision as of 20:20, 28 January 2021 by BSonirachi (talk | contribs) (Text replacement - "Sonic 3D: Flickies' Island \(beta ([0-9]*)\)" to "Sonic 3D: Flickies' Island (prototype $1)")
Expression error: Unexpected < operator. | </div>
Sonic 3D: Flickies' Island (cartridge prototype) |
---|
Prerelease of: Sonic 3D: Flickies' Island |
System: Sega Mega Drive |
Build date: 1996-08-19 |
ROM size: 4 MB |
Source: EPROM |
Found by: drx |
The Sonic 3D cartridge prototype is a prototype Sega Mega Drive ROM purchased for $700 by the Sonic community and dumped by drx in October 2006. It claims to be a 70 percent complete version of Sonic 3D: Flickies' Island, though it's estimated to be closer to 95 percent. This prototype is very similar to the 819 version, only with some weird values added before the country code.
Contents
Comparisons
![]() |
Main article: Sonic 3D: Flickies' Island (Mega Drive prototype; 1996-08-19)/Comparisons |
Various differences
![]() |
This article needs cleanup. This article needs to be edited to conform to a higher standard of article quality. Specifically, issues with this article are:
This section needs moving to the comparisons page(s)
After the article has been cleaned up, you may remove this message. See How to Edit a Page for help. |
Startup
- Different "SEGA" sound at the beginning
- The title screen refers to the E3 demo cartridge, even though it isn't the actual E3 demo.
- Ending sequences/Chaos Emerald collection screens are missing and have a filler screen instead.
- Pausing the game then pressing A proceeds to the next level, in the same way the level select does in the final.
- Collecting 100 rings gives you an 1-UP only if you get exactly 100. Using a 10-rings box to go beyond 100 won't work.
- Various changes in level design and layout.
Music
- Various pieces of music are used in in both acts: Rusty Ruin uses Act 1 music, Volcano Valley uses Gene Gadget Act 2 music, Gene Gadget uses Act 1 music, Panic Puppet uses Act 2 music and bosses use the final level music.
- Two pieces of lost music have been found, one of them was used as a boss track in Sonic the Hedgehog 4 Episode I.
Other
- Other loading screen / title card fonts
Physical Cartridge
(from drx's Hidden Palace)
In-game screenshots
Downloads
![]() |
Download Sonic 3D: Flickies' Island (Mega Drive prototype; 1996-08-19)
File: Sonic_3D_Blast_(Beta).rar (1.61 MB) (info)
|
External links
References
Sonic 3D: Flickies' Island | |
---|---|
Main page Manuals Development |
show;hide
Scrapped Enemies: Mega Drive:
Saturn:
|