Sonic Heroes/EXE Editing/Music Pointers
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Revision as of 06:06, 26 February 2017 by Crazy Muzzarino (talk | contribs) (Created page with "{{SCHG SH}} {{WIP}} These are the locations where the codes load a specific song for a stage, menu or other event in the game. {| class="prettytable" !Address||Stage/Menu||De...")
Revision as of 06:06, 26 February 2017 by Crazy Muzzarino (talk | contribs) (Created page with "{{SCHG SH}} {{WIP}} These are the locations where the codes load a specific song for a stage, menu or other event in the game. {| class="prettytable" !Address||Stage/Menu||De...")
SCHG: Sonic Heroes |
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Main Article |
Mechanic Editing |
DOL Editing |
Model Editing |
Collision Format Model Format |
Level Editing |
Camera Editing |
Particle Editing |
Particle Editing |
Sound Editing |
Music List |
SCHG How-Tos |
Custom Object Material Effect Tutorial |
This article is a work in progress. Its content and location may change completely and frequently until this notice is removed. |
These are the locations where the codes load a specific song for a stage, menu or other event in the game.
Address | Stage/Menu | Default Pointer Array | Notes |
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109103 | Mystic Mansion Part B | D4 5E 77 00 |